Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12333727571308916757 67 r0dek the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Aug 9, 2025. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:32 (1777 turns). r0dek the Conjurer (Deep Elf Conjurer) Turns: 1777, Time: 00:03:32 Health: -1/19 AC: 0 Str: 4 XL: 3 Next: 98% Magic: 10/14 EV: 18 Int: 24 God: Gold: 106 SH: 0 Dex: 13 Spells: 6/9 levels left rFire x . . - Magic Parchment rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.28/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Begin Untransformation, Convert to Beogh You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Armour a - a +0 robe (melded) f - a +0 helmet Jewellery e - a ring of fire Scrolls c - 2 scrolls of teleportation k - 2 scrolls of noise Potions b - 2 potions of magic g - a potion of attraction h - a potion of might l - a potion of enlightenment {unknown} Talismans d - an inkwell talisman (active) Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.9 Spellcasting * Level 4.8(5.3) Conjurations * Level 1.7(2.2) Translocations * Level 1.8(2.3) Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History As you read the scroll of identify, it crumbles to dust. g - a potion of attraction Search for what [Enter for "sta", or ? for help]? sta There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword and wearing a +0 ring mail (82% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard! The orc wizard is heavily wounded. The orc wizard shouts! The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest shouts! The searing ray hits the orc. The orc is lightly wounded. (Press . to maintain the ray.) The orc misses you. The orc priest begins to cast a cantrip, but forgets the words! The orc wizard gestures at you while chanting. The magic dart hits you. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The searing ray misses the orc wizard. The searing ray misses the orc priest. The searing ray hits the orc! You kill the orc! The orc hits you with a +0 club. The searing ray hits the orc wizard! You kill the orc wizard! The searing ray misses the orc priest. The orc closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.# #.# #.# #)# #o# #.# #)# #;# #o# #.# #.# #.# #.# #.# #.# You could see an orc priest and an orc. Vanquished Creatures A sleepcap (D:2) An orc wizard (D:3) 2 orcs (D:3) A ribbon worm (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins 3 jackals (D:2) A quokka (D:2) 10 ball pythons 7 bats 2 frilled lizards 5 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | r0dek the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Noticed an armataur skeleton 3 | D:1 | Noticed a minotaur skeleton 5 | D:1 | Noticed a human skeleton 6 | D:1 | Noticed a demonspawn skeleton 7 | D:1 | Noticed an armataur skeleton 8 | D:1 | Noticed a naga skeleton 11 | D:1 | Noticed a merfolk skeleton 13 | D:1 | Noticed a naga skeleton 15 | D:1 | Noticed a naga skeleton 17 | D:1 | Noticed a demigod skeleton 19 | D:1 | Noticed a minotaur skeleton 129 | D:1 | Reached XP level 2. HP: 15/15 MP: 10/12 132 | D:1 | Learned a level 2 spell: Searing Ray 233 | D:1 | Reached skill level 1 in Alchemy 308 | D:1 | You fall into a shaft and drop 1 floor! 317 | D:2 | Reached skill level 1 in Translocations 1019 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/14 1777 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_rooms, interstate_on_off, kennysheep_small_spiral D:2: layout_loops_corners, corexii_item_surrounded_by_moat, corexii_item_surrounded_by_moat, mrwooster_statue_mirror, minivault_24 D:3: layout_basic, amcnicky_mini_corridor_feature Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.8 Translocations | 1 | 1.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 74 Searing Ray || 4 Use: Scroll || 6 Armour: Skin || 4 Dodge: Dodged || 9 Form: Scroll || 1