Dungeon Crawl Stone Soup version 0.33-a0-290-g14434f1371 (webtiles) character file. Game seed: 9169715586505864344 18 radzia the Magician (level 2, 21/21 HPs) Began as a Djinni Conjurer on Oct 30, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:43 (382 turns). radzia the Magician (Djinni Conjurer) Turns: 382, Time: 00:01:44 Health: 21/21 AC: 2 Str: 6 XL: 2 Next: 85% Gold: 32 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} d - a scroll of blinking {unknown} Potions c - a potion of berserk rage {unknown} e - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a hand axe. Found 6 stones. Found a faded altar of an unknown god. Found 5 stones. Found 3 stones. You see here 3 stones. e - a purple potion A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin corpse A bat comes into view. Found a leather armour. A bat is nearby! You need no library to learn spells. A bat is nearby! A bat is nearby! The bat closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#PP.#..## #..#..P#..# #..#####..### #...........# #.........#.# #########.#...)##.# #.........###.#...# #.........# #.#.### #....b@..## #...# #........# ##### #........# #.....[..# #####.#### #. #. #. You could see a bat. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Djinni Conjurer began the quest for the Orb. 0 | D:1 | radzia set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 40 | D:1 | Found Axatap's Assorted Antiques. 75 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 309 | D:1 | Found a faded altar of an unknown god. 382 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, chequers_ecumenical_altar_simple_redux, serial_shops, shop, nicolae_shop_industrial_runoff, shop, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_fake, aquarium_window_1, aquarium_view_2b, aquarium_pool_2, minmay_tripent Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 29 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 382 | 382 | 0 | 0 | 312 | 1 | 382.0 | Dungeon | 382 | 382 | 0 | 0 | 312 | 1 | 382.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 382 daAuts