Dungeon Crawl Stone Soup version 0.23-a0-136-g722f094350 (webtiles) character file. quacklin the Skirmisher (Draconian Skald) Turns: 1778, Time: 00:01:53 Health: 3/31 AC: 5 Str: 14 XL: 3 Next: 8% Magic: 6/6 EV: 12 Int: 13 God: Gold: 135 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (3 -> -3) A: unfitting armour, cold-blooded, AC +5 a: no special abilities You are on level 2 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 135 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Jewellery m - an encrusted iron ring q - a scratched onyx ring r - a dented cabochon amulet Scrolls b - 2 scrolls labeled METREI QUNOO d - a scroll labeled COODOQILAN e - 2 scrolls labeled GOCHOM JAIH h - a scroll labeled RIFENA ZUNI k - 5 scrolls labeled ZAOSIMNY VOES o - 2 scrolls labeled SOASTUGAMN p - a scroll labeled ESMIMN DETWEOCSI Potions f - a potion of heal wounds g - a brown potion i - 2 red potions j - a murky ruby potion l - 3 potions of curing Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 2.9 Axes - Level 2.1 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You have 5 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contains the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 13% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 22% 2 ###.... Regeneration Chrm/Necr #......... 41% 3 ####... Spectral Weapon Hex/Chrm #....... 41% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the adder. The adder is almost dead. You feel sick. The adder barely misses you. You closely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You slash the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your scales feel tougher. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! . #.#.. .....# . #.#.# ###...# . #.#.### ##+## # #.#... #.#.######### #...........# ###.#.####.# #.#.####.###.#.# #.#.....@....... #.######.###.#.. #............# ########.##### #.. #.# ### There are no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 leopard geckos (D:1) A bat (D:1) A giant cockroach (D:2) 2 goblins 4 hobgoblins 4 kobolds A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quacklin the Draconian Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 858 | D:1 | Reached XP level 2. HP: 21/25 MP: 5/5 1553 | D:2 | Reached skill level 3 in Fighting 1775 | D:2 | Reached XP level 3. HP: 4/31 MP: 6/6 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.2 Axes | | 2.9 Dodging | | 2.1 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 87 Tailslap || 8 Cast: Infusion || 1 Eat: Chunk || 3 Armor: Skin || 21 Dodge: Dodged || 55 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 5 | 10.9 | 15 | 2 | 11.8 +---------+---------+-------+---------+---------+------- D:1 | 15 | 5 | 25.0 | 7 | 2 | 22.2 D:2 | 26 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------