Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620de6b (webtiles) character file. Game seed: 9456393090874400499 21 ra12345 the Conjurer (level 2, -3/19 HPs) Began as a Human Conjurer on Aug 24, 2024. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:05 (778 turns). ra12345 the Conjurer(Human Conjurer) Turns: 778, Time: 00:06:05 Health: -3/19 AC: 2 Str: 7 XL: 2 Next: 87% Magic: 0/5 EV: 11 Int: 18 God: Gold: 50 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . g - +0 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons g - a +0 falchion (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of guardian spirit (around neck) Scrolls d - a scroll of teleportation {unknown} h - 2 scrolls of fear {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - a potion of lignification {unknown} i - 3 potions of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. A kobold comes into view. It is wielding a +0 dagger. The bat hits you but does no damage. The bat barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded, 78% to hit) The searing ray hits the bat! You kill the bat! The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) You see here a bat corpse. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 whip. You see here a giant cockroach corpse. You see here a bat corpse. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll hits you with a +0 spear. You slash the gnoll! The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear! The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear! You die... #..........#.# #.........<..# ######## #.............# #......######......>....### #.......................# #......#####.............. ####...# ###.......#######. #...###...##...## #...g†g@.....#..# #...########.##... #..<# #.# ###. #..$.. .# #.....# #.....# #..g..# #...g.# You could see 2 gnolls. Vanquished Creatures 6 ball pythons 6 bats 2 endoplasms (D:1) 3 giant cockroaches A quokka (D:1) A frilled lizard (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ra12345 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 232 | D:1 | Learned a level 2 spell: Searing Ray 778 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: minmay_roachtagon, layout_rooms, basic_altar, kennysheep_flooded_box, minmay_tall_x Action || total ---------------------------++------- Melee: Unarmed || 1 Falchion || 12 Cast: Magic Dart || 19 Searing Ray || 6 Armour: Robe || 25 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 780 | 162 | 618 | 0 | 0 | 2 | 390.0 | Dungeon | 780 | 162 | 618 | 0 | 0 | 2 | 390.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 724 daAuts D:2: 56 daAuts