Dungeon Crawl Stone Soup version 0.33-a0-33-ga5f74d5c56 (webtiles) character file. Game seed: 6545156004778796395 53 ra12345 the Conjurer (level 3, -26/24 HPs) Began as a Human Conjurer on Aug 28, 2024. Annihilated by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (37 damage) ... on level 2 of the Dungeon. The game lasted 00:09:14 (1242 turns). ra12345 the Conjurer (Human Conjurer) Turns: 1242, Time: 00:09:14 Health: -26/24 AC: 4 Str: 7 XL: 3 Next: 89% Magic: 6/6 EV: 2 Int: 20 God: Gold: 53 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . c - staff of death rCold . . . (no shield) rNeg + . . h - +2 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: sleeping A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 robe h - a +2 robe of willpower (worn) Magical Staves c - a staff of death (weapon) Talismans i - a beast talisman Wands e - a wand of mindburst (18) Scrolls g - a scroll of silence Potions b - a potion of magic d - a potion of curing f - a potion of degeneration {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 2% N/A 43% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Anguish Hex/Necr 1% N/A 83% 4 Cause Fear Hex 1% N/A 83% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You now have 53 gold pieces (gained 9). As you read the scroll of identify, it crumbles to dust. g - a scroll of silence As you open the door, it creaks loudly! Found an escape hatch in the ceiling. There is an open door here. Found a stone staircase leading up. There is an escape hatch in the ceiling here. An adder comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The searing ray hits the adder! The adder is severely wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder. You kill the adder! There is an escape hatch in the ceiling here. There is an open door here. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You open the door. Crazy Yiuf says, "I'm not crazy!" Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (chance to affect: 72%) Crazy Yiuf struggles to resist. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You fall asleep. Crazy Yiuf hits you with a +3 quarterstaff of chaos!!! Ouch! That really hurt! You die... #.# #........#####.##.## ..# #........#####.##..# ### #..............###.# ###########.#### #.. #.# ##. ######## #.# #. ##....#.### ### #.# ## ###......#..##...# #.# #.......####@g...# #.# ###### #.#....## ###..)# #(# #..... #.###### ### #.###..... ###.### #.'.'..... #.....# #.###..... #.....################.# #.#### #.........##...........# #.# #.........##...######### #.# #.........##...# #.# You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) A ball python (D:2) 4 bats An endoplasm (D:1) 2 giant cockroaches (D:2) 4 hobgoblins 4 kobolds A quokka (D:1) 3 frilled lizards 4 goblins 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ra12345 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/5 115 | D:1 | Learned a level 2 spell: Searing Ray 465 | D:1 | Found Faedeloa's Armour Shoppe. 727 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1180 | D:2 | Reached skill level 5 in Conjurations 1236 | D:2 | Found a runed translucent door. 1237 | D:2 | Noticed Crazy Yiuf 1242 | D:2 | Annihilated by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | | 2.1 Stealth | | 2.1 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 8 Staff || 5 Cast: Magic Dart || 36 Searing Ray || 10 Evoke: Wand || 1 Use: Scroll || 3 Armour: Robe || 11 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1242 | 359 | 883 | 0 | 0 | 2 | 621.0 | Dungeon | 1242 | 359 | 883 | 0 | 0 | 2 | 621.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 724 daAuts D:2: 517 daAuts