Dungeon Crawl Stone Soup version 0.33-a0-27-gdf10614e8e (webtiles) character file. Game seed: 9952765269208095103 109 ra12345 the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on Aug 27, 2024. Slain by a hobgoblin (4 damage) ... led by Robin ... on level 3 of the Dungeon. The game lasted 00:10:51 (944 turns). ra12345 the Conjurer(Human Conjurer) Turns: 944, Time: 00:10:51 Health: -1/30 AC: 4 Str: 5 (7) XL: 4 Next: 89% Magic: 0/7 EV: 11 Int: 19 (20) God: Gold: 24 SH: 0 Dex: 11 (12) Spells: 3/8 levels left rFire . . . d - +2 whip (elec) rCold . . . (no shield) rNeg + . . m - +2 robe {rN+} rPois . (no helmet) rElec . g - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: harm (+30% outgoing, +20% incoming) @: about to teleport A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. You spent 120 gold pieces at shops. Inventory: Hand Weapons c - a +0 dagger d - a +2 whip of electrocution (weapon) Armour a - a +0 robe g - a scarf of harm (worn) m - a +2 robe of positive energy (worn) Wands k - a wand of flame (19) Scrolls j - a scroll of identify l - 3 scrolls of teleportation n - a scroll of noise Potions b - a potion of magic e - a potion of might {unknown} f - a potion of degeneration h - a potion of enlightenment i - 2 potions of curing o - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 2.2 Dodging + Level 2.3 Stealth + Level 1.1 Unarmed Combat + Level 2.5 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Jinxbite Hex 4% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Fugue of the Fallen Necr 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Anguish Hex/Necr 1% N/A 85% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The goblin hits you with a +0 club. A goblin comes into view. It is wielding a +0 dagger. The goblin closely misses you. The goblin hits you with a +0 dagger. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin shouts! The searing ray misses the hobgoblin. The searing ray hits Robin! You kill Robin! You finish channelling your searing ray. The goblin closely misses you. The goblin misses you. The hobgoblin barely misses you. The hobgoblin hits you but does no damage. The goblin closely misses you. x2 As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The goblin hits you but does no damage. The goblin barely misses you. The hobgoblin barely misses you. The hobgoblin closely misses you. The goblin closely misses you. The goblin hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (strong, 72% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. The goblin closely misses you. The goblin hits you with a +0 dagger. x2 * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You feel your intelligence returning. You barely miss the goblin. The goblin closely misses you. x2 The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.....).. #.# ######..####.# ##.###..[....# #[# ...##.####.## #.# #..##.# #.# #.. #.)##.# #.# ### #.)##§## #.# #.#.##gg#§.§# #.# #..†.g@g..§.# #.# #....ggg....# #.# #.#.....##§.# #...#..##.## ##..##.##.. ##. #.##.## # ..##.# .....# You could see 2 hobgoblins and 5 goblins. Vanquished Creatures Robin (D:3) A gnoll (D:1) 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 5 orcs (D:3) 2 ball pythons (D:2) 4 endoplasms (D:2) 2 giant cockroaches (D:2) 8 hobgoblins 3 jackals (D:2) 3 quokkas 4 bats 6 frilled lizards 7 goblins 4 rats (D:1) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ra12345 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 121 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 124 | D:1 | Learned a level 2 spell: Searing Ray 309 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 555 | D:2 | Reached skill level 5 in Conjurations 604 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 683 | D:2 | Found Vejaet's Magic Scroll Shoppe. 686 | D:2 | Bought a scroll of teleportation for 30 gold pieces 686 | D:2 | Bought a scroll of teleportation for 30 gold pieces 686 | D:2 | Bought a scroll of teleportation for 30 gold pieces 686 | D:2 | Bought a scroll of identify for 20 gold pieces 686 | D:2 | Bought a scroll of noise for 10 gold pieces 881 | D:3 | Learned a level 2 spell: Jinxbite 895 | D:3 | Reached skill level 1 in Unarmed Combat 925 | D:3 | Found a faded altar of an unknown god. 935 | D:3 | Noticed Robin 941 | D:3 | Killed Robin 944 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_rooms, eino_curves_01 D:2: layout_rooms, serial_shops, nicolae_shop_rolled_up D:3: layout_loops_ring, slow_altar_2, ebering_ecumenical_altar_mist, serial_shops, nicolae_shop_stone, kennysheep_generic_room_16, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.2 Unarmed Combat | 1 | 1.1 Fighting | | 0.1 Dodging | | 2.2 Stealth | | 2.3 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 36 | || 36 Punch | 2 | || 2 Whip | 3 | 4 || 7 Cast: Magic Dart | 26 | 15 || 41 Searing Ray | 7 | 7 || 14 Jinxbite | | 1 || 1 Use: Scroll | 4 | 3 || 7 Potion | 1 | 2 || 3 Armour: Robe | 21 | 20 || 41 Dodge: Dodged | 19 | 22 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 943 | 310 | 633 | 0 | 0 | 3 | 314.3 | Dungeon | 943 | 310 | 633 | 0 | 0 | 3 | 314.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 449 daAuts D:1: 410 daAuts D:3: 83 daAuts