radzia Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of electrocution (1, 6, D:1) a bat skeleton (2, 6, D:1) a frilled lizard skeleton (3, 18, D:1) a +0 buckler (13, -6, D:1) a ball python corpse (skeletalised by now) (15, -7, D:1) a +0 hand axe (16, 16, D:1) a bat skeleton (17, 16, D:1) a +0 club (21, 12, D:1) a +0 robe (25, 16, D:1) a +0 dagger (25, 30, D:1) a +0 ring mail (26, 7, D:1) 2 stones (28, -5, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (29, -6, D:1) a rat corpse (skeletalised by now) (29, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, -3, D:1) a +0 robe (34, -3, D:1) a quokka skeleton (35, 20, D:1) a frilled lizard skeleton (36, -5, D:1) a +0 leather armour (42, -4, D:1) a +0 club a goblin skeleton (42, -2, D:1) a +0 dagger (49, -7, D:1) a +0 short sword (51, 9, D:1) a +0 mace (57, -7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (3, 15, D:2) a scroll of teleportation (5, 2, D:2) 7 stones (22, -1, D:2) a +0 leather armour (22, 6, D:2) a quokka corpse (34, 2, D:2) a +0 club