Dungeon Crawl Stone Soup version 0.32-a0-1179-g5fb32589bc (webtiles) character file. Game seed: 1314568563947802571 7 qipq the Conjurer (level 1, 9/9 HPs) Began as a Felid Conjurer on May 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (197 turns). qipq the Conjurer (Felid Conjurer) Turns: 197, Time: 00:00:18 Health: 9/9 AC: 1 Str: 3 XL: 1 Next: 91% Magic: 5/5 EV: 16 Int: 21 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting - Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach but does no damage. The giant cockroach completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach bites you. The giant cockroach barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (lightly wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! The quokka completely misses you. Unknown command. Unknown command. You scratch the quokka but do no damage. The quokka bites you. You die... You rejoin the land of the living... Found 5 stones. Unknown command. Unknown command. .hh ##########.# .# .......@...# h# #########..# . .# . .# # .. # .. # ( # # ## There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 4 jackals (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qipq the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 196 | D:1 | Slain by a quokka 196 | D:1 | Lost a life (0 lives remaining) 197 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 14 Use: Potion || 1 Armour: Skin || 8 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 198 | 0 | 138 | 13 | 1 | 198.0 | Dungeon | 198 | 198 | 0 | 138 | 13 | 1 | 198.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 198 daAuts