Dungeon Crawl Stone Soup version bcrawl-1.42.1 (webtiles) character file. Game seed: 16799721281770129384 105751 quik2 the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (144 turns). quik2 the Conjurer (Demonspawn Conjurer) Turns: 144, Time: 00:00:34 Health: 19/19 AC: 2.0 Str: 8 XL: 2 Next: 3% Magic: 1/6 EV: 11.4 Int: 16 God: Gold: 13 SH: 0.0 Dex: 13 Spells: 4/5 levels left rFire . . . GDR: 25% - Fists (2.8) rCold . . . SeeInvis . (no shield) rNeg . . . Gourm . a - +0 robe rPois . Faith . (no helmet) rElec . Spirit . (no cloak) rCorr . Reflect . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###..... 4% 2 ##..... Iskenderun's Mystic Bla Conj ###..... 10% 3 ####... Fulminant Prism Conj/Hex #......... 63% 4 ######. Irradiate Conj/Tmut #......... 93% 5 ####### Inventory: Missiles Q - 128 stones (quivered) Armour a - a +0 robe (worn) f - a +0 leather armour Potions c - a potion of magic {!q} d - 2 potions of curing {unknown} Comestibles b - 2 chunks of flesh e - a ration {!d} Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: # ..##...### # ........# #### #....?..# #.÷. #....[.. ###'#. #...... #..### ####..... ###'#+#. ........# #..##... #.).@# ###'#+#+## #....# #<..#..##. ####.# ###+#'#'#. #.# #..##... #########.###########'#'## ..........##.....# #..## ########..##.....# ###'## #..##.....######... #..............###÷ There were no monsters in sight! Message History The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 2/4 mp. There are no items here. Unknown command. You start resting. MP restored: 4 You see here a leather armour. f - a leather armour A rat comes into view. Aim: a rat The magic dart hits the rat. You kill the rat! You now have 3/4 mp. A dart slug comes into view. Aim: a dart slug The magic dart hits the dart slug. Aim: a dart slug (heavily wounded) The magic dart hits the dart slug. You now have 2/4 mp. A dart slug is nearby! Aim: a dart slug (almost dead) The magic dart hits the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Health restored: 19 You now have 1/6 mp. Unknown command. Action || total -------------------------++------- Cast: Magic Dart || 11 Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quik2 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 144 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 144 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 144 | D:1 | Quit the game Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 28.5 | 49.3 | 144.0 Dungeon | 100.0 | 100.0 | 0.0 | 28.5 | 49.3 | 144.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------