rabbi Level 1 of the Dungeon (0, 0, D:1) 7 arrows (17, -3, D:1) 27 stones (21, -16, D:1) a +0 helmet (26, -27, D:1) a +0 robe (28, -12, D:1) 10 stones (34, -20, D:1) a stone (35, -24, D:1) a +0 club (35, -23, D:1) a stone (36, -23, D:1) a +0 club (36, -22, D:1) a +0 club (36, -19, D:1) a +0 club (37, -23, D:1) a stone (38, -2, D:1) a +0 ring mail (39, -7, D:1) a +0 club (48, -4, D:1) a +0 club Level 2 of the Dungeon (5, 16, D:2) 7 datura-tipped darts (9, 30, D:2) a +0 dagger (10, 39, D:2) a +0 hunting sling (11, -1, D:2) a +0 dagger (11, 3, D:2) 14 arrows (17, 6, D:2) a +0 robe of positive energy (22, 30, D:2) 2 stones (23, 8, D:2) a +0 leather armour (24, 28, D:2) a throwing net (25, 21, D:2) a +0 ring mail (25, 32, D:2) a +0 pair of boots (27, 48, D:2) a +0 club (32, 32, D:2) 9 stones (36, -3, D:2) a +0 robe (36, 23, D:2) 4 boomerangs (39, -9, D:2) a +0 club (39, 14, D:2) a cursed +0 scale mail (39, 20, D:2) a +0 dagger (41, 27, D:2) a cursed +0 club (46, 23, D:2) a +0 morningstar Level 3 of the Dungeon (0, 0, D:3) 31 stones (3, 11, D:3) a +0 robe (4, -44, D:3) 18 bolts (7, -5, D:3) a +0 hand axe a +0 ring mail (9, -2, D:3) a +0 long sword (11, 0, D:3) a +0 spear (15, -10, D:3) a +2 robe (17, -4, D:3) 11 bolts (19, -33, D:3) a +0 club (22, 5, D:3) a +0 robe (48, -21, D:3) a scarf of repulsion Level 4 of the Dungeon (0, 0, D:4) the +2 ring mail of Foiz Hoo {*Contam Str+2 Int+7 Dex+3} It affects your strength (+2). It affects your intelligence (+7). It affects your dexterity (+3). It causes magical contamination when unequipped. (24, 23, D:4) 7 boomerangs (28, 20, D:4) a +0 rapier a +0 leather armour (31, 37, D:4) a +2 war axe of electrocution a +0 robe (33, 16, D:4) 15 stones (45, 54, D:4) a +0 whip (52, 29, D:4) a +0 giant spiked club (53, 25, D:4) 21 stones (53, 46, D:4) 15 sling bullets (57, 47, D:4) 23 bolts