Dungeon Crawl Stone Soup version 0.33-a0-41-gb3de7b944d (webtiles) character file. Game seed: 14910261963658699718 671 ra12345 the Conjurer (level 7, -2/48 HPs) Began as a Human Conjurer on Sept 1, 2024. Slain by a marrowcuda (5 damage) ... summoned by a marrowcuda ... on level 5 of the Dungeon. The game lasted 00:30:24 (4294 turns). ra12345 the Conjurer (Human Conjurer) Turns: 4294, Time: 00:30:25 Health: -2/48 AC: 3 Str: 8 XL: 7 Next: 58% Magic: 7/20 EV: 11 Int: 20 God: Gold: 229 SH: 0 Dex: 11 Spells: 1/12 levels left rFire x . . d - +0 dagger rCold + . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... y - amulet of the acrobat Stlth ++ e - ring of ice HPRegen 0.28/turn w - ring of magical power MPRegen 0.17/turn %: acrobat @: very slightly contaminated A: explore regen, talons 1, subdued magic 1, sturdy frame 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) g - a +0 short sword h - the +8 short sword "Pess" {venom, Will+ Str+6 Dex-2} (You found it on level 2 of the Dungeon) Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). Will+: It increases your willpower. Armour a - a +1 robe (worn) Magical Staves r - a staff of cold Jewellery e - a ring of ice (left hand) w - a ring of magical power (right hand) x - a ring of protection from cold y - an amulet of the acrobat (around neck) Talismans l - a flux talisman s - a serpent talisman Wands q - a wand of flame (17) Scrolls f - a scroll of torment j - a scroll of brand weapon o - a scroll of poison p - 2 scrolls of fear t - a scroll of amnesia u - a scroll of teleportation z - 3 scrolls of fog {unknown} Potions b - a potion of magic c - a potion of ambrosia i - 3 potions of heal wounds k - a potion of mutation m - 2 potions of enlightenment n - 3 potions of degeneration v - a potion of curing Skills: + Level 1.6 Fighting + Level 0.9 Short Blades + Level 1.4 Staves * Level 3.3 Dodging * Level 3.7 Stealth * Level 3.1 Spellcasting * Level 5.0 Conjurations + Level 1.9 Hexes + Level 1.4 Translocations * Level 2.9 Invocations + Level 1.6 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Flame Wave Conj/Fire 10% 2d6 41% 4 b - Searing Ray Conj 34% 2d5 1% 2 c - Foxfire Conj/Fire 40% 2x1d6 3% 1 d - Iskenderun's Mystic Conj/Tloc 12% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 68% 1d6 1% 1 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Scorch Fire 4% 2d5 19% 2 Inner Flame Hex/Fire 5% N/A 24% 3 Fugue of the Fallen Necr 2% N/A 34% 3 Fulminant Prism Conj/Alch 5% 3d7 41% 4 Anguish Hex/Necr 2% N/A 63% 4 Sticky Flame Fire/Alch 2% 2d4 77% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 5% 6d4 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Okawaru Zin Annotations: D:4 3 runed translucent doors, paps's ghost, novice TrGl Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You have sharp toenails. Your spells are a little easier to cast, but a little less powerful. Your movements are slightly less encumbered by armour. (ER -2) Message History The marrowcuda completely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! You closely miss the marrowcuda. You claw the marrowcuda. The marrowcuda is almost destroyed. The marrowcuda misses you. The marrowcuda bites you but does no damage. The hound closely misses you. The marrowcuda barely misses you. The marrowcuda misses you. You hit the marrowcuda but do no damage. The marrowcuda is almost destroyed. The hound bites you. The marrowcuda closely misses you. The marrowcuda barely misses you. A bombardier beetle comes into view. Casting: Flame Wave (quite dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 41% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. Nothing appears to happen. The hound misses you. The marrowcuda barely misses you. The marrowcuda bites you but does no damage. The hound closely misses you. Casting: Flame Wave (quite dangerous; 41% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 41% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. Ashes fly from your hands!! The fire burns you terribly! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The marrowcuda bites you! * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The hound closely misses you. The marrowcuda bites you but does no damage. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you. You die... ... ... .B. .. .. .. #. .# ############# ##.##.###............ #...F.#.............. #.FFFF#......#......# #F@###+##..###+#### ...###h.###.##..###..### # h....................... ...+ ... ........................ .≈.##..# ##.<#######.###..##..##. .≈.##..###### ##.###..##..### .~≈≈....... +.............. ....≈~.... #.............. ...≈≈#..# ###+###+###.####### You could see 6 marrowcudas, a bombardier beetle and a hound. Vanquished Creatures An ice beast (D:4) An ogre (D:5) A kobold brigand (D:2) 2 scorpions (D:4) A bombardier beetle (D:3) A hound (D:4) An orc priest (D:3) An orc wizard (D:3) 5 gnolls (D:3) 6 adders 2 ufetubi (D:4) A dart slug (D:4) A ribbon worm (D:4) 8 orcs (D:3) 4 ball pythons 5 endoplasms 3 giant cockroaches 9 goblins 4 hobgoblins 3 kobolds 2 quokkas 4 bats 2 frilled lizards (D:3) 6 rats 74 creatures vanquished. Vanquished Creatures (others) 193 foxfires 193 creatures vanquished. Grand Total: 267 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ra12345 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 233 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 236 | D:1 | Learned a level 2 spell: Searing Ray 238 | D:1 | Learned a level 1 spell: Foxfire 467 | D:1 | Found a faded altar of an unknown god. 884 | D:2 | Identified the +8 short sword "Pess" {venom, Will+ Str+6 | Dex-2} 1180 | D:2 | Reached XP level 3. HP: 25/25 MP: 1/6 1823 | D:3 | Noticed a kobold brigand 1833 | D:2 | Killed a kobold brigand 1834 | D:2 | Reached skill level 1 in Hexes 1834 | D:2 | Reached skill level 1 in Invocations 1834 | D:2 | Reached XP level 4. HP: 12/31 MP: 1/7 1948 | D:3 | Reached XP level 5. HP: 35/36 MP: 1/8 2133 | D:3 | Found an iron altar of Okawaru. 2162 | D:3 | Found a glowing silver altar of Zin. 2225 | D:3 | Reached skill level 1 in Fighting 2225 | D:3 | Reached skill level 1 in Translocations 2230 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2234 | D:3 | Reached XP level 6. HP: 23/43 MP: 0/9 2335 | D:3 | Reached skill level 1 in Evocations 2358 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 2358 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 2358 | D:3 | Gained mutation: You have sharp toenails. [potion of | mutation] 2393 | D:3 | Reached skill level 1 in Staves 3014 | D:4 | Noticed an ice beast 3027 | D:4 | Killed an ice beast 3028 | D:4 | Reached XP level 7. HP: 48/48 MP: 1/11 3100 | D:4 | Found a runed translucent gate. 3102 | D:4 | Found a runed translucent gate. 3104 | D:4 | Found an opulent altar of Gozag. 3105 | D:4 | Found a runed translucent gate. 3106 | D:4 | Noticed paps's ghost (novice TrGl) 3423 | D:4 | Learned a level 4 spell: Flame Wave 4120 | D:5 | Entered Level 5 of the Dungeon 4183 | D:5 | Reached skill level 5 in Conjurations 4294 | D:5 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_liquid_box, minmay_misc_feat_secret_circle, minmay_statues_item D:2: serial_bayou_shore_a, layout_basic D:3: layout_basic, mainiacjoe_overflow_two_lobes, nrook_mini_vaults, minmay_pentangle D:4: layout_layer_cave, ebering_ghost_gozag, hangedman_decor_lopped D:5: layout_gridville, nzn_wu_jian_contemplation, kennysheep_big_empty_room, chequers_serial_rivers_small_b Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Hexes | 1 | 1.9 Invocations | 1 2 | 2.9 Stealth | 3 | 3.7 Fighting | 1 | 1.6 Translocations | 1 | 1.4 Evocations | 1 | 1.6 Staves | 1 | 1.4 Dodging | 3 | 3.3 Spellcasting | 3 | 3.1 Conjurations | 5 | 5.0 Short Blades | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | | 6 || 7 Short sword | 7 | 24 | 3 || 34 Kick | | 1 | 3 || 4 Cast: Magic Dart | 9 | 1 | || 10 Foxfire | 22 | 58 | 32 || 112 Searing Ray | 4 | 9 | 2 || 15 Flame Wave | | | 1 || 1 Use: Scroll | | 8 | 5 || 13 Potion | | 4 | 1 || 5 Armour: Robe | 8 | 22 | 15 || 45 Dodge: Dodged | 7 | 18 | 22 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4304 | 3562 | 742 | 0 | 3003 | 5 | 860.8 | Dungeon | 4304 | 3562 | 742 | 0 | 3003 | 5 | 860.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1341 daAuts D:2: 1008 daAuts D:3: 945 daAuts D:1: 834 daAuts D:5: 173 daAuts