Dungeon Crawl Stone Soup version 0.33-a0-290-g14434f1371 (webtiles) character file. Game seed: 5729697488434758621 1 radzia the Ducker (level 1, -2/16 HPs) Began as a Merfolk Gladiator on Oct 30, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (27 turns). radzia the Ducker (Merfolk Gladiator) Turns: 27, Time: 00:00:10 Health: -2/16 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 2 Int: 7 God: Gold: 8 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - a scroll of revelation {unknown} Potions f - a potion of magic {unknown} Skills: - Level 2.1 Fighting * Level 3.7 Long Blades - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There are monsters nearby! A jackal comes into view. Found a scroll labelled CEELENA INETI. There is a huge open gate here. You closely miss the jackal. The ball python bites you. The ball python closely misses you. The jackal closely misses you. The jackal bites you. You slash the jackal! You kill the jackal! The ball python closely misses you. x2; The jackal barely misses you. The jackal misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ### # ..#### # ##.##....####.. ?......$....... .......hh...... ##@S'''## ###..r....### #...........# #...........# #######'''####### #K#...........#K# ###..ß.###.ß..### #~..........(..≈# #~.............~# You could see a quokka, 2 jackals and a ball python. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 27 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic Action || total ---------------------------++------- Melee: Long sword || 3 Armour: Leather armour || 13 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 19 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 19 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts