Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7924450963492593171 15 r0dek the Grave Robber (level 2, -1/19 HPs) Began as a Human Necromancer on Aug 1, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:08 (321 turns). r0dek the Grave Robber (Human Necromancer) Turns: 321, Time: 00:05:08 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 50% Magic: 2/5 EV: 11 Int: 15 God: Gold: 11 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) h - a +0 trident Missiles d - 14 stones Armour b - a +0 robe (worn) Scrolls e - a scroll of revelation {unknown} i - a scroll of poison {unknown} Potions c - a potion of magic f - a potion of brilliance {unknown} g - a potion of invisibility {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 6% 2 Vampiric Draining Necr 14% 2d7 12% 3 Foxfire Conj/Fire 4% 2x1d4 22% 1 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 73% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal bites you but does no damage. Your soul wisp barely misses the jackal. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. Your soul wisp closely misses the jackal. You closely miss the jackal. The jackal is severely wounded. Your soul wisp returns to where it belongs. The jackal is no longer weakened. The jackal closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, chance to affect: 64%) The jackal struggles to resist. The jackal barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, chance to affect: 64%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, chance to affect: 64%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #♣♣♣♣...♣♣♣ ########.# ♣♣♣ #......... #♣♣ ♣.# #.######.# #.# #†#####.## ########.####........### ...#.........†.........# ##.#.###..###.#####..#.# #.#.......##.#####..#.# ##.#.#####.##...@hh..#.# ...#††.....##.######...# ##..)#####.##.# #..## ##........##.# #..# ####.#.####.# #?.# #.#.# #.# #..# #.#.# #.# #).# ######.#.####.# #..# ).............# #..# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) 2 ball pythons (D:1) A bat (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 hobgoblins (D:1) A giant cockroach (D:1) 2 goblins (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | r0dek the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 321 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, minmay_pentomino_o2 Action || total ---------------------------++------- Melee: Dagger || 56 Cast: Soul Splinter || 10 Stab: Sleeping || 4 Armour: Robe || 38 Dodge: Dodged || 47