Dungeon Crawl Stone Soup version 0.33-a0-262-g790fefb5c0 (webtiles) character file. Game seed: 13760004929619868262 0 radzia the Conjurer (level 1, 9/9 HPs) Began as a Vine Stalker Conjurer on Oct 16, 2024. Quit the game on level 1 of the Dungeon on Oct 19, 2024. The game lasted 00:00:37 (0 turns). radzia the Conjurer (Vine Stalker Conjurer) Turns: 0, Time: 00:00:37 Health: 9/9 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Unknown explore stop condition 'gates' (radzia.rc:175) Options error: Extraneous enemy hp color values ignored in 'green green brown brown magenta red lightgrey' (radzia.rc:188) Welcome, radzia the Vine Stalker Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a coppery potion. Found a staircase leading out of the dungeon. Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Unknown explore stop condition 'gates' (radzia.rc:175) Options error: Extraneous enemy hp color values ignored in 'green green brown brown magenta red lightgrey' (radzia.rc:188) Welcome back, radzia the Vine Stalker Conjurer. Press ? for a list of commands and other information. Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Unknown explore stop condition 'gates' (radzia.rc:175) Options error: Extraneous enemy hp color values ignored in 'green green brown brown magenta red lightgrey' (radzia.rc:188) Welcome back, radzia the Vine Stalker Conjurer. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #. # !. #. #.#.##.##### # #.~~~≈≈≈≈~~ .## ~ß~~≈≈~~ ~..# ß~~~~ ~~..# ####~~≈# +.@#~≈≈# +..#~≈≈# ####~~≈# ~~~~ß~~# ~~≈≈~ ß~# ~~≈≈≈≈~~~# ######## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 0 | D:1 | Upgraded the game from 0.33-a0-250-g3973d0effb to | 0.33-a0-262-g790fefb5c0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+