Dungeon Crawl Stone Soup version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Game seed: 17191899376974420524 228 radzia the Slasher (level 6, -2/43 (44) HPs) Began as a Coglin Gladiator on Oct 10, 2024. Slain by a crocodile zombie (8 damage) ... in an ossuary. The game lasted 00:02:59 (3241 turns). radzia the Slasher (Coglin Gladiator) Turns: 3241, Time: 00:03:00 HP: -2/43 (44) AC: 8 Str: 14 XL: 6 Next: 2% MP: 6/6 EV: 11 Int: 8 God: Gold: 237 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . a - +0 long sword {Navbir} rCold + . . u - +0 short sword (drain) {Agam} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . p - +2 cloak rCorr . (no gloves) SInv . t - +0 pair of boots Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lightly drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, cold resistance 1, persistent drain a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 237 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Navbir} f - a +0 dagger {Tae} u - a +0 short sword of draining (offhand) {Agam} Missiles d - 3 throwing nets (quivered) e - a javelin q - 12 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) p - a +2 cloak (worn) t - a +0 pair of boots (worn) Scrolls h - 5 scrolls of identify {unknown} j - a scroll of poison {unknown} l - 3 scrolls of immolation {unknown} m - a scroll of blinking {unknown} Potions g - a potion of brilliance {unknown} i - 3 potions of mutation k - a potion of lignification {unknown} n - a potion of curing o - a potion of heal wounds {unknown} r - a potion of enlightenment {unknown} s - a potion of attraction {unknown} Skills: - Level 2.0 Fighting * Level 6.5 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Soul Splinter Necr 0% N/A 50% 1 Sting Conj/Alch 0% 1d3 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Vehumet The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your flesh is cold resistant. (rC+) Your health recovers twice as slowly from being drained. Message History The orc zombie is severely damaged. You hit the orc zombie with your +0 long sword. You destroy the orc zombie! Okay, then. You barely miss the crocodile zombie with your +0 long sword. You hit the crocodile zombie with your +0 short sword of draining. The crocodile zombie barely misses you. You hit the crocodile zombie with your +0 short sword of draining. The crocodile zombie is lightly damaged. You hit the crocodile zombie with your +0 long sword. The crocodile zombie misses you. You hit the crocodile zombie with your +0 short sword of draining. The crocodile zombie is lightly damaged. You hit the crocodile zombie with your +0 long sword. You slash the weeping skull with your +0 long sword! You destroy the weeping skull! You have reached level 6! A crocodile zombie is nearby! You closely miss the crocodile zombie with your +0 long sword. The crocodile zombie is moderately damaged. You hit the crocodile zombie with your +0 short sword of draining. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You hit the crocodile zombie but do no damage. The crocodile zombie is moderately damaged. You completely miss the crocodile zombie with your +0 long sword. The crocodile zombie misses you. You hit the crocodile zombie but do no damage. The crocodile zombie is moderately damaged. You hit the crocodile zombie with your +0 short sword of draining. You hit the crocodile zombie with your +0 long sword. The crocodile zombie is heavily damaged. You barely miss the crocodile zombie with your +0 short sword of draining. The crocodile zombie bites you but does no damage. You slash the crocodile zombie with your +0 long sword! The crocodile zombie is almost destroyed. You barely miss the crocodile zombie with your +0 short sword of draining. The crocodile zombie bites you! You die... #...# ###'# #...# #...# #...# #...# ###'############## #...#...'....#Z..# #...'...#....@...+ #...#...#....#...# ################## You could see a crocodile zombie. Vanquished Creatures A weeping skull (Ossuary) A water moccasin zombie (Ossuary) A gnoll (D:1) 2 adders 2 adder zombies (Ossuary) A ribbon worm (D:2) A dart slug (D:1) 2 orcs (D:3) 4 ball pythons 11 endoplasms 5 giant cockroaches 7 goblins 5 hobgoblins 4 quokkas (D:1) 6 bats 2 frilled lizards 3 gnoll zombies (Ossuary) A jackal zombie (Ossuary) 6 kobolds An orc zombie (Ossuary) 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 141 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 544 | D:1 | Reached skill level 4 in Long Blades 544 | D:1 | Reached XP level 3. HP: 12/27 MP: 3/3 1366 | D:2 | Found a glowing golden altar of the Shining One. 1483 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1738 | D:2 | Reached skill level 5 in Long Blades 1808 | D:2 | Found a faded altar of an unknown god. 2024 | D:3 | Found a radiant altar of Vehumet. 3148 | D:4 | Found a sand-covered staircase. 3153 | Ossuary | Entered an ossuary 3186 | Ossuary | Reached XP level 5. HP: 35/38 MP: 5/5 3189 | Ossuary | Reached skill level 6 in Long Blades 3217 | Ossuary | Noticed a weeping skull 3227 | Ossuary | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 3227 | Ossuary | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 3235 | Ossuary | Killed a weeping skull 3236 | Ossuary | Reached XP level 6. HP: 13/43 MP: 6/6 3241 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_corners, amcnicky_mini_rare_corridor_liquid, kennysheep_decorative_pillar D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_hornbeckon, kennysheep_potato D:3: kennysheep_six_static_rooms, layout_loops_ring, nicolae_overflow_crystal_walls D:4: layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, gammafunk_ghost_necromancy, nicolae_ossuary_entry_false_entrances, uniq_duvessa, uniq_sigmund Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 6 | 6.5 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 83 | 78 || 161 Dagger | 77 | 32 || 109 Short sword | | 37 || 37 Use: Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 58 | 47 || 105 Dodge: Dodged | 53 | 49 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3257 | 2940 | 317 | 0 | 2459 | 5 | 651.4 | Dungeon | 3170 | 2853 | 317 | 0 | 2423 | 4 | 792.5 | Ossuary | 86 | 86 | 0 | 0 | 36 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1167 daAuts D:2: 962 daAuts D:3: 952 daAuts D:4: 88 daAuts Ossuary: 86 daAuts