Dungeon Crawl Stone Soup version 0.33-a0-33-ga5f74d5c56 (webtiles) character file. Game seed: 400176367495268428 29 ra12345 the Conjurer (level 3, -1/25 HPs) Began as a Human Conjurer on Aug 28, 2024. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:08 (667 turns). ra12345 the Conjurer (Human Conjurer) Turns: 667, Time: 00:06:10 Health: -1/25 AC: 7 Str: 7 XL: 3 Next: 16% Magic: 3/6 EV: 1 Int: 20 God: Gold: 67 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . i - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - +4 ring of protection HPRegen 0.24/turn g - ring of see invisible MPRegen 0.10/turn %: no passive effects @: constricted A: explore regen, shaggy fur 1, inability to drink after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons c - a +0 club i - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - a +0 robe Jewellery e - a +4 ring of protection (left hand) g - a ring of see invisible (right hand) Potions b - a potion of magic f - a potion of mutation h - a potion of curing Skills: + Level 0.5 Fighting + Level 0.1 Maces & Flails + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You are covered in fur. (AC +1) You occasionally lose the ability to drink potions when taking damage. Message History You tear a large gash into the net. The gnoll hits you with a +0 whip. The quokka barely misses you. You rip the net and break free! The gnoll hits you but does no damage. The quokka bites you. The quokka attacks as it pursues you! The quokka bites you but does no damage. The gnoll closely misses you. There is an open door here. You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip and quivering a throwing net (almost dead, 81% to hit) The searing ray hits the quokka. You kill the quokka! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The gnoll attacks as it pursues you! The gnoll barely misses you. A ball python comes into view. The ball python hisses angrily. The gnoll closely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. The gnoll hits you from afar with a +0 halberd! You die... ........# #)# #.# ###'############.######.# #.......g.g...........# #############.######### #g# #.# #g# #g####.##. #.@S...... ######.### You could see 3 gnolls and a ball python. Vanquished Creatures A gnoll (D:2) An endoplasm (D:2) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 kobolds 3 quokkas A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 4 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ra12345 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 231 | D:1 | Learned a level 2 spell: Searing Ray 461 | D:1 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 461 | D:1 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 648 | D:2 | Reached XP level 3. HP: 8/25 MP: 0/6 667 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, corexii_item_surrounded_by_moat, minmay_tetromino_i2 D:2: layout_basic Action || total ---------------------------++------- Melee: Club || 23 Short sword || 6 Cast: Magic Dart || 17 Searing Ray || 8 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 1 Distracted || 1 Armour: Robe || 41 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 671 | 420 | 251 | 0 | 0 | 2 | 335.5 | Dungeon | 671 | 420 | 251 | 0 | 0 | 2 | 335.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 503 daAuts D:2: 168 daAuts