radzia Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, 34, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, -6, D:1) a bat corpse (skeletalised by now) (5, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -7, D:1) 8 stones (7, 21, D:1) a human skeleton (7, 22, D:1) a human skeleton (8, 34, D:1) 6 stones (9, 2, D:1) a bat corpse (skeletalised by now) (9, 25, D:1) a human skeleton (9, 35, D:1) a bat corpse (skeletalised by now) (10, 19, D:1) a minotaur skeleton (10, 34, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (11, 21, D:1) a human skeleton (14, 36, D:1) a frilled lizard corpse (skeletalised by now) (20, 38, D:1) a ball python skeleton (25, -7, D:1) a +0 dagger (25, 21, D:1) a ball python skeleton (25, 23, D:1) a +0 robe (30, 18, D:1) a +0 short sword a stone (32, -10, D:1) a +0 dagger (33, 35, D:1) a +0 short sword (33, 37, D:1) a staff of earth (36, 29, D:1) a rat corpse (skeletalised by now) (39, -10, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (49, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (2, 4, D:2) a +2 buckler (10, -4, D:2) a hobgoblin skeleton (22, -12, D:2) a frilled lizard corpse (skeletalised by now) (22, -10, D:2) a +0 club (22, -5, D:2) an adder skeleton (22, 9, D:2) a +0 scythe a ball python skeleton (25, -3, D:2) a +0 mace (25, 9, D:2) the +1 short sword "Onaixany" {heavy, rF- rN++ Str+3 SInv} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. a +0 robe (35, 9, D:2) a +0 whip (37, -18, D:2) a +0 club (37, -2, D:2) an adder skeleton (38, -43, D:2) a +0 short sword (38, -18, D:2) a +2 robe of fire resistance a +0 club the +1 scale mail "Zooremn" {Str+4 Slay+3} Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a rat skeleton the human skeleton of Jessica (39, -2, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail a gnoll skeleton (3, 16, D:3) a +0 robe (4, -2, D:3) an adder skeleton (6, 9, D:3) a +0 mace (10, 24, D:3) a hobgoblin corpse (skeletalised by now) (11, 38, D:3) a +0 dagger a +0 club a +0 dagger the +1 helmet of Farfalle {*Slow rPois Str-5 Dex+5} Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. *Slow: It may slow you when you take damage. a +0 animal skin a +0 short sword a goblin skeleton a goblin skeleton a goblin skeleton (12, 36, D:3) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (13, 33, D:3) a +0 club a goblin skeleton (18, 20, D:3) a +0 ring mail (18, 29, D:3) a +0 club (21, 9, D:3) a +0 halberd (21, 10, D:3) a +0 dagger (21, 11, D:3) a +0 spear (32, 11, D:3) an adder skeleton (41, -3, D:3) a +0 club a +0 halberd (41, -1, D:3) a +0 whip (41, 0, D:3) a +0 flail a gnoll corpse (skeletalised by now) (42, 1, D:3) a +0 whip 5 stones Level 4 of the Dungeon [Shop] Doahue's Jewellery Shop a +4 ring of slaying (396 gold) a ring of resist corrosion (220 gold) a ring of protection from cold (275 gold) a beast talisman (220 gold) a blade talisman (330 gold) a ring of ice (275 gold) a ring of positive energy (220 gold) a granite talisman (660 gold) (0, 0, D:4) 4 stones (2, -42, D:4) a +0 hand axe a +0 dagger a +0 robe (3, -42, D:4) a +0 hand axe (3, -31, D:4) a +0 dagger (3, 0, D:4) a +0 short sword (5, -16, D:4) a +0 flail (11, -6, D:4) a +0 club (24, -36, D:4) a +0 ring mail (26, -41, D:4) a +0 long sword (27, -44, D:4) a +0 club a +0 ring mail (27, -21, D:4) a +0 whip (29, -43, D:4) a +2 flail of venom a +0 ring mail (31, -48, D:4) a +0 club (31, -47, D:4) a stone (32, -49, D:4) a stone (32, -47, D:4) a +0 club (32, -46, D:4) a stone (33, -49, D:4) a stone (33, -48, D:4) a stone (33, -46, D:4) a +0 club (34, -49, D:4) a stone (34, -48, D:4) a stone (34, -47, D:4) a stone (48, -14, D:4) a +0 dagger (52, -33, D:4) 5 stones (54, -46, D:4) a +0 flail (55, -45, D:4) a +0 dagger a +0 dagger a +0 ring mail a +2 dagger of venom a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 orcbow (7, 11, D:5) a +0 hand axe a +0 leather armour (12, -7, D:5) a +0 scimitar (15, 15, D:5) a +0 robe (23, -6, D:5) a +0 leather armour (27, -5, D:5) a +0 trident (28, -5, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (28, -4, D:5) a +0 dagger (29, -5, D:5) a +0 war axe (33, -13, D:5) 7 stones (35, 25, D:5) 4 stones (36, 7, D:5) a +0 sling (45, -7, D:5) a +0 whip (45, 20, D:5) a +0 hand axe (45, 21, D:5) a +0 club (46, 22, D:5) a +0 robe a +0 club (50, 25, D:5) a +0 pair of gloves Level 6 of the Dungeon [Shop] Gec Kapadd's Jewellery Emporium a +6 ring of dexterity (540 gold) a ring of poison resistance (300 gold) a granite talisman (900 gold) a ring of flight (262 gold) the ring of Temptation {rF+++ Wiz Dex+7} (1300 gold) [ring of wizardry] It improves your spell success rate. Dex+7: It affects your dexterity (+7). rF+++: It renders you almost immune to fire. Wiz: It increases the success rate of your magical spells. an amulet of faith (600 gold) a +5 ring of evasion (540 gold) the ring "Fekirof" {rF- rN+ Str+6 SInv Stlth+} (594 gold) [ring of positive energy] Str+6: It affects your strength (+6). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a serpent talisman (450 gold) (0, 0, D:6) a +0 hammer (1, -3, D:6) a +2 quarterstaff of chaos (15, -3, D:6) a +0 club a +0 robe (15, -1, D:6) a +0 leather armour a +0 flail (16, -3, D:6) a +0 hand axe a +0 hand axe a +0 scale mail a +0 club (16, 18, D:6) a +0 ring mail (23, -9, D:6) a +0 dagger (30, -14, D:6) 5 stones (44, 21, D:6) a +0 hand axe (45, 0, D:6) a +0 orcbow (48, 27, D:6) a +3 trident of draining a +0 robe (52, -13, D:6) a +0 flail (52, -12, D:6) a +0 pair of gloves a +0 flail (52, -11, D:6) a +0 whip (53, -10, D:6) a +0 whip (55, 27, D:6) 4 stones (58, 25, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, 23, D:7) a blade talisman (3, 33, D:7) 6 stones (7, 21, D:7) a +0 short sword a +0 whip (7, 22, D:7) a +2 vampiric dagger (8, 19, D:7) a +0 chain mail a +0 mace (8, 20, D:7) a +0 scale mail a +0 whip (8, 21, D:7) a +0 dagger a +0 hand axe (9, 7, D:7) a stone a +2 whip of electrocution (9, 12, D:7) a +0 chain mail a +0 dagger (9, 21, D:7) a +0 dagger a +0 mace (9, 22, D:7) a +0 dagger a +0 sling (16, -6, D:7) a +0 trident (17, 33, D:7) a +0 whip a +0 club (18, 34, D:7) a +0 short sword 5 stones (19, 28, D:7) a +0 orcbow (19, 34, D:7) a +0 whip a stone a +0 short sword (20, 4, D:7) a +0 robe (20, 34, D:7) a +0 dagger a +0 club (28, -1, D:7) a +0 spear (33, -2, D:7) a +0 robe (33, 2, D:7) 6 stones (36, -3, D:7) a +0 war axe of venom Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (1, -27, D:8) 3 stones (5, -34, D:8) a +0 short sword (10, -28, D:8) a +0 plate armour a +0 scimitar (13, -5, D:8) a +0 club (16, -2, D:8) a +0 scale mail (17, -20, D:8) a +0 dagger a +0 robe (18, -25, D:8) a +0 long sword a +0 robe a +0 hand axe a +0 ring mail (19, -42, D:8) a +0 robe (19, -25, D:8) a +0 dagger (19, -16, D:8) a +0 pair of boots (27, -5, D:8) a +0 plate armour (27, -4, D:8) a +0 chain mail (28, -39, D:8) a +1 dagger of venom (28, -24, D:8) a +0 trident (30, -16, D:8) a +0 dagger (31, -16, D:8) a +0 orcbow (31, -14, D:8) a +0 hand axe (33, -14, D:8) a +0 orcbow (35, -9, D:8) a +0 dagger a +0 robe a +0 orcbow (36, -9, D:8) a +1 vampiric short sword a +0 robe (36, -7, D:8) a +0 hand axe (37, -20, D:8) a +0 dagger a +0 robe (39, -28, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 short sword a +0 club a +0 whip a +0 whip a +2 dagger of venom (1, 1, D:9) a +0 whip 5 stones a +0 dagger (7, 0, D:9) 5 stones (13, -11, D:9) a +0 dagger a +0 robe (16, -21, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -27, D:9) 8 stones (18, -20, D:9) a +0 leather armour (22, -31, D:9) a +0 flail (23, -31, D:9) a +0 spear (24, -31, D:9) a +0 spear (25, -32, D:9) a +0 club (25, -31, D:9) a +0 spear a +0 trident a +0 ring mail (30, -6, D:9) a +0 spear (31, -7, D:9) a +0 spear a +0 dagger a +0 robe a +0 dagger (31, -6, D:9) a +0 whip a +0 leather armour a +0 whip (32, -7, D:9) a +0 dagger (32, -5, D:9) a +0 spear (33, -6, D:9) a +0 robe a +0 dagger of flaming (34, -6, D:9) 8 stones (42, 2, D:9) a +0 trident of flaming (unseen) (42, 7, D:9) 6 gold pieces Level 10 of the Dungeon [Shop] Tito Kyc's Magic Scroll Shop a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of poison (52 gold) a scroll of teleportation (39 gold) 2 scrolls of torment (247 gold) (0, 0, D:10) a +0 leather armour a +0 hand axe (1, 0, D:10) a +0 leather armour a +0 dagger (2, 0, D:10) a +0 ring mail a +0 club (3, 10, D:10) a +0 hat of stealth (still there?) a +2 hat of willpower (still there?) a +0 robe (still there?) (4, 0, D:10) a +0 hand axe (4, 10, D:10) a +2 hat of see invisible (still there?) a +0 hat (still there?) a +0 robe (still there?) (5, 1, D:10) a +0 robe a +0 dagger (8, 0, D:10) a +0 robe (8, 4, D:10) a +0 robe a +0 dagger (9, -2, D:10) a +0 robe a +0 dagger (9, 10, D:10) a +0 long sword a +0 ring mail (10, 10, D:10) a book of Minor Magic (14, -1, D:10) a +0 robe a +0 robe (20, 7, D:10) a +0 club a +0 leather armour (21, 9, D:10) a +0 falchion (22, 8, D:10) a +0 flail (22, 9, D:10) a +0 dagger a +0 robe (23, 6, D:10) a +2 rapier of freezing (29, -11, D:10) a +0 giant club a +0 giant spiked club (34, -2, D:10) a +0 leather armour (35, 14, D:10) a +0 scimitar (57, -8, D:10) 2 scrolls of noise an orb of energy a scroll of fog a ring of fire Level 11 of the Dungeon (0, 0, D:11) a +1 scimitar of flaming (10, -22, D:11) 4 large rocks (20, -46, D:11) 18 gold pieces (22, -40, D:11) 4 poisoned darts the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) an amulet of faith (3, 14, Gauntlet) a +0 morningstar (3, 28, Gauntlet) 4 stones (5, 0, Gauntlet) a scroll of fear (5, 14, Gauntlet) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (5, 28, Gauntlet) a +1 scale mail of cold resistance (6, 14, Gauntlet) the ring of Tente {rN+ Int+3} [ring of positive energy] Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (unseen) (6, 28, Gauntlet) the ring "Vuecwahu" {Will+ Int+5} [ring of willpower] Int+5: It affects your intelligence (+5). Will+: It increases your willpower. (unseen) (11, 42, Gauntlet) a +0 pair of gloves a wand of warping (2) a manual of Unarmed Combat a scroll of identify a wand of flame (2) (14, 28, Gauntlet) 36 gold pieces (16, 7, Gauntlet) a +2 dagger of venom a +0 robe (19, 0, Gauntlet) a +0 flail (20, 14, Gauntlet) a staff of conjuration (21, 8, Gauntlet) a +1 dagger of pain a +0 robe (22, 21, Gauntlet) 8 gold pieces (22, 28, Gauntlet) the +3 pair of gloves of the Marlin {*Slow Regen+ Str+5} Str+5: It affects your strength (+5). Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage.