Dungeon Crawl Stone Soup version 0.33-a0-9-g5a015b80b9 (webtiles) character file. Game seed: 12851754184912333745 68 ra12345 the Conjurer (level 4, -2/30 HPs) Began as a Human Conjurer on Aug 25, 2024. Slain by an orc priest ... wielding a +0 hand axe (3 damage) ... on level 3 of the Dungeon. The game lasted 00:12:47 (1558 turns). ra12345 the Conjurer(Human Conjurer) Turns: 1558, Time: 00:12:49 Health: -2/30 AC: 4 Str: 5 (7) XL: 4 Next: 19% Magic: 0/7 EV: 11 Int: 21 God: Gold: 93 SH: 0 Dex: 10 (11) Spells: 2/8 levels left rFire + . . f - +0 mace rCold x . . (no shield) rNeg . . . a - +1 robe rPois . d - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of the Prince of Darkness {Fire rCorr} HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen, deterioration 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons c - a +1 club f - a +0 mace (weapon) Armour a - a +1 robe (worn) d - a +0 helmet (worn) Jewellery e - the ring of the Prince of Darkness (left hand) {Fire rCorr} (You found it on level 3 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Skills: + Level 1.0 Maces & Flails + Level 2.1 Dodging + Level 2.3 Stealth + Level 2.6 Spellcasting + Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 8% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Your body sometimes deteriorates upon taking damage. Message History You kill the orc! The orc hits you with a +0 hand axe. Your Maces & Flails skill increases to level 1! You barely miss the orc. The orc misses you. You hit the orc but do no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Your body deteriorates! You feel clumsy. The orc barely misses you. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) It was a potion of heal wounds. You feel much better. The orc barely misses you. The orc attacks as it pursues you! The orc barely misses you. You barely miss the orc. The orc closely misses you. You closely miss the orc. The orc hits you with a +0 hand axe. The orc priest barely misses you. The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (78% to hit) The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc hits you but does no damage. You barely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 hand axe. Your body deteriorates! You feel weakened. The orc hits you with a +0 hand axe. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 hand axe. You die... ## #### ##.########...###.. #.# #.. .... #........ #.##.########.#..## #..###... #.#..)..)..†# #..#####..# #.#. #..###.#..## ##......†.# #... ##.# ##.##.###.........# ##.. #..# #.###.#.#.####..## #.. #.#.# ##.###oo##.####..# #... #.##.# #......@.....##..# #.... #.# #.# #..###.###.#.##..# ##... #. #.###..# #.# #.#.##..# .. # #......# #.# #.# ##### ####. #.###.####.# #)# #.... ##.###.# #... ..# #.# #.# .......# #..# ## #.# #.# ##.###.# #..# ##.# #.# #.# #..######..#.# #.# You could see an orc priest and an orc. Vanquished Creatures 2 adders 2 dart slugs 3 ribbon worms 3 orcs (D:3) An endoplasm (D:1) A goblin (D:2) 3 hobgoblins 4 jackals (D:2) 3 quokkas 4 ball pythons 3 bats 4 frilled lizards 3 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ra12345 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 443 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 446 | D:1 | Learned a level 2 spell: Searing Ray 643 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 827 | D:2 | Reached XP level 3. HP: 5/24 MP: 0/6 843 | D:2 | Learned a level 3 spell: Mephitic Cloud 1444 | D:3 | Identified the ring of the Prince of Darkness {Fire rCorr} 1475 | D:3 | Reached XP level 4. HP: 22/30 MP: 1/7 1546 | D:3 | Reached skill level 1 in Maces & Flails 1558 | D:3 | HP: 1/30 [orc/+0 hand axe (6)] 1558 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_loops_cross D:2: layout_loops_ring D:3: layout_loops_ring, gammafunk_ghost_mausoleum, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Maces & Flails | 1 | 1.0 Dodging | | 2.1 Stealth | | 2.3 Spellcasting | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 31 | || 31 Mace | | 11 || 11 Cast: Magic Dart | 24 | 2 || 26 Searing Ray | 17 | 4 || 21 Mephitic Cloud | | 1 || 1 Use: Potion | 5 | 1 || 6 Scroll | 6 | || 6 Armour: Robe | 32 | 10 || 42 Dodge: Dodged | 25 | 11 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1568 | 439 | 1129 | 0 | 0 | 3 | 522.7 | Dungeon | 1568 | 439 | 1129 | 0 | 0 | 3 | 522.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 691 daAuts D:1: 668 daAuts D:3: 209 daAuts