Dungeon Crawl Stone Soup version bcrawl-1.42.1 (webtiles) character file. Game seed: 14074103374325916339 102178 quik2 the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on May 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (184 turns). quik2 the Conjurer (Demonspawn Conjurer) Turns: 184, Time: 00:00:41 Health: 19/19 AC: 3.0 Str: 8 XL: 2 Next: 3% Magic: 4/6 EV: 11.4 Int: 16 God: Gold: 0 SH: 0.0 Dex: 13 Spells: 4/5 levels left rFire . . . GDR: 25% - Fists (2.8) rCold . . . SeeInvis . (no shield) rNeg . . . Gourm . a - +0 robe rPois . Faith . (no helmet) rElec . Spirit . (no cloak) rCorr . Reflect . b - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: talons 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have sharp toenails. Skills: - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ###. 3% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###..... 4% 2 ##..... Iskenderun's Mystic Bla Conj ###..... 10% 3 ####... Fulminant Prism Conj/Hex #......... 63% 4 ######. Irradiate Conj/Tmut #......... 93% 5 ####### Inventory: Hand Weapons f - a +0 short sword Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls d - a scroll of enchant weapon {unknown} Potions c - a potion of magic {!q} Comestibles e - a ration {!d} g - 2 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: #. #( #. #. . #.########## h.. #..........# .....#..........# ....†..@........# .##....##.........######## ....##.##................. .#.....#########.......... .......# #....÷.......... #.....# #.####.......... #.....# #.# #.......... ####.##..###.# #.......... .............# #.......... You could see a jackal (wandering). Message History A jackal comes into view. There is an open door here. You start resting. MP restored: 4 A jackal comes into view. Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. You now have 3/4 mp. There is an open door here. Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! You start resting. MP restored: 4 There is an open door here. You see here a jackal corpse. You butcher the jackal corpse. g - 2 chunks of flesh There is an open door here. You see here a jackal skeleton. A jackal is nearby! A jackal is nearby! Aim: a jackal (hasn't noticed you) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Health restored: 19 Unknown command. Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 12 Armor: Robe || 1 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quik2 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 184 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 184 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 184 | D:1 | Quit the game Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) A rat (D:1) 6 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 20.7 | 40.2 | 184.0 Dungeon | 100.0 | 100.0 | 0.0 | 20.7 | 40.2 | 184.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------