Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 44563091257785662 1 r0dek the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Aug 9, 2025. Got out of the dungeon alive. The game lasted 00:00:15 (43 turns). r0dek the Conjurer (Deep Elf Conjurer) Turns: 43, Time: 00:00:15 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 16% Magic: 6/6 EV: 11 Int: 22 God: Gold: 6 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a goblin, quivering stones (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! You hear a shout! A goblin comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, quivering stones (100% to hit) The magic dart hits the goblin. You kill the goblin! A goblin is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, quivering stones (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. A goblin is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, quivering stones (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Your magical contamination has completely faded away. Magic restored. There is an open door, spattered with blood here. You see here 6 stones. There is an open door, spattered with blood here. You see here 6 stones. There is an open door here. You open the large door. A hobgoblin comes into view. Unknown command. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin throws a stone. The stone misses you. There is a staircase leading out of the dungeon here. You can't go down here! The hobgoblin shouts! You have escaped! ###+### ###ß+ß#ß### ##### ##.........###..≈## ##...........##..≈§# #............'#..§§# .......@.....ß(.§§§+ #............##..§§# ##...........##..§§# ##.........###..≈## ####ß'ß#### ##### ##g## §§g §§.§ ≈≈§§§ You could see 2 hobgoblins. Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | r0dek the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms, serial_shops, nicolae_square_shop, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_paths_c, co_window_paths_c, co_window_cross_3, co_window_unsneaky_path_e, co_window_2corner, glass_columns_a, glass_columns_a Action || total ---------------------------++------- Cast: Magic Dart || 3 Dodge: Dodged || 1