Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620de6b (webtiles) character file. Game seed: 1030292167010962901 340 ra12345 the Conjurer (level 6, -4/42 HPs) Began as a Human Conjurer on Aug 24, 2024. Slain by a marrowcuda (6 damage) ... on level 3 of the Dungeon. The game lasted 00:17:55 (1528 turns). ra12345 the Conjurer(Human Conjurer) Turns: 1528, Time: 00:17:56 Health: -4/42 AC: 2 Str: 6 (7) XL: 6 Next: 56% Magic: 10/10 EV: 7 Int: 20 (21) God: Gold: 48 SH: 8 Dex: 10 (11) Spells: 6/11 levels left rFire . . . h - +0 falchion rCold . . . b - +2 kite shield rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 whip g - a +1 dagger of distortion h - a +0 falchion (weapon) i - a +2 dagger of distortion Armour a - a +0 robe (worn) b - a +2 kite shield (worn) Potions d - a potion of degeneration j - a potion of magic Skills: + Level 0.4 Fighting + Level 0.3(0.4) Short Blades + Level 0.3(0.4) Long Blades + Level 2.8 Dodging + Level 3.2 Stealth + Level 0.2 Shields + Level 3.0 Spellcasting + Level 6.1 Conjurations + Level 0.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 12% 1 b - Searing Ray Conj 54% 2d6 17% 2 c - Blink Tloc 6% N/A 91% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 52% 2 Lesser Beckoning Tloc 6% N/A 91% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 98% 4 Fulminant Prism Conj/Alch 7% 3d7 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. A marrowcuda and an endoplasm come into view. Casting: Searing Ray (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - marrowcuda Aim: a marrowcuda (dormant, 100% to hit) The searing ray hits the marrowcuda! The marrowcuda is moderately damaged. (Press . to maintain the ray.) The searing ray hits the marrowcuda. The marrowcuda is heavily damaged. The searing ray hits the marrowcuda! The marrowcuda is severely damaged. You block the marrowcuda's attack. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The searing ray hits the marrowcuda. The marrowcuda is almost destroyed. You finish channelling your searing ray. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! Casting: Searing Ray (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the marrowcuda's attack. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! Magic courses through your body. You block the marrowcuda's attack. The marrowcuda bites you. You die... .. J# .# .# .# .# F# ###F# #F@F# #F#### #F...# ####.# . ##.# #~.### ##########♣~~~# #........~~~~.# #.........~...# You could see 6 marrowcudas and an endoplasm (asleep). Vanquished Creatures The ghost of Opifex the Shooter, an amateur CoHu (D:3) A bombardier beetle (D:3) 2 orc priests (D:3) An iguana (D:3) 3 adders A ribbon worm (D:2) A dart slug (D:2) 3 orcs (D:3) 5 bats 6 endoplasms A giant cockroach (D:2) 6 goblins 4 hobgoblins 3 jackals (D:3) 5 quokkas 7 ball pythons 5 frilled lizards 5 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ra12345 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 104 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 107 | D:1 | Learned a level 2 spell: Searing Ray 110 | D:1 | Learned a level 2 spell: Blink 437 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1098 | D:2 | Reached skill level 5 in Conjurations 1104 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1297 | D:3 | Found a faded altar of an unknown god. 1324 | D:3 | Reached XP level 5. HP: 35/35 MP: 2/8 1384 | D:3 | Found a runed translucent door. 1394 | D:3 | Noticed Opifex's ghost (amateur CoHu) 1413 | D:3 | Killed Opifex's ghost 1414 | D:3 | Reached skill level 6 in Conjurations 1414 | D:3 | Reached XP level 6. HP: 26/41 MP: 2/10 1527 | D:3 | HP: 2/42 [marrowcuda[a marrowcuda] (5)] 1528 | D:3 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_cross, minivault_26 D:2: layout_basic D:3: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, serial_shops, shop, ebering_ghost_sewer_d, serial_bayou_pond_d, chequers_serial_rivers_micro_c, minmay_misc_feat_chi, st_stairs_12, item_on_display_a Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.1 Stealth | 3 | 3.2 Spellcasting | 3 | 3.0 Fighting | | 0.4 Short Blades | | 0.3 Long Blades | | 0.3 Dodging | | 2.8 Shields | | 0.2 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | 6 || 12 Whip | 10 | || 10 Falchion | | 6 || 6 Cast: Magic Dart | 51 | 8 || 59 Searing Ray | 8 | 14 || 22 Blink | | 1 || 1 Use: Scroll | 3 | 1 || 4 Potion | | 4 || 4 Armour: Robe | 21 | 34 || 55 Dodge: Dodged | 28 | 21 || 49 Block: Kite shield | | 15 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1535 | 561 | 974 | 0 | 0 | 3 | 511.7 | Dungeon | 1535 | 561 | 974 | 0 | 0 | 3 | 511.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 733 daAuts D:1: 508 daAuts D:3: 293 daAuts