radzia Level 1 of the Dungeon [Shop] Jentaot's Antique Weapon Emporium a +0 mace (78 gold) a +0 quarterstaff (104 gold) a +0 glaive (169 gold) the +9 hand axe of Ureimix {freeze, rElec rN+ Str+4 Dex-4} (1783 gold) Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +1 morningstar of protection (306 gold) a +0 hand axe (78 gold) a +0 trident of flaming (215 gold) a +1 halberd of freezing (369 gold) (3, 21, D:1) a rat corpse (skeletalised by now) (16, -22, D:1) 5 stones (19, 2, D:1) a bat skeleton (22, -22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (22, -7, D:1) a +0 whip a kobold skeleton (23, 14, D:1) a +0 robe (25, 23, D:1) a +2 dagger of venom 4 stones a kobold skeleton (29, -1, D:1) a +0 short sword (29, 25, D:1) a quokka skeleton (29, 26, D:1) a ball python skeleton (37, 11, D:1) an orc skeleton (39, 15, D:1) a draconian skeleton (41, 9, D:1) a demonspawn skeleton (41, 17, D:1) a frilled lizard corpse (skeletalised by now) (42, 36, D:1) a +0 whip a kobold corpse (skeletalised by now) (43, 13, D:1) a gnoll skeleton (51, 29, D:1) a ring of willpower (52, 29, D:1) a frilled lizard corpse (skeletalised by now) (53, 7, D:1) a hobgoblin corpse (skeletalised by now) (55, 5, D:1) a +0 robe Level 2 of the Dungeon [Shop] Xicegucs's Book Shoppe a book of Displacement (220 gold) a book of Touch (220 gold) a book of Burglary (220 gold) a book of Blood (320 gold) a Young Poisoner's Handbook (200 gold) a book of Displacement (220 gold) a book of Air (220 gold) Great Wizards, Vol. II (380 gold) the Essays on Gritty Flame (200 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Hellfire Mortar Fire/Earth 7 (0, 0, D:2) a +0 leather armour (3, 12, D:2) a +0 dagger (7, -22, D:2) a +0 dagger (12, -17, D:2) a ring of magical power (18, 3, D:2) 4 stones (20, 2, D:2) a +1 whip of venom (23, 3, D:2) a frilled lizard skeleton (32, 17, D:2) a +0 scale mail (39, 18, D:2) a +0 dagger (41, 0, D:2) 5 stones (44, 8, D:2) a +0 short sword (59, -11, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) 7 stones (9, -25, D:3) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (10, -28, D:3) a +0 whip a gnoll corpse (skeletalised by now) (15, -12, D:3) a frilled lizard skeleton (20, -9, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, -19, D:3) a rat corpse (skeletalised by now) (23, -8, D:3) 6 stones (25, -29, D:3) a staff of alchemy (25, -18, D:3) a +0 ring mail (35, -25, D:3) 2 stones (35, -1, D:3) a +2 short sword of protection a kobold corpse (skeletalised by now) (42, 23, D:3) a +0 ring mail (43, 23, D:3) a +0 dagger a goblin corpse (45, -26, D:3) the ring "Toiff" {Ice Stlth+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (47, 16, D:3) a rat corpse (54, 0, D:3) a +4 ring of protection (54, 1, D:3) 6 stones (56, 1, D:3) a giant cockroach corpse (57, -14, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (20, -25, D:4) a +0 dagger a goblin corpse