Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 925456738654173418 52 r0dek the Conjurer (level 3, -3/20 HPs) Began as a Deep Elf Conjurer on Aug 8, 2025. Slain by an orc priest ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:58 (1533 turns). r0dek the Conjurer (Deep Elf Conjurer) Turns: 1533, Time: 00:04:58 Health: -3/20 AC: 3 Str: 4 XL: 3 Next: 60% Magic: 10/10 EV: 11 Int: 24 God: Gold: 122 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery d - a ring of resist corrosion (worn) Scrolls f - a scroll of teleportation k - 2 scrolls of enchant armour Potions b - a potion of magic h - a potion of ambrosia i - a potion of moonshine j - a potion of resistance Talismans e - a serpent talisman Skills: + Level 0.6 Fighting + Level 2.9 Dodging - Level 2.4 Stealth * Level 3.9 Spellcasting * Level 4.9 Conjurations + Level 1.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The orc priest closely misses you. The orc attacks as it pursues you! The orc hits you with a +0 quarterstaff. The orc priest attacks as it pursues you! The orc priest hits you with a +0 mace. The orc priest attacks as it pursues you! The orc priest hits you but does no damage. The orc closely misses you. The orc priest begins to cast a cantrip, but forgets the words! You see here a rat corpse. The orc priest attacks as it pursues you! The orc priest closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (85% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc priest closely misses you. The searing ray hits the orc priest! The orc priest is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the orc. You kill the orc! The orc priest hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The orc priest closely misses you. Magic courses through your body. The orc priest hits you with a +0 mace! You die... ##.........#.#### ####...# ##ß###ß#..#....###......# ##########.............# #.# #....###......# ##... #.............# ......##)##.##.).†...# .......†j....#......... ###...##o#...#.......). #.. #@#####..j...... #. #.# #).....†.. .. #.. .. #.## . #.. ##. . .. You could see an orc priest and a gnoll. Vanquished Creatures A gnoll (D:3) A dart slug (D:1) 3 orcs (D:3) A ribbon worm (D:2) 5 endoplasms A giant cockroach (D:3) 3 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 5 ball pythons 6 bats 3 frilled lizards 3 goblins A kobold (D:1) 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | r0dek the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 128 | D:1 | Learned a level 2 spell: Searing Ray 809 | D:2 | Identified the +7 hand axe of Sinife Oziy {venom, rC++ | Int-5 Dex+6} 1362 | D:3 | Reached XP level 3. HP: 20/20 MP: 6/10 1516 | D:3 | Reached skill level 1 in Alchemy 1533 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, minmay_box_of_dots D:2: layout_loops_ring D:3: layout_basic, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_deadend, corexii_hall_statues_s, corexii_hall_statues_deadend, chequers_hall_statues_wall_a, corexii_hall_statues_t, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 | 1.0 Fighting | | 0.6 Dodging | | 2.9 Stealth | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 55 Searing Ray || 6 Use: Scroll || 8 Potion || 1 Armour: Robe || 8 Dodge: Dodged || 9