Dungeon Crawl Stone Soup version 0.33-a0-6-gb2e620de6b (webtiles) character file. Game seed: 3890458294077800672 0 ra12345 the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Aug 24, 2024. Succumbed to their own poison gas ... on level 1 of the Dungeon. The game lasted 00:00:28 (62 turns). ra12345 the Conjurer(Human Conjurer) Turns: 62, Time: 00:00:28 Health: 0/13 AC: 2 Str: 6 (7) XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 16 (18) God: Gold: 11 SH: 0 Dex: 10 (11) Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -6) A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - 3 potions of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. Found 13 stones. Found a metallic cyan potion. Found an escape hatch in the floor. Found 11 gold pieces and 2 potions of magic. There is a fountain of clear blue water here. You now have 11 gold pieces. b - 3 potions of magic (gained 2) You aren't carrying any scrolls. Okay, then. There is a dry fountain here. There is a fountain of clear blue water here. There is an escape hatch in the floor here. There is a dry fountain here. There is a dry fountain here. There is a dry fountain here. c - a metallic cyan potion It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You open the door. Found a scroll labelled ROAM LOOMPI. There is an open door here. c - a scroll labelled ROAM LOOMPI The air fills with toxic fumes! As you read the scroll labelled ROAM LOOMPI, it crumbles to dust. It was a scroll of poison. Sorry, I don't know how to get there. Sorry, I don't know how to get there. You are engulfed in poison gas. You are lethally poisoned! You feel very sick. You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #≈≈≈~≈≈~≈≈~~≈≈# #≈≈~~≈≈~≈≈~~≈≈#.# #≈≈~≈≈~~≈≈≈~≈≈#.# #~~~~~~~~~~~~~#.# #(.........(..#.# #.ß.⌠⌠⌠>⌠⌠⌠.ß.#.# #.............#.# #.###'###+###+###.# #...............@.# ...#.############## ## #. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ra12345 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 62 | D:1 | Succumbed to their own poison gas Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, chequers_serial_rivers_micro_c, minmay_cut_off Action || total ---------------------------++------- Use: Scroll || 1 Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 29 | 39 | 0 | 0 | 1 | 68.0 | Dungeon | 68 | 29 | 39 | 0 | 0 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts