quandasim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 23, D:1) a +0 short sword (12, 23, D:1) a +0 leather armour (21, -22, D:1) a +0 short sword (21, -17, D:1) a +0 mace (38, -19, D:1) a +0 short sword (46, -14, D:1) 5 stones (50, -19, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (17, 22, D:2) a +0 hand axe (23, -2, D:2) a +0 short sword a +0 club (23, 30, D:2) a +0 dagger (24, 13, D:2) a +0 dagger (24, 25, D:2) 6 stones (25, -13, D:2) a +0 ring mail (26, -13, D:2) 7 stones (29, 24, D:2) a +0 whip (32, 30, D:2) a +0 dagger (39, 36, D:2) a +0 mace (44, 34, D:2) a +0 short sword a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 11, D:3) a stone a +2 short sword of freezing (10, 36, D:3) a +0 dagger (24, 32, D:3) a +0 flail (24, 33, D:3) a +2 mace of venom (24, 34, D:3) a boomerang a +0 dagger (25, 34, D:3) a +0 short sword (28, 28, D:3) 7 stones (36, 5, D:3) a +0 long sword (40, 29, D:3) a +0 club (40, 32, D:3) a +0 club (48, 7, D:3) a +0 whip (49, 21, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, -13, D:4) 8 stones (4, -35, D:4) 4 stones (4, -13, D:4) a +0 short sword 7 poisoned darts (5, -3, D:4) a +0 robe (12, -50, D:4) a +0 club (31, -45, D:4) a +0 leather armour (34, -51, D:4) a +0 whip of electrocution 4 stones (45, -53, D:4) a +0 dagger (52, -25, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (8, 6, D:5) a +0 dagger (15, -6, D:5) a +0 hand axe (28, -1, D:5) a +0 giant spiked club (30, 34, D:5) a +0 short sword (32, 2, D:5) a +0 hand axe (36, 17, D:5) a +0 ring mail (38, 8, D:5) 6 stones (40, -10, D:5) a +3 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 hand axe (41, -10, D:5) a +0 hand axe a +0 chain mail (51, 11, D:5) a +0 trident a +0 scale mail Level 6 of the Dungeon [Shop] Venera's Dragon-Slaying Spoils +0 steam dragon scales (520 gold) +0 acid dragon scales (520 gold) +2 swamp dragon scales (806 gold) +0 fire dragon scales (780 gold) +0 ice dragon scales (780 gold) +0 pearl dragon scales (1300 gold) +0 shadow dragon scales (1040 gold) +2 storm dragon scales (1196 gold) quicksilver dragon scales (780 gold) (0, 0, D:6) 8 stones (23, -8, D:6) 8 stones (40, -13, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 short sword (54, -43, D:6) 4 potions of degeneration a +2 hat 2 scrolls of noise an orb of mayhem a +0 plate armour a +0 buckler a +0 scale mail (66, -32, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, -11, D:7) 7 stones (3, -2, D:7) the +2 ring mail of the Baking Gods {Drain rPois rN+ Dex+5} Dex: It affects your dexterity (+5). rPois: It protects you from poison. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (6, -16, D:7) a +0 whip a +0 whip a +0 club a +0 robe (7, -17, D:7) a +0 giant spiked club a +2 glaive of draining +1 swamp dragon scales (8, -12, D:7) a +0 club (12, -4, D:7) a +0 halberd of protection (13, -3, D:7) a +0 spear (19, -13, D:7) 8 stones (19, -7, D:7) a +0 flail (21, -7, D:7) a +0 flail (22, -7, D:7) a +0 spear a +0 ring mail (23, -7, D:7) a +0 spear (26, -7, D:7) a +0 club a +0 war axe a +0 chain mail a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 club (4, -9, D:8) a +0 scale mail (9, -1, D:8) a +0 dagger (13, 0, D:8) a +0 scimitar 5 poisoned darts (14, -4, D:8) a +0 hand axe a +0 chain mail a +0 halberd a +0 arbalest a +0 plate armour (14, -3, D:8) a +0 flail a +0 leather armour (20, -11, D:8) a +0 flail (21, -12, D:8) a +0 dagger a +0 robe (21, -7, D:8) a +0 club a +0 leather armour (28, -9, D:8) a +0 dagger a +0 robe (28, -2, D:8) a +0 dagger (29, 15, D:8) a +0 robe a +0 dagger a +0 animal skin a -1 vorpal spear (29, 16, D:8) a +0 leather armour a +0 flail a +0 chain mail (30, 4, D:8) a +0 rapier (31, -2, D:8) a +0 dagger a +0 robe (31, -1, D:8) a +0 dagger a +0 robe (32, -1, D:8) a +0 short sword (32, 21, D:8) a +0 dagger (33, -2, D:8) a +0 falchion of holy wrath a +0 dagger a +0 robe (33, 0, D:8) a +0 giant club a +0 giant spiked club (37, 22, D:8) a +0 robe (38, 10, D:8) a +0 falchion a +1 robe of cold resistance a +1 hand axe a +0 robe (39, 10, D:8) a +0 dagger a +0 robe a +0 flail (39, 11, D:8) a +3 scimitar a +0 robe a +0 club (40, 11, D:8) a +0 flail a +0 leather armour (42, 6, D:8) a +0 hat (43, -14, D:8) 3 stones (49, 3, D:8) a +0 whip (49, 13, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (0, 9, D:9) a +0 shortbow (3, 35, D:9) a +0 long sword (5, 0, D:9) a +2 hand axe of flaming (5, 6, D:9) 2 poisoned darts (5, 7, D:9) 7 stones (6, 7, D:9) the +2 leather armour of Amorous Miracles {Int+4} Int: It affects your intelligence (+4). (10, 20, D:9) 3 stones (15, 5, D:9) a +0 club (16, 20, D:9) a +0 dagger (17, 20, D:9) a +0 club a +0 dagger a +0 dagger of speed a +0 robe (19, 20, D:9) a +0 club (22, 10, D:9) a +0 dagger (23, 9, D:9) a +0 spear a +0 chain mail a +0 club (23, 10, D:9) a +0 plate armour a +0 long sword a +0 club (24, 10, D:9) a +0 flail a +0 flail a +0 scale mail a +0 falchion a +0 plate armour a +0 glaive (25, 23, D:9) a +0 helmet (26, -6, D:9) a +0 robe a +3 dagger of chaos (26, 5, D:9) a +0 leather armour (26, 9, D:9) a +0 war axe (30, 7, D:9) a +0 robe a +1 whip of flaming (31, -7, D:9) a +0 robe a +0 flail (37, 12, D:9) a +0 halberd (38, 26, D:9) a +0 robe (39, 6, D:9) a +0 dagger a +0 short sword a +0 scale mail a +0 club a +0 chain mail a +0 hand axe (51, 21, D:9) a +0 ring mail (51, 25, D:9) a +0 whip 5 poisoned darts (51, 26, D:9) a +0 short sword 5 stones (52, 25, D:9) a +0 short sword 7 poisoned darts (53, -6, D:9) a +0 giant club a +0 giant club a +0 spear a +0 ring mail (53, 25, D:9) a +0 short sword 5 stones a +0 club a +0 dagger 6 poisoned darts (54, 25, D:9) a +0 whip a stone (55, 15, D:9) a wand of charming (3) (55, 25, D:9) a +0 dagger (58, 1, D:9) a +0 scale mail (61, 12, D:9) 8 stones Level 10 of the Dungeon (6, -19, D:10) 7 stones (6, -6, D:10) a +0 robe (10, -6, D:10) a +0 broad axe a +0 scale mail (10, 1, D:10) a +0 scimitar (11, -28, D:10) a +0 shortbow (26, -30, D:10) a +0 giant spiked club a +0 giant club (34, -22, D:10) a +0 giant club a +0 dire flail (35, -22, D:10) a +1 hand axe of venom (40, -20, D:10) a +0 leather armour (42, -8, D:10) a +0 flail (46, -5, D:10) a +0 shortbow (46, 0, D:10) a +0 rapier of flaming (61, 2, D:10) a +0 glaive (62, -22, D:10) a staff of poison (62, -4, D:10) 4 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a wand of charming (1) (3, 18, D:11) a +0 trident (16, 14, D:11) 2 stones (22, 17, D:11) a +0 ring mail (33, 16, D:11) a +0 halberd a +0 plate armour (33, 17, D:11) a +2 whip of distortion a +0 leather armour a +0 whip a +0 scale mail (35, -3, D:11) a +0 morningstar (39, 30, D:11) a +0 chain mail (44, -4, D:11) a +0 robe (52, 3, D:11) a +0 leather armour (54, 0, D:11) a +0 hand axe (60, 19, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +4 bardiche of distortion (3, 3, D:12) a +1 dire flail of protection (4, -1, D:12) a lightning rod (4/4) (4, 1, D:12) a +0 dagger (7, -1, D:12) 3 large rocks (9, -7, D:12) a +0 flail (12, 6, D:12) 5 large rocks (12, 12, D:12) a +0 war axe (13, 4, D:12) 9 stones (19, 29, D:12) a +0 giant club a +0 giant spiked club (22, 29, D:12) a +0 mace (26, 22, D:12) 2 large rocks (28, 21, D:12) 2 curare-tipped darts (33, 22, D:12) a +0 giant club a +0 giant club (39, 9, D:12) 5 large rocks (41, 12, D:12) a +0 troll leather armour (51, 40, D:12) 5 stones (52, 40, D:12) a +0 great sword a +0 ring mail (56, 16, D:12) a +0 mace a +0 shortbow 2 poisoned darts (56, 17, D:12) a +0 dagger a +0 robe a +0 mace a +0 giant club a +0 giant club (57, 23, D:12) a +0 dagger a +0 robe (57, 38, D:12) 5 large rocks (62, 39, D:12) a +0 troll leather armour Level 13 of the Dungeon (0, 0, D:13) 8 stones (1, 2, D:13) a +0 short sword (2, 1, D:13) a +0 dire flail (3, 27, D:13) a +0 robe (5, -8, D:13) 2 potions of degeneration (6, 27, D:13) 9 stones (12, 37, D:13) a +0 ring mail (28, -2, D:13) a scroll of noise (44, -5, D:13) a +0 scale mail (48, 17, D:13) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (49, 17, D:13) a +2 dire flail of draining (49, 18, D:13) a +0 giant spiked club (50, -3, D:13) a +0 giant spiked club a +0 dire flail (51, -6, D:13) 3 large rocks (51, 20, D:13) a +0 giant spiked club (52, -5, D:13) a +1 battleaxe of flaming (52, -3, D:13) the +1 chain mail of Irphaaxt {+Blink rCorr Str+4 Stlth+} Str: It affects your strength (+4). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (52, 20, D:13) a +0 giant spiked club (53, -5, D:13) a +0 mace (56, 8, D:13) a +0 arbalest a +0 dagger a +0 scale mail (56, 20, D:13) a +0 arbalest a +0 short sword a +0 leather armour (58, 13, D:13) a +0 short sword a +0 arbalest a +0 leather armour (58, 14, D:13) a +0 great sword a +0 chain mail (58, 20, D:13) a +0 battleaxe a +0 chain mail (59, 14, D:13) a +0 club a +0 robe (59, 30, D:13) a +0 whip a +0 scale mail (59, 31, D:13) a +0 hand axe a +0 dagger a +0 robe (59, 32, D:13) a +0 dagger a +0 ring mail (60, 13, D:13) a +0 great mace a +0 chain mail (60, 15, D:13) a +0 dagger a +2 robe of willpower (63, 21, D:13) 5 curare-tipped darts (65, 13, D:13) a +0 glaive a +0 plate armour (65, 14, D:13) a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a +0 robe (2, -31, D:14) a +1 shortbow of flaming (2, -30, D:14) a +0 shortbow (3, -31, D:14) a +0 shortbow (4, -31, D:14) a +0 shortbow (4, -30, D:14) a +0 longbow (8, 2, D:14) a +0 shortbow (13, -22, D:14) a +2 cloak of preservation (13, -3, D:14) 2 datura-tipped darts (14, -4, D:14) a +0 scimitar of flaming a +0 robe a +2 dagger of speed (15, -4, D:14) a +0 arbalest (19, -6, D:14) a +0 pair of gloves (19, 3, D:14) a +0 robe a +0 dagger (20, 11, D:14) a +0 shortbow (21, 10, D:14) a +0 shortbow (21, 11, D:14) a +0 shortbow (30, -26, D:14) a +0 war axe a +0 leather armour a +0 hand axe a +0 robe (31, -25, D:14) a +0 hand axe a +0 leather armour (33, -9, D:14) a +0 hand axe (38, -17, D:14) a wand of charming (5) (45, 12, D:14) a +0 longbow (49, -26, D:14) a +0 longbow Level 15 of the Dungeon (0, 0, D:15) a +1 vampiric lajatang a +2 robe of cold resistance (2, 4, D:15) +0 ice dragon scales (8, -31, D:15) a +0 dagger a +0 robe (8, -29, D:15) a +0 mace a +3 scimitar a +0 long sword a +0 dire flail a +0 long sword (8, -20, D:15) a +0 long sword a +0 ring mail a +2 buckler of protection (9, -16, D:15) a +0 rapier (10, 5, D:15) 2 scrolls of summoning 6 scrolls of vulnerability 4 potions of brilliance 2 potions of magic 5 scrolls of amnesia a ring of magical power 3 potions of attraction a ring of protection from fire (20, -16, D:15) 6 large rocks (25, -18, D:15) a +0 glaive a +0 leather armour (29, -12, D:15) 3 stones (36, 10, D:15) 2 stones (43, -17, D:15) the +2 trident of Internal Strife {drain, rN++ rCorr} A truly terrible weapon, it drains the life of any living foe it strikes. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (44, -23, D:15) a +1 great sword a +0 plate armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (0, 1, Orc:1) a +0 dagger (1, 0, Orc:1) a +0 robe a +0 dagger 2 large rocks (2, -1, Orc:1) a +0 plate armour a +0 long sword (9, -2, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Fueshrybb's Jewellery Shoppe an amulet of regeneration (330 gold) an amulet of the acrobat (330 gold) a ring of protection from cold (275 gold) a ring of magical power (220 gold) an amulet of magic regeneration (330 gold) a ring of flight (192 gold) a ring of positive energy (220 gold) a ring of see invisible (165 gold) [Shop] Tuaghire's Jewellery Boutique a ring of positive energy (300 gold) a +4 ring of evasion (540 gold) a ring of wizardry (450 gold) a +4 ring of protection (540 gold) a +4 ring of protection (540 gold) [Shop] Plog's Magic Scroll Boutique 2 scrolls of identify (68 gold) a scroll of teleportation (51 gold) a scroll of fog (68 gold) a scroll of teleportation (51 gold) a scroll of teleportation (51 gold) a scroll of poison (68 gold) a scroll of magic mapping (127 gold) [Shop] Qogoff's Assorted Antiques 3 scrolls of identify (102 gold) a scroll of teleportation (51 gold) a +0 ring mail (68 gold) a +0 trident (59 gold) a scroll of teleportation (51 gold) a +0 falchion (51 gold) a +0 robe (11 gold) the +8 rapier of Armageddon {drain, rC+ rN+} (1111 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. rN: It protects you from negative energy. (4, 6, Orc:2) a +0 robe a +0 dagger (5, 5, Orc:2) a +0 whip a +0 plate armour a +0 trident (5, 6, Orc:2) a +0 giant spiked club (6, 4, Orc:2) a +0 robe a +0 dagger a +0 short sword (7, 2, Orc:2) a +0 plate armour a +0 hand axe (7, 4, Orc:2) a +0 mace (8, -23, Orc:2) a +0 war axe a +0 chain mail (8, -22, Orc:2) a +0 whip a +0 ring mail a +0 dagger a +2 robe of positive energy (8, 3, Orc:2) a +0 robe a +1 dagger of flaming (9, -24, Orc:2) a +0 long sword a +0 chain mail (9, -23, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (9, -22, Orc:2) a +3 battleaxe a +0 plate armour (9, -21, Orc:2) a +0 long sword a +0 chain mail (9, -20, Orc:2) a +0 whip (9, 3, Orc:2) a +0 ring mail a +0 dagger a +0 scale mail a +0 dagger (10, -21, Orc:2) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe a +0 halberd (11, -21, Orc:2) a +0 dagger a +0 robe (11, -20, Orc:2) a +0 battleaxe a +0 ring mail a +0 mace a +0 leather armour (12, -22, Orc:2) a +0 long sword a +0 chain mail (12, -21, Orc:2) a +1 short sword of speed a +0 plate armour a +1 vorpal great sword a +0 chain mail (13, -24, Orc:2) a +0 dagger a +0 chain mail (13, -22, Orc:2) a +0 war axe a +0 plate armour (13, -21, Orc:2) a +0 morningstar a +0 arbalest a +0 plate armour (14, -24, Orc:2) a +0 dagger a +2 robe (14, -23, Orc:2) a +0 whip a +0 leather armour (14, -22, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -13, Orc:2) a +0 leather armour a +0 war axe (15, -12, Orc:2) a +2 whip of electrocution (15, -11, Orc:2) a +0 morningstar (16, -11, Orc:2) a +0 plate armour a +2 halberd of protection (17, -12, Orc:2) a +0 chain mail a +1 short sword of speed (22, -10, Orc:2) a +0 robe a +0 dagger (22, -9, Orc:2) a +0 robe a +0 dagger (23, -9, Orc:2) a +0 flail (36, -17, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a scroll of teleportation (2, -8, Elf:1) a +0 shortbow (still there?) a +0 dagger of flaming (still there?) a +0 leather armour (still there?) (3, -15, Elf:1) a scroll of identify (3, -6, Elf:1) a +0 rapier a scroll of poison 23 gold pieces (5, -7, Elf:1) a +0 dagger (7, -4, Elf:1) 4 stones (8, -5, Elf:1) a +0 short sword an orc corpse (8, -4, Elf:1) a +0 war axe a +0 short sword a +0 leather armour an orc corpse (8, -3, Elf:1) a +0 club 2 boomerangs a +0 chain mail (8, -2, Elf:1) a +0 scimitar of draining a +0 scale mail a +0 long sword a +0 shortbow an elf corpse (8, 0, Elf:1) a +2 dagger of draining (still there?) an elf corpse (still there?) (9, -5, Elf:1) a +0 dagger a +0 robe an orc corpse (9, -4, Elf:1) a +0 short sword a +0 leather armour a +0 long sword a scroll of identify a +0 war axe an elf corpse an elf corpse (9, -3, Elf:1) a +0 glaive a +0 dagger a +0 robe (9, -2, Elf:1) a +0 short sword a +0 flail a +0 ring mail a +0 hand axe a +0 scimitar a +0 flail a +0 leather armour an elf corpse (10, -10, Elf:1) a +0 short sword a +0 leather armour (10, -4, Elf:1) a +0 falchion (10, -2, Elf:1) a +0 hand axe a +0 leather armour an orc corpse (10, 4, Elf:1) a lightning rod (4/4) (10, 5, Elf:1) the +5 dagger "Jellyslayer" {vorpal, Will+ Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). Will: It increases your willpower. (unseen) (11, -10, Elf:1) a +1 morningstar of holy wrath (11, 2, Elf:1) 120 gold pieces (12, -12, Elf:1) a +0 shortbow a +0 leather armour an elf corpse (12, 2, Elf:1) 60 gold pieces (17, -25, Elf:1) a +0 halberd of protection (20, -25, Elf:1) a +4 battleaxe of flaming Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (0, 4, Lair:1) the +0 scale mail of the Antique God {+Blink} +Blink: It lets you blink. (0, 7, Lair:1) a +0 quarterstaff (11, -23, Lair:1) the +4 scale mail of Noon {rC++ Regen+} rC: It greatly protects you from cold. Regen: It increases your rate of health regeneration. (26, 5, Lair:1) a +0 chain mail (36, -6, Lair:1) a +0 robe (39, -18, Lair:1) 6 poisoned darts (42, -8, Lair:1) a +0 mace (46, -18, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow (0, 47, Lair:2) a +0 pair of gloves (16, 12, Lair:2) a +0 shortbow (19, 12, Lair:2) a +0 shortbow (23, 6, Lair:2) a +0 mace a +0 shortbow (35, 17, Lair:2) a +0 war axe a +3 shortbow Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (2, 5, Lair:3) a +0 robe (17, 10, Lair:3) 5 stones (20, 10, Lair:3) 6 stones (28, -12, Lair:3) a +0 short sword a +0 robe Level 4 of the Lair of Beasts (2, -4, Lair:4) a +0 ring mail (3, 3, Lair:4) 6 atropa-tipped darts (24, 6, Lair:4) a +0 robe (31, 8, Lair:4) a +0 ring mail (38, -13, Lair:4) a +4 sling of freezing Level 5 of the Lair of Beasts (0, 0, Lair:5) +0 steam dragon scales (0, 17, Lair:5) a +0 shortbow a +0 shortbow a +0 shortbow (0, 18, Lair:5) a +1 shortbow of flaming (22, 3, Lair:5) 2 curare-tipped darts (22, 5, Lair:5) a ring of magical power a +0 war axe a +0 cloak a +1 battleaxe a +1 pair of gloves of stealth a +0 arbalest of flaming +0 fire dragon scales a datura-tipped dart a ring of fire a +4 ring of evasion a +3 broad axe of flaming (22, 6, Lair:5) the +2 trident of the Salmon {elec, Str+7} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+7). (23, 3, Lair:5) a +0 helmet (25, 3, Lair:5) 6 stones (25, 6, Lair:5) a potion of degeneration (36, 5, Lair:5) a +0 scale mail (43, 1, Lair:5) 6 stones (44, -1, Lair:5) 9 stones (45, -12, Lair:5) 8 stones (52, -5, Lair:5) a +0 club (54, -12, Lair:5) 5 stones (54, 14, Lair:5) a +0 flail (62, -26, Lair:5) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 mace (1, 8, Shoals:1) a +0 leather armour (3, 14, Shoals:1) a scroll of teleportation (5, 19, Shoals:1) 6 stones 2 javelins (6, 3, Shoals:1) a scroll of brand weapon (7, 7, Shoals:1) a +0 trident (8, 17, Shoals:1) 5 stones (9, 7, Shoals:1) a harpy corpse (skeletalised by now) (9, 8, Shoals:1) a harpy corpse (skeletalised by now) a harpy corpse (skeletalised by now) a harpy corpse (skeletalised by now) (10, 3, Shoals:1) a +0 robe (10, 8, Shoals:1) a +1 buckler of fire resistance a +1 robe of fire resistance a +0 trident of flaming (13, 15, Shoals:1) a +0 trident of flaming a +0 robe a +0 buckler (14, 12, Shoals:1) a +2 spear of flaming a +2 robe of fire resistance a +0 buckler (14, 15, Shoals:1) a +0 spear of flaming a +2 robe of fire resistance a +2 trident of flaming a +2 robe of fire resistance (14, 16, Shoals:1) a +0 trident (15, 14, Shoals:1) Great Wizards, Vol. VII (15, 17, Shoals:1) a +2 sling of freezing (still there?) a water nymph corpse (skeletalised by now) (still there?) (17, 18, Shoals:1) a +0 trident of flaming (still there?) a +2 robe of fire resistance (still there?) a merfolk corpse (skeletalised by now) (still there?) (18, 14, Shoals:1) a +0 short sword (18, 17, Shoals:1) 3 stones (20, 7, Shoals:1) 28 gold pieces Level 1 of the Spider Nest (4, -39, Spider:1) a +1 scimitar of flaming (5, -26, Spider:1) a +4 war axe (10, -44, Spider:1) a +0 shortbow (11, -1, Spider:1) a +0 scale mail (15, -13, Spider:1) the +6 buckler "Usautt" {*Corrode Str+4 Int+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). *Corrode: It may corrode you when you take damage. (23, -39, Spider:1) a +0 shortbow of freezing (25, -38, Spider:1) a +0 rapier (25, -22, Spider:1) the +6 scale mail of Servitude {rC++} rC: It greatly protects you from cold. Level 2 of the Spider Nest (0, 0, Spider:2) 7 stones (12, 3, Spider:2) a +0 plate armour (16, -6, Spider:2) the +9 broad axe "Fakox" {flame, Str+4 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). SInv: It lets you see invisible. (25, -5, Spider:2) a +0 ring mail (30, 2, Spider:2) a +0 war axe (45, -11, Spider:2) a +0 long sword Level 3 of the Spider Nest (0, 0, Spider:3) a +1 leather armour of positive energy (3, -21, Spider:3) a +0 mace (6, -6, Spider:3) a +0 war axe (6, 23, Spider:3) 5 stones (12, -23, Spider:3) a +0 flail (25, -5, Spider:3) a +0 robe (34, -23, Spider:3) the +2 robe of Voburhex {Contam MP+9 Stlth+} MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy.