quacklin Level 1 of the Dungeon (10, -10, D:1) a stone (12, -10, D:1) a stone (15, -10, D:1) 16 stones (17, -7, D:1) a +0 ring mail (17, -4, D:1) 3 javelins (20, 10, D:1) 26 stones (21, -6, D:1) a +0 mace (24, -19, D:1) a +0 short sword (26, -1, D:1) a bread ration (31, -14, D:1) a +0 dagger (31, -1, D:1) 23 stones (31, 0, D:1) 23 stones (33, 10, D:1) a +0 club (38, 5, D:1) a +0 whip (43, -1, D:1) a +2 helmet (45, 10, D:1) a +0 club (52, -7, D:1) a +0 dagger (52, -6, D:1) a +0 club (58, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -21, D:2) a +0 hand crossbow (5, -19, D:2) a +0 hunting sling (12, 17, D:2) a +0 club (17, 26, D:2) a +0 club (24, 6, D:2) a +0 hunting sling a +0 whip (24, 24, D:2) a +0 dagger (25, 8, D:2) a +0 halberd a +0 halberd a gnoll skeleton a gnoll skeleton (37, -18, D:2) a +0 ring mail (38, 27, D:2) a +0 mace (47, 25, D:2) a +0 club (48, -21, D:2) a +0 club (49, 18, D:2) a +0 club (56, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 stones (2, 7, D:3) a stone (3, -6, D:3) a wand of random effects (30/48) (3, 4, D:3) 2 stones (4, 0, D:3) a stone (unseen) (4, 4, D:3) a stone (still there?) a +0 war axe of electrocution (still there?) (5, 2, D:3) a stone (6, 1, D:3) 2 stones