Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 11057858067150014764 211 radzia the Ruffian (level 5, -4/46 HPs) Began as an Armataur Fighter on Oct 2, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:02 (2461 turns). radzia the Ruffian (Armataur Fighter) Turns: 2461, Time: 00:03:03 Health: -4/46 AC: 8 Str: 23 XL: 5 Next: 57% Magic: 2/5 EV: 6 Int: 8 God: Gold: 145 SH: 4 Dex: 10 Spells: 4/4 levels left rFire . . . - Unarmed rCold . . . b - +0 buckler rNeg . . . a - +0 scale mail rPois . (no helmet) rElec . s - +0 cloak rCorr . (no gloves) SInv . (no barding) Will ..... m - amulet of guardian spirit Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: guardian spirit, roll @: lethally poisoned (-4 -> -25), hasted, very quick A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Missiles i - 8 poisoned darts (quivered) Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) l - an orb of light s - a +0 cloak (worn) u - a +0 helmet Jewellery d - a ring of protection from cold m - an amulet of guardian spirit (around neck) p - a ring of resist corrosion Scrolls e - a scroll of acquirement {unknown} h - 2 scrolls of noise {unknown} j - a scroll of enchant armour {unknown} k - 5 scrolls of identify {unknown} o - a scroll of poison {unknown} v - a scroll of amnesia {unknown} Potions c - a potion of might f - a potion of brilliance {unknown} g - a potion of haste n - 3 potions of heal wounds {unknown} q - 2 potions of degeneration {unknown} r - a potion of enlightenment {unknown} t - a potion of resistance {unknown} Skills: + Level 4.0 Fighting - Level 3.6 Armour - Level 3.2 Shields * Level 4.5 Unarmed Combat You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 78% 1 Mercury Vapours Alch/Air 0% N/A 89% 2 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Qazlal Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. You block the water moccasin's attack. You closely miss the water moccasin. You tail-slap the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You hit the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. It was a potion of haste. You feel yourself speed up. You die... #. ..## #. . ...#.. #. .. #.##.###########. ... .......#......... ... #.##.#.#.#######. .. #.##.#.#)# #. #+###.##.##.#.#.#######. #....JS@................ #.######.##.#.#.######## >........†.#.#.# ###.###.#..#.#.# #........#.... #...#.#..#.... ..........#....# ##.####..##....# ... .... You could see a water moccasin and an endoplasm. Vanquished Creatures 2 orc priests (D:3) 3 orc wizards (D:3) 5 dart slugs A ribbon worm (D:2) 9 orcs (D:3) 6 bats 5 endoplasms 3 giant cockroaches 2 goblins 3 hobgoblins (D:1) 3 jackals (D:1) 4 ball pythons 5 frilled lizards 4 kobolds 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Armataur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 118 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 402 | D:1 | Reached XP level 3. HP: 26/31 MP: 3/3 1312 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1332 | D:3 | Reached XP level 4. HP: 38/38 MP: 4/4 1763 | D:3 | Found a stormy altar of Qazlal. 2047 | D:3 | Reached XP level 5. HP: 37/46 MP: 5/5 2444 | D:4 | Noticed a water moccasin 2460 | D:4 | HP: 1/46 [poisoned by a water moccasin] 2461 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_rooms, minivault_19 D:2: layout_basic, kennysheep_generic_room_4 D:3: layout_loops_corners, mainiacjoe_overflow_alcove_1, nicolae_qazlal_general_emergency, serial_bayou, serial_bayou_lagoon_a, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_ford_a, serial_bayou_pond_c D:4: layout_basic, okawaru_trees_2, gammafunk_ghost_split, uniq_edmund, uniq_eustachio, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 2 3 4 | 4.5 Fighting | 3 4 | 4.0 Armour | | 3.6 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 150 | 109 || 259 Tailslap | 13 | 13 || 26 Use: Potion | | 1 || 1 Armour: Scale mail | 111 | 65 || 176 Dodge: Dodged | 48 | 30 || 78 Block: Buckler | 24 | 16 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2452 | 2346 | 106 | 0 | 1872 | 4 | 613.0 | Dungeon | 2452 | 2346 | 106 | 0 | 1872 | 4 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1111 daAuts D:1: 707 daAuts D:2: 566 daAuts D:4: 67 daAuts