r0y Level 1 of the Dungeon (0, 0, D:1) 2 boomerangs (9, 16, D:1) a +0 scale mail (17, -16, D:1) a +0 dagger (17, 7, D:1) a +0 pair of gloves of hurling (18, 11, D:1) a +0 club (33, -7, D:1) a +0 club (35, 21, D:1) a throwing net (36, -8, D:1) a +0 club (38, -2, D:1) a +0 mace (47, 26, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 7 stones (3, 8, D:2) a +0 ring mail (4, -26, D:2) a +0 dagger (4, 2, D:2) a stone (5, 17, D:2) 5 stones (18, -17, D:2) a +2 quarterstaff of chaos a +1 cloak (22, 5, D:2) a +0 mace a +0 scale mail (26, 11, D:2) a +0 short sword (32, -14, D:2) a +0 hammer (33, -26, D:2) a +0 dagger (42, -7, D:2) a +0 leather armour (48, -24, D:2) a +0 dagger a +1 robe of positive energy a +0 whip a +0 chain mail a ring of see invisible (49, -9, D:2) a +0 helmet (50, -20, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Dustrodi's Magic Scroll Shop a scroll of teleportation (30 gold) a scroll of amnesia (40 gold) a scroll of fear (40 gold) a scroll of summoning (95 gold) 2 scrolls of teleportation (60 gold) a scroll of vulnerability (40 gold) (0, 0, D:3) a +0 dagger (3, 12, D:3) the +1 robe of Okawaru, Building {Regen+ Str+2} Str: It affects your strength (+2). Regen: It increases your rate of health regeneration. (5, 15, D:3) a scroll of torment a scroll of enchant armour (8, 13, D:3) a +0 club (10, -16, D:3) Sif Muna's Lectures on the Traveller Spells Type Level a - Apportation Translocation 1 (unseen) (10, -15, D:3) Sif Muna's Lessons on Envenoming Spells Type Level a - Sting Transmutation/Poison 1 (unseen) (10, -14, D:3) Sif Muna's Folio of Excavation Spells Type Level a - Sandblast Earth 1 (unseen) (15, 36, D:3) a +0 whip (18, 36, D:3) a +0 flail (19, 20, D:3) a +0 club 2 stones (22, 36, D:3) a +0 short sword 4 stones (26, 21, D:3) a +0 club (32, -13, D:3) a +0 flail (32, 22, D:3) a +0 dagger (35, 22, D:3) a staff of poison (39, -16, D:3) a +0 dagger 3 poisoned darts (47, -1, D:3) a +0 flail (50, -21, D:3) a +0 club Level 4 of the Dungeon (3, 13, D:4) a +0 club 7 stones (3, 15, D:4) a +0 hand axe a +0 leather armour (4, -8, D:4) a +0 dagger 2 stones (4, 13, D:4) a +2 hand axe of freezing (7, -3, D:4) a +0 short sword (9, 9, D:4) a +0 chain mail (11, -8, D:4) a +0 giant club (14, -3, D:4) a +2 whip of flaming a +0 robe (17, -30, D:4) a +0 pair of gloves (22, -34, D:4) a +0 whip (24, 7, D:4) a +0 dagger (24, 10, D:4) a +0 leather armour a +0 whip (28, 9, D:4) a +0 dagger (29, -21, D:4) a +0 falchion (30, -6, D:4) a +0 giant club (31, -17, D:4) a +0 hand axe (31, -6, D:4) a +0 dagger (31, 2, D:4) a +0 scale mail a +0 hand axe (32, -21, D:4) a +0 ring mail 3 boomerangs a +0 club a +0 hand axe (32, 2, D:4) a +0 club (35, -13, D:4) a +0 club (36, -14, D:4) a +0 dagger (37, -14, D:4) a +0 club (39, 2, D:4) a +1 dagger of draining (42, -11, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Vud Dacs's Antique Weapon Shoppe a +2 falchion of freezing (435 gold) the +8 great mace "Zeruti" {vorpal, Contam rC+ Dex+3} (1610 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. a +0 sling (37 gold) a +2 flail of holy wrath (457 gold) a +7 quarterstaff (1025 gold) the +4 war axe "Racyc" {vorpal, rPois rN+} (1015 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. rN: It protects you from negative energy. the +10 great mace "Yjaong" {spect, Str+3} (1987 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). a +0 quarterstaff (100 gold) a +5 scimitar of draining (855 gold) (24, 1, D:5) a +0 club a +0 robe (27, 4, D:5) a +0 mace (30, 41, D:5) a +0 dagger (34, 44, D:5) a +0 ring mail (37, 0, D:5) a +0 spear a +0 spear (37, 11, D:5) a +0 club (38, -1, D:5) a +0 halberd (38, 44, D:5) a +0 spear (39, -2, D:5) a +0 halberd (40, -2, D:5) a +0 whip (42, 44, D:5) a +0 spear (43, 28, D:5) a +1 dagger of speed a +0 robe a +2 dagger of venom a +0 hand axe (44, 27, D:5) a +2 whip of flaming (44, 28, D:5) a +0 dagger (45, 17, D:5) a +0 halberd (45, 24, D:5) a +0 hand axe (45, 44, D:5) a +0 scythe a +0 robe (47, 22, D:5) a +0 halberd (48, 22, D:5) a +0 robe a +0 club (49, 19, D:5) a +0 club (49, 27, D:5) a +0 flail (51, 22, D:5) a +0 club Level 6 of the Dungeon (6, -5, D:6) a +1 dagger of speed a +0 robe (6, -4, D:6) a +0 club a +0 scale mail (6, -3, D:6) a +0 dagger a +0 ring mail (6, -2, D:6) a +0 dagger a +0 robe (6, 0, D:6) a scarf of harm (7, -3, D:6) a +0 flail a +0 leather armour (8, 6, D:6) a +0 arbalest a +0 flail a +0 chain mail (9, 16, D:6) a +0 plate armour (10, 4, D:6) a +0 short sword a +0 ring mail (14, 0, D:6) a +0 mace a +0 plate armour (15, 2, D:6) a +0 hand axe (18, -1, D:6) a +1 falchion of protection a +0 chain mail (20, -14, D:6) a +0 spear (24, -1, D:6) a +0 flail a +0 leather armour (25, -10, D:6) a +0 whip (25, -4, D:6) a +0 falchion (26, -9, D:6) a +0 club a +0 chain mail (29, -11, D:6) a +0 club 4 stones a +0 leather armour (32, 21, D:6) a +0 club a +0 ring mail (33, -6, D:6) a +0 dagger (33, 19, D:6) a +0 whip (33, 20, D:6) a +0 war axe a +0 ring mail (34, -7, D:6) a +0 trident a +0 leather armour (34, -6, D:6) a +2 dagger of holy wrath a +0 robe (36, 23, D:6) a +0 shortbow (38, 23, D:6) a +0 dagger a +0 robe (46, 29, D:6) 4 stones (46, 38, D:6) 4 stones Level 7 of the Dungeon [Shop] Muuxam's Assorted Antiques a potion of ambrosia (264 gold) a wand of mindburst (6) (277 gold) a +0 chain mail (148 gold) a +0 scale mail of willpower (363 gold) a scroll of poison (132 gold) a +3 leather armour of poison resistance (693 gold) a +2 leather armour of fire resistance (627 gold) the +2 robe of the Vestibule of Hell {Harm SInv Stlth+} (815 gold) SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (0, 0, D:7) a +0 robe a +2 dagger of draining (1, 0, D:7) a +0 spear (2, -1, D:7) a +0 scale mail a +1 rapier of draining (4, -34, D:7) a +0 leather armour (4, -1, D:7) a +0 robe a +0 club (4, 0, D:7) a +0 halberd (5, -8, D:7) 4 stones (5, -3, D:7) a +0 whip (6, -3, D:7) a +0 dagger a +0 robe (6, -2, D:7) a +0 dagger a +0 robe (7, -3, D:7) a +0 hand axe (7, -2, D:7) a +0 flail (8, -4, D:7) a +0 robe a +0 dagger (8, -2, D:7) a +0 club (21, -2, D:7) a +0 whip (23, 0, D:7) a +0 club (24, 0, D:7) 3 poisoned darts (27, -38, D:7) a +0 sling (30, 9, D:7) a scroll of enchant armour (33, -22, D:7) a +0 flail (34, -20, D:7) a +0 morningstar Level 8 of the Dungeon (1, -4, D:8) a +0 shortbow (13, 2, D:8) a +0 whip (15, 18, D:8) a +0 giant club a +0 giant club (19, -2, D:8) the +3 great mace "Idynusue" {vamp, Contam rF+ rC+ Int+7} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+7). rF: It protects you from fire. rC: It protects you from cold. Contam: It causes magical contamination when unequipped. 7 poisoned darts (20, -4, D:8) a +0 flail a +0 chain mail (20, 0, D:8) a +0 short sword a +0 robe (24, 9, D:8) a +0 short sword (26, 4, D:8) a +0 halberd a +0 robe a +0 vampiric battleaxe a +0 robe (27, -2, D:8) 5 poisoned darts (27, 1, D:8) a +2 hand axe a +0 robe (28, 2, D:8) a +0 war axe a +0 shortbow (30, -13, D:8) 10 stones (31, -14, D:8) 5 stones (33, -16, D:8) 10 stones (35, -16, D:8) 5 stones (36, -12, D:8) a +4 great sword (38, 7, D:8) a potion of degeneration 2 scrolls of enchant weapon (41, 13, D:8) a +0 plate armour (44, 7, D:8) a +0 leather armour (45, -10, D:8) a +0 trident 2 boomerangs (45, -1, D:8) a +0 hand axe 5 stones (45, 0, D:8) a +0 flail a +0 leather armour a +0 flail (46, -1, D:8) a +0 dagger a +0 robe (47, 0, D:8) an orb of light (48, 17, D:8) a +0 flail (49, 2, D:8) a +0 ring mail (51, -1, D:8) a scarf of harm (52, 1, D:8) a +2 vorpal quarterstaff (53, 1, D:8) a +0 dagger a +0 robe (54, 1, D:8) a +0 dagger a +0 robe a +0 dagger (55, 1, D:8) a +0 hand axe (55, 2, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) 8 stones (2, -3, D:9) a +0 war axe (9, -17, D:9) 5 stones (15, -3, D:9) a +0 whip (20, -31, D:9) a +1 cloak (21, -22, D:9) 3 stones (24, -13, D:9) a +0 whip (25, -21, D:9) a +0 ring mail (25, -7, D:9) a +0 pair of gloves (29, -41, D:9) a +0 dagger a +0 robe (33, -40, D:9) a +0 shortbow (34, -36, D:9) a +0 dagger a curare-tipped dart (36, -2, D:9) an orb of guile (39, -17, D:9) a +0 flail (42, -1, D:9) a +0 trident a +0 falchion a +0 dagger a +0 robe (43, -1, D:9) a +0 flail (44, -13, D:9) a +1 leather armour of poison resistance (45, -25, D:9) a +0 robe (49, -29, D:9) a +0 dagger (53, -40, D:9) a +0 whip a +0 robe (54, -42, D:9) a +0 glaive a +0 robe (56, -41, D:9) a +0 whip a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (0, 1, D:10) a scroll of enchant armour (1, -20, D:10) 2 javelins (1, -10, D:10) a +0 whip 7 poisoned darts (1, 3, D:10) a +0 dagger a +0 robe (2, 0, D:10) a +0 dagger a +0 robe (3, -12, D:10) a +0 dagger of protection 6 poisoned darts (3, -2, D:10) a +0 short sword a curare-tipped dart (3, 0, D:10) a +0 dagger a +0 robe (5, -12, D:10) a +0 whip (15, 1, D:10) 6 boomerangs (17, -35, D:10) a scroll of enchant armour (19, -23, D:10) a +0 mace (30, 14, D:10) 5 stones (33, 6, D:10) a +0 dagger a +0 scale mail (34, 4, D:10) a +0 dagger a +0 robe (34, 5, D:10) a +0 club a +0 ring mail (35, -30, D:10) 5 stones (39, -33, D:10) a +0 club Level 11 of the Dungeon (5, -11, D:11) a +0 dagger a +0 robe (6, -42, D:11) a +0 quarterstaff (11, 4, D:11) a +0 scale mail (14, -18, D:11) a +1 vampiric short sword (15, -18, D:11) a staff of air (15, -17, D:11) a staff of earth (15, -16, D:11) a piece from Xom's chessboard (15/15) (16, -16, D:11) a staff of fire (16, -15, D:11) a +0 club (17, -15, D:11) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. (17, -9, D:11) a +0 dagger of venom a +0 robe (18, -9, D:11) a scroll of noise a +0 flail a +0 club (19, -12, D:11) a +0 long sword a +0 chain mail (21, -39, D:11) a +0 mace (22, -41, D:11) a +0 scale mail a +0 club (23, -42, D:11) a +2 falchion of electrocution (23, -41, D:11) a +0 robe a +0 dagger of venom (23, -40, D:11) a +0 robe a +0 dagger (24, -41, D:11) a +0 trident a +0 flail (24, -40, D:11) a +0 club (27, -40, D:11) a +0 club (28, -38, D:11) a +0 falchion (28, -36, D:11) a +0 trident (28, -3, D:11) a +0 scale mail (29, -40, D:11) a +1 robe of fire resistance a +0 dagger (30, -16, D:11) a +0 ring mail a +1 trident of venom (31, -14, D:11) a +0 flail (32, -15, D:11) 5 large rocks (32, 1, D:11) a +0 leather armour (34, -17, D:11) a +0 robe a +0 flail (36, -23, D:11) a +0 robe a +0 dagger a +0 long sword (38, -23, D:11) a +0 longbow a +2 rapier of venom (39, -23, D:11) a +0 robe the +8 long sword "Jionylla" {venom, rC- Will++ Int+4 Dex+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. (48, 4, D:11) a +0 pair of gloves (50, -44, D:11) 6 poisoned darts (51, -32, D:11) a +0 leather armour (52, -47, D:11) a +0 robe a +0 dagger (54, -46, D:11) a +0 long sword (55, -48, D:11) a +0 dagger (56, -48, D:11) a +0 battleaxe a +0 plate armour (58, -48, D:11) a +0 morningstar the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail of willpower a +0 antimagic dire flail (0, 1, Orc:1) a +0 giant club a +0 leather armour a +0 war axe (1, -2, Orc:1) a +0 whip (2, -2, Orc:1) a +0 short sword (3, -1, Orc:1) a +0 plate armour a +0 glaive (4, -4, Orc:1) a +0 robe a +0 dagger (4, -2, Orc:1) a +0 giant club (5, -2, Orc:1) a +0 chain mail a +0 great sword (31, -6, Orc:1) a +0 leather armour a +0 dagger (32, -4, Orc:1) a +0 dagger (33, -7, Orc:1) a +0 giant spiked club (33, -4, Orc:1) a +0 giant club a +0 giant spiked club (33, -1, Orc:1) a +0 robe a +0 dagger (40, -21, Orc:1) a +0 dagger a +0 robe (40, -20, Orc:1) a +0 rapier a +0 leather armour a +0 long sword a +0 dagger a +0 robe a +0 giant club (40, -18, Orc:1) a +0 long sword (41, -27, Orc:1) a +0 club (41, -22, Orc:1) a +0 long sword (41, -21, Orc:1) a +0 rapier a +0 leather armour a +0 dagger (41, -13, Orc:1) a +0 short sword a +0 chain mail (41, -12, Orc:1) a +0 dagger (42, -24, Orc:1) a +0 rapier a +0 leather armour of willpower (42, -23, Orc:1) a +0 flail a +0 plate armour (43, -27, Orc:1) a +0 short sword (43, -26, Orc:1) a +0 flail a +3 ring mail of fire resistance (44, -27, Orc:1) a +0 mace a +0 short sword (45, -35, Orc:1) a scroll of vulnerability (48, -42, Orc:1) a +0 whip a +0 chain mail (49, -42, Orc:1) a +3 falchion Level 2 of the Orcish Mines [Shop] Fawuixul's Antique Weapon Boutique a +0 glaive (162 gold) a +1 dagger of venom (235 gold) a +0 scimitar (100 gold) a +0 glaive (162 gold) a +2 rapier of electrocution (550 gold) a +1 great mace of draining (467 gold) a +0 scimitar of pain (300 gold) a +0 hand axe (75 gold) a +0 bardiche of venom (320 gold) a +0 club (25 gold) [Shop] Irchem's Antique Weapon Shoppe a +0 giant spiked club (51 gold) a +2 falchion of distortion (526 gold) a +0 vorpal quarterstaff (216 gold) the +3 hand axe of the Realm of Zot {vorpal, rPois MP+9} (1339 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 flail (94 gold) a +0 dagger (54 gold) a +0 club (27 gold) a +0 battleaxe (175 gold) [Shop] Eluagiy's Magic Scroll Shoppe a scroll of teleportation (33 gold) a scroll of magic mapping (82 gold) 2 scrolls of blinking (165 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) [Shop] Ymusy's General Store a wand of flame (9) (113 gold) a staff of earth (450 gold) a +2 flail of protection (291 gold) a +0 flail (63 gold) [Shop] Miucaus's CLEARANCE SALE! a +1 triple crossbow of freezing (150 gold) a wand of paralysis (5) (72 gold) a +0 robe (4 gold) a scroll of teleportation (18 gold) a scroll of silence (57 gold) (0, 0, Orc:2) a +0 giant spiked club (0, 3, Orc:2) a +0 giant club (1, 5, Orc:2) a +0 leather armour a +0 dagger (6, -4, Orc:2) a +0 robe a +0 dagger (7, -12, Orc:2) a +0 ring mail a +0 club (7, -11, Orc:2) a +0 dagger a +0 flail a +0 scale mail a +1 dagger of protection a +0 chain mail a +0 hand axe (7, 20, Orc:2) a +0 robe a +0 dagger a +0 mace (8, 21, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 club a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (9, 21, Orc:2) a +0 dagger a +0 leather armour a +0 whip a +0 robe a +0 dagger (11, 21, Orc:2) a +0 robe a +0 dagger (12, 20, Orc:2) a +0 club (12, 21, Orc:2) a +0 whip a +0 club a +0 robe a +0 dagger (12, 22, Orc:2) a +0 morningstar a +0 flail (12, 23, Orc:2) a +0 robe a +3 dagger (13, 22, Orc:2) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (13, 23, Orc:2) a +0 club (14, 21, Orc:2) a +1 chain mail of willpower a silver boomerang a +0 trident (14, 23, Orc:2) a +0 whip (16, 23, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (18, -8, Orc:2) a +0 plate armour a boomerang a +0 dire flail (19, 22, Orc:2) a +0 robe a +0 dagger (19, 25, Orc:2) a +0 leather armour a +0 hand axe (20, -9, Orc:2) a +0 leather armour a +0 hand axe (20, 23, Orc:2) a +0 leather armour a +0 short sword a +0 hand axe (22, 18, Orc:2) a +0 ring mail a +0 mace a +0 robe a +0 dagger (23, 18, Orc:2) a +0 whip (24, 18, Orc:2) a +0 robe a +0 dagger of venom (25, 18, Orc:2) a +0 robe a +0 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a boomerang a +0 hand axe a +0 robe a +2 dagger of venom (27, 19, Orc:2) a +0 flail (28, -18, Orc:2) a +0 dagger a +0 robe (29, 27, Orc:2) a +0 robe a +0 dagger (30, -16, Orc:2) a +0 hand axe (30, 18, Orc:2) a +0 robe a +0 dagger (30, 23, Orc:2) a +0 scale mail a +0 dagger (31, -15, Orc:2) a +0 club 2 boomerangs (31, 19, Orc:2) a +0 dagger a +0 ring mail a +0 mace (31, 20, Orc:2) a +0 chain mail a +0 war axe a +1 robe of willpower a +0 dagger a +0 robe a +0 dagger a +1 robe a +0 dagger a +0 leather armour a +0 falchion (31, 23, Orc:2) a +1 robe of willpower a +0 dagger a +0 robe a +0 dagger a +0 whip (31, 24, Orc:2) a +0 robe a +0 dagger (32, -16, Orc:2) a +0 hand axe (32, -15, Orc:2) a +0 club a +0 leather armour (32, -14, Orc:2) a +0 dire flail a +0 chain mail (32, 18, Orc:2) 3 boomerangs a +0 flail (32, 19, Orc:2) a +0 leather armour a +1 short sword of venom a +0 robe a +0 dagger of venom (32, 23, Orc:2) a +0 robe a +2 dagger of venom a +0 robe a +0 dagger (33, -15, Orc:2) a +0 short sword a +0 chain mail (33, -13, Orc:2) a +0 flail of protection (33, 28, Orc:2) a +0 giant club (34, -14, Orc:2) a +0 club a +0 ring mail (34, -12, Orc:2) a +0 dire flail 2 boomerangs a +0 chain mail (35, 6, Orc:2) a +0 dagger (36, -1, Orc:2) a +0 leather armour a +0 dagger a +0 short sword (37, 9, Orc:2) a +0 scale mail a +0 club (38, 7, Orc:2) a +0 robe a +0 dagger (38, 8, Orc:2) a +0 mace (38, 9, Orc:2) a +0 mace (39, 3, Orc:2) a +0 plate armour 3 boomerangs of dispersal a +0 morningstar (39, 7, Orc:2) a +0 leather armour a +0 flail (39, 9, Orc:2) a +0 robe a +0 dagger (40, 5, Orc:2) a +0 club (40, 8, Orc:2) a +0 chain mail a +0 trident (40, 9, Orc:2) a +0 chain mail a +0 mace a +0 robe a +0 dagger (41, 4, Orc:2) a +0 leather armour a +2 vorpal hand axe (41, 8, Orc:2) a +0 whip (42, 4, Orc:2) a +0 chain mail a +0 flail (42, 6, Orc:2) a +0 ring mail a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (6, 6, Lair:1) a scroll of brand weapon (32, -5, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (5, 40, Lair:2) a +0 ring mail (19, 33, Lair:2) a +0 quarterstaff (23, 24, Lair:2) 6 stones (36, 25, Lair:2) a +0 robe (38, 29, Lair:2) a +0 chain mail (45, 29, Lair:2) 4 large rocks (48, 27, Lair:2) a potion of degeneration (49, 24, Lair:2) a +0 flail (51, 28, Lair:2) 8 stones (53, 52, Lair:2) a +0 club Level 3 of the Lair of Beasts [Shop] Reaky's Book Boutique a book of Flames (280 gold) the Omnibus of Displacement (400 gold) Spells Type Level a - Lesser Beckoning Translocation 3 b - Dispersal Translocation 6 c - Disjunction Translocation 8 a book of the Warp (420 gold) a book of Iron (360 gold) a manual of Fighting (800 gold) Aremar's Papyrus of Elliptic Breath (280 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Passage of Golubria Translocation 4 c - Conjure Ball Lightning Conjuration/Air 6 a Necronomicon (560 gold) (3, -2, Lair:3) a +0 trident (3, -1, Lair:3) a +0 trident (3, 13, Lair:3) a +0 barding a +1 longbow of flaming (4, -1, Lair:3) a +0 trident (6, -3, Lair:3) a +0 trident 3 boomerangs (18, 34, Lair:3) a +0 quarterstaff (21, -13, Lair:3) a +0 ring mail 6 javelins a +7 eveningstar (23, 35, Lair:3) 7 stones (44, 4, Lair:3) a +0 robe a +0 flail (45, 4, Lair:3) a +0 robe a +0 hand axe (45, 5, Lair:3) a +0 battleaxe (46, 6, Lair:3) a +0 trident a +0 robe (53, 3, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (5, -45, Lair:4) a +0 spear (16, -41, Lair:4) a +0 trident (21, -36, Lair:4) a +0 leather armour (24, -7, Lair:4) 4 poisoned darts (41, -7, Lair:4) a scroll of enchant armour (52, -29, Lair:4) 2 scrolls of enchant weapon Level 5 of the Lair of Beasts [Shop] Ruji's Book Shop a book of the Sky (572 gold) a book of the Earth (468 gold) a manual of Throwing (1040 gold) the Dissertation on Unholy Arts (494 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Death's Door Necromancy 9 a book of Geomancy (234 gold) [Shop] Saylokhlyr's Jewellery Boutique the amulet "Onuall Enoum" {Faith Str+2} (819 gold) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+2). a ring of flight (280 gold) a ring of wizardry (480 gold) an amulet of regeneration (480 gold) a ring of protection from fire (400 gold) a +6 ring of dexterity (576 gold) the ring of Balance {EV+4 Int+4} (822 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+4). (0, 0, Lair:5) 6 stones (6, -35, Lair:5) a +0 ring mail (11, -8, Lair:5) a +0 war axe (12, -34, Lair:5) a +0 robe (14, -5, Lair:5) a piece from Xom's chessboard (15/15) (20, -26, Lair:5) a +0 ring mail (20, -25, Lair:5) a +0 ring mail (20, -24, Lair:5) a +0 vorpal mace (21, -24, Lair:5) a staff of air (22, -25, Lair:5) the +2 flail of Calamity {protect, rF+ rC- rN+ SInv} It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. (22, -24, Lair:5) a +0 war axe (36, -1, Lair:5) 7 stones (49, -11, Lair:5) a +0 robe (52, -39, Lair:5) 8 stones (56, -31, Lair:5) a +1 hand axe of flaming Level 1 of the Snake Pit [Shop] Haroup's Book Shop a book of Frost (280 gold) the Cyclopedia of the Mortuary Arsonist (476 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Agony Necromancy 5 c - Borgnjor's Revivification Necromancy 8 a book of Scorching (420 gold) a Necronomicon (784 gold) a manual of Fire Magic (1120 gold) a book of Death (616 gold) a book of the Senses (448 gold) a book of Misfortune (392 gold) a book of Misfortune (392 gold) a Trismegistus Codex (392 gold) (0, 0, Snake:1) a +0 long sword a +0 tower shield (1, -1, Snake:1) a +0 shortbow of flaming (1, 0, Snake:1) a +0 trident (2, 13, Snake:1) a +0 glaive (3, 11, Snake:1) a +0 dagger (10, -22, Snake:1) a +0 halberd (10, -18, Snake:1) a +0 club a +0 scale mail (11, -15, Snake:1) a +0 short sword (21, -9, Snake:1) a +0 chain mail (24, -4, Snake:1) a +0 shortbow a +0 hand axe (25, 5, Snake:1) a scroll of vulnerability (26, -4, Snake:1) a +0 trident (28, -6, Snake:1) 5 stones (29, -37, Snake:1) 3 poisoned darts (30, -25, Snake:1) a stone Level 2 of the Snake Pit (0, 0, Snake:2) 8 stones (3, -14, Snake:2) 6 gold pieces (4, -4, Snake:2) a +0 long sword a +0 robe (10, -1, Snake:2) a +0 shortbow of flaming (16, 4, Snake:2) a +0 short sword (16, 5, Snake:2) a +0 glaive a +0 trident a +0 robe (17, 4, Snake:2) a +0 flail (17, 6, Snake:2) a +0 halberd a +0 long sword (19, 3, Snake:2) a +0 robe a +0 whip (19, 19, Snake:2) a +0 kite shield a +0 robe a +0 hand axe (20, -3, Snake:2) a +0 halberd (21, 8, Snake:2) a +0 spear a +0 long sword a +0 robe a +0 kite shield of poison resistance (22, -11, Snake:2) a +0 chain mail a +0 battleaxe (22, -4, Snake:2) a +0 mace (26, -16, Snake:2) a +0 ring mail a +0 club (27, -10, Snake:2) a +0 ring mail a +0 whip (29, -11, Snake:2) a +0 leather armour a +0 war axe (29, -10, Snake:2) a +0 plate armour a +0 flail (29, -8, Snake:2) a +0 chain mail a +0 flail (30, -12, Snake:2) a +0 chain mail a +0 dire flail (30, -10, Snake:2) a +0 scimitar a +0 plate armour a +0 dire flail (31, -8, Snake:2) a +0 chain mail a +0 hand axe (34, -20, Snake:2) 6 stones