radzia Level 1 of the Dungeon (0, 0, D:1) 5 stones (8, -12, D:1) a +0 club (11, -36, D:1) a +0 robe (14, -41, D:1) a hobgoblin skeleton (15, 1, D:1) a bat skeleton (24, -33, D:1) 8 stones (26, 12, D:1) a +0 sling (27, 11, D:1) a +0 sling (32, -8, D:1) a +0 dagger of venom (34, -42, D:1) a +0 dagger a kobold skeleton (34, -39, D:1) a rat skeleton (34, -30, D:1) a flux talisman (36, -23, D:1) a bat skeleton (39, -23, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 6 stones (5, -41, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, -27, D:2) a +0 dagger (5, -25, D:2) a +0 club (6, -41, D:2) a jackal corpse (skeletalised by now) (6, -27, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (6, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (7, -26, D:2) a +0 dagger a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (7, -25, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (10, -23, D:2) a +0 scale mail (21, -32, D:2) a ball python corpse (skeletalised by now) (22, -1, D:2) a rat corpse (skeletalised by now) (25, -34, D:2) a +0 sling (27, -45, D:2) 3 stones (31, -26, D:2) a +0 dagger a kobold skeleton (31, -18, D:2) a +0 club a goblin skeleton (32, -20, D:2) a ball python skeleton (32, -19, D:2) a bat skeleton (34, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -20, D:2) a +0 dagger a +0 club a +0 club a +4 spectral club a +0 animal skin a +0 helmet a goblin skeleton (34, -18, D:2) a +0 club a hobgoblin skeleton (34, 0, D:2) a +0 dagger (35, -31, D:2) 7 stones (35, -18, D:2) a +0 club a +0 club (40, -22, D:2) a +0 buckler a +0 club a goblin skeleton (40, -21, D:2) a +0 whip a +0 dagger a goblin skeleton (42, -27, D:2) a rat skeleton (54, -1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 1, D:3) a +0 robe (10, -3, D:3) a jackal skeleton a jackal skeleton (10, 10, D:3) 2 stones (11, -5, D:3) an adder skeleton (18, -12, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (18, 6, D:3) a +0 club (23, 1, D:3) a +0 robe (25, 5, D:3) a +0 club an orc skeleton (30, -1, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (33, 0, D:3) a +0 whip (35, -6, D:3) a +0 long sword (38, -21, D:3) a +0 pair of boots (39, 10, D:3) a jackal corpse (skeletalised by now) (40, -19, D:3) a +0 scale mail (43, -22, D:3) an adder skeleton (44, -18, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (0, 10, D:4) 6 stones (11, 8, D:4) a +0 trident (11, 13, D:4) 5 stones (26, 9, D:4) 6 stones (26, 27, D:4) a hobgoblin skeleton (28, 10, D:4) 6 stones (32, 16, D:4) a howler monkey skeleton (39, 17, D:4) a ball python corpse (skeletalised by now) (42, 9, D:4) a ball python corpse (skeletalised by now) (47, 13, D:4) a +0 whip a gnoll corpse (skeletalised by now) (47, 38, D:4) a hobgoblin corpse (skeletalised by now) (48, 15, D:4) a +0 halberd (49, 15, D:4) a +0 spear (51, 22, D:4) 5 stones (53, 4, D:4) a +0 flail (53, 9, D:4) a +0 long sword (53, 15, D:4) a +0 pair of boots 12 poisoned darts a +0 scale mail (54, 5, D:4) a +0 whip (54, 6, D:4) a +0 spear (55, 35, D:4) a +0 dagger a kobold corpse (skeletalised by now) (63, 6, D:4) a black bear skeleton Level 5 of the Dungeon (0, 0, D:5) 5 stones (22, 17, D:5) a +0 trident (25, 14, D:5) 6 stones (34, 15, D:5) 4 stones (39, 11, D:5) a +0 robe (40, 14, D:5) a +0 dagger (43, 23, D:5) a +0 morningstar a +0 short sword 4 stones a +0 ring mail (43, 28, D:5) a +0 club (44, 24, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 4 poisoned darts (5, 20, D:6) a +0 halberd a +0 robe (7, 21, D:6) a +0 halberd of flaming +0 steam dragon scales (9, -21, D:6) 5 stones (10, 8, D:6) a +0 club (10, 9, D:6) a +0 scale mail a +0 mace a +0 robe a +2 battleaxe of freezing (10, 10, D:6) a +0 robe a +6 dagger (11, 10, D:6) a +0 hand axe a +0 leather armour a +0 hand axe (14, -23, D:6) 6 stones (24, 22, D:6) a +0 club (26, -31, D:6) a +2 flail of protection a +0 chain mail (29, 19, D:6) a throwing net (30, -2, D:6) a +0 hammer (30, 0, D:6) a +0 hammer (31, -1, D:6) a +1 heavy hammer (31, 1, D:6) a +0 hammer (31, 2, D:6) a +0 hammer (31, 5, D:6) a +0 hammer (31, 6, D:6) a +0 hammer (32, -12, D:6) a +0 dagger (32, 3, D:6) a +0 hammer (32, 4, D:6) a +2 quarterstaff of chaos (32, 5, D:6) a +0 hammer (32, 6, D:6) a +0 hammer (33, 5, D:6) a +0 hammer (33, 6, D:6) a +0 hammer (33, 7, D:6) a +0 hammer (35, 16, D:6) a +0 flail (35, 17, D:6) a +0 war axe a +0 club a +0 halberd a +0 club a +0 robe (45, -17, D:6) a +0 club (46, -17, D:6) a +0 club (47, -15, D:6) a +0 hand axe a +0 chain mail (47, 26, D:6) a +0 trident a +0 chain mail (53, 13, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Fus Duoti's Distillery a potion of enlightenment (55 gold) a potion of degeneration (11 gold) a potion of enlightenment (55 gold) 2 potions of heal wounds (110 gold) a potion of attraction (33 gold) a potion of enlightenment (55 gold) a potion of heal wounds (55 gold) (0, 0, D:7) 3 stones (9, 20, D:7) a +0 orcbow (17, 6, D:7) a +0 hand axe (22, -5, D:7) a +0 falchion (24, 7, D:7) a +0 dagger (25, -6, D:7) 2 poisoned darts (26, 31, D:7) a +0 leather armour (27, 23, D:7) a +0 dagger a +0 dagger a +0 robe (27, 24, D:7) a +0 whip a +0 dagger a +0 ring mail (27, 34, D:7) a +0 robe (29, 21, D:7) a +0 robe (38, 3, D:7) a +0 robe a +0 dagger (39, 14, D:7) 5 poisoned darts (39, 16, D:7) a +0 scale mail a +0 mace (43, 18, D:7) a +0 whip (48, 14, D:7) a +0 ring mail (52, 7, D:7) a +0 trident 6 boomerangs a +0 leather armour (53, 4, D:7) a +0 club (53, 6, D:7) a +0 club (54, 5, D:7) a +0 mace a +0 chain mail a +0 dagger a +0 scale mail (58, -16, D:7) a +0 leather armour (64, 6, D:7) a +0 club (66, -12, D:7) a +0 ring mail (67, -4, D:7) a +0 mace a +0 leather armour Level 8 of the Dungeon [Shop] Leowod's Jewellery Boutique the ring "Kitheatt" {Fly rF+ rN++ Will-} (491 gold) [ring of flight] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Fly: It grants you flight. a +6 ring of intelligence (468 gold) a blade talisman (390 gold) a +5 ring of evasion (468 gold) the ring "Limot" {^Contam rC+ Int+5} (479 gold) [ring of protection from cold] Int+5: It affects your intelligence (+5). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. the amulet "Waumez" {Spirit rC+ rN+ rCorr Stlth-} (681 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. an amulet of guardian spirit (390 gold) a granite talisman (780 gold) (0, 0, D:8) a +0 great sword a +0 robe (1, 0, D:8) a +3 halberd a +0 robe (2, 0, D:8) a +4 flail a +0 robe a +0 orcbow 6 poisoned darts (5, 23, D:8) a +0 trident a +0 plate armour (7, -2, D:8) the +0 leather armour of the Curupira {Harm Int+2 Dex-3 SInv} Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (14, 31, D:8) a +0 short sword (15, -3, D:8) a +0 orcbow (15, 4, D:8) a +0 short sword 4 stones (15, 32, D:8) a +0 robe a +4 falchion (15, 33, D:8) a +0 robe a +3 spear (16, 33, D:8) a +0 robe a +0 battleaxe a +0 orcbow (17, 25, D:8) a +0 whip a curare-tipped dart (17, 33, D:8) a +0 leather armour a +0 club a +0 chain mail a +0 war axe (18, 23, D:8) a +0 dagger a +0 robe (19, 2, D:8) a +0 dagger 4 stones a +0 short sword 7 poisoned darts (19, 23, D:8) a +0 whip a +0 robe a +0 morningstar a +0 orcbow (20, 23, D:8) a +0 dagger a +0 robe a +0 orcbow (21, 23, D:8) a +0 trident a +0 ring mail (22, 23, D:8) a +2 dagger of speed a +0 robe (22, 29, D:8) a +0 flail (23, 23, D:8) a +0 club a +0 leather armour a +0 shortbow (23, 29, D:8) a +0 club a +0 robe (24, 29, D:8) a +0 spear (25, 25, D:8) a +0 halberd (29, 26, D:8) a +0 robe a +0 dagger (29, 28, D:8) a +0 robe a +0 dagger a +0 short sword a +0 short sword (30, 10, D:8) a +0 scale mail (30, 28, D:8) a +0 leather armour a +0 club a +0 heavy mace (31, 28, D:8) a +0 flail 7 poisoned darts a +0 short sword (38, 12, D:8) a +0 plate armour (45, 14, D:8) a +0 whip a +0 halberd 2 throwing nets (45, 15, D:8) a +0 trident a +0 ring mail (45, 16, D:8) a +0 whip (46, 13, D:8) a +0 spear Level 9 of the Dungeon [Shop] Dodgh's Antique Armour Shop a +4 plate armour of fire resistance (1550 gold) the +2 leather armour of the Impundulu {+Blink rElec Will+} (1196 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. +Blink: It lets you blink. a +4 ring mail of poison resistance (868 gold) a +4 plate armour of poison resistance (1457 gold) a +3 ring mail of fire resistance (806 gold) (0, 0, D:9) 2 stones (5, 28, D:9) a +0 hand axe a +0 robe (6, 29, D:9) a +4 dagger a +0 robe a +0 morningstar a +0 robe (7, 11, D:9) 4 boomerangs (9, 12, D:9) a +0 short sword 7 poisoned darts (10, 9, D:9) a +0 flail a +0 leather armour (10, 12, D:9) a +0 shortbow (11, 12, D:9) a +0 short sword 2 stones (13, 5, D:9) a +0 dagger a +0 robe (14, 5, D:9) a +0 trident a +0 ring mail (16, 32, D:9) a +0 long sword a +0 chain mail (17, 29, D:9) a +2 mace of protection a +0 robe (18, 23, D:9) a +0 short sword a curare-tipped dart (20, 18, D:9) a +0 hand axe (21, 25, D:9) 7 stones (22, 4, D:9) a +0 whip a +0 club (22, 8, D:9) 5 poisoned darts a +0 war axe (25, 49, D:9) a +0 ring mail (27, 17, D:9) 4 large rocks (27, 23, D:9) a +0 orcbow (27, 43, D:9) a +0 giant club a +0 giant spiked club (28, 19, D:9) a staff of alchemy (29, -4, D:9) a +0 hand axe a +0 plate armour (29, 18, D:9) a staff of death (30, -4, D:9) a +0 short sword (30, -3, D:9) a +0 dagger of venom a +0 robe a +0 short sword a +0 ring mail (30, 49, D:9) a +0 giant spiked club a +0 giant spiked club (31, -4, D:9) a +1 mace of venom (32, 4, D:9) a +0 dagger a +0 robe (32, 5, D:9) a +3 battleaxe 5 stones a +0 robe (33, 36, D:9) the +0 scale mail of the Shining Light {rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (34, 6, D:9) 5 boomerangs (36, 16, D:9) a +0 war axe a +0 leather armour (37, -1, D:9) a +0 robe (40, 11, D:9) 3 boomerangs a +0 chain mail a +0 dire flail (41, 9, D:9) a +0 falchion (41, 13, D:9) a +0 club (43, -1, D:9) a +0 ring mail (57, 36, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant club (0, 37, D:10) 5 stones (2, 30, D:10) a wand of mindburst (2) (14, 6, D:10) 5 stones (18, -18, D:10) a +0 ring mail (37, 17, D:10) a +0 robe (51, 1, D:10) 4 stones (53, -12, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) an amulet of guardian spirit (6, 5, D:11) a +0 short sword a stone (7, 4, D:11) a +0 shortbow a +0 whip 3 stones (8, 3, D:11) a +0 short sword (8, 5, D:11) a +0 whip a +0 short sword 4 poisoned darts (9, 5, D:11) a +0 whip (14, 12, D:11) 4 poisoned darts (15, -3, D:11) 4 large rocks (16, -3, D:11) 3 poisoned darts (17, 34, D:11) a +1 dagger of protection (18, -9, D:11) 5 large rocks (27, 15, D:11) 8 stones (34, 15, D:11) 21 gold pieces (34, 16, D:11) a +0 hand axe (34, 17, D:11) a potion of haste (34, 18, D:11) 11 gold pieces (39, -13, D:11) a +2 dagger of distortion a +0 robe (43, 25, D:11) a +2 dagger of venom a +0 robe (47, 35, D:11) a +0 broad axe (49, 1, D:11) a +0 robe (59, 8, D:11) a +1 pair of boots the +1 sling "Turhiriz" {heavy, rPois Will+ Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. Will+: It increases your willpower. an orb of energy a +0 pair of gloves a +0 cloak a +0 chain mail a +0 buckler a +0 war axe (61, 8, D:11) the staff of the Freezing Gods {^Drain rPois rC+ Str-5 Dex+8 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Dex+8: It affects your dexterity (+8). rC+: It protects you from cold. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +1 pair of boots Level 12 of the Dungeon [Shop] Juhiopsu's Book Emporium Great Wizards, Vol. II (532 gold) a book of Battle (448 gold) an Everburning Encyclopedia (532 gold) a book of Flames (392 gold) a book of Frost (280 gold) Great Wizards, Vol. VII (420 gold) a book of Air (308 gold) (4, -3, D:12) a +0 spear (10, -7, D:12) a +0 glaive (11, -7, D:12) a +0 battleaxe (12, -7, D:12) a +0 mace (16, -25, D:12) a serpent talisman a +0 broad axe (20, -27, D:12) a +0 giant club a +0 giant club (21, -25, D:12) a +0 orcbow (25, -8, D:12) a +0 hand axe (30, -9, D:12) a +0 leather armour (32, -13, D:12) a +0 dire flail a +0 giant club (33, -15, D:12) a +0 chain mail (33, -10, D:12) a +0 long sword (35, -24, D:12) a +0 battleaxe (35, -23, D:12) a +0 trident (36, -23, D:12) a +0 trident (37, -23, D:12) a +0 trident Level 13 of the Dungeon (0, 0, D:13) the +2 dagger "Wydwiext" {freeze, rC+++ rCorr Int+3 Stlth-} Int+3: It affects your intelligence (+3). rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (5, -14, D:13) 4 large rocks (18, -15, D:13) a +0 heavy orcbow (18, -14, D:13) a +0 shortbow (18, -13, D:13) a +0 orcbow a +0 barding (19, -15, D:13) a +0 shortbow (20, -14, D:13) a +0 battleaxe (23, -16, D:13) a +0 glaive (23, -15, D:13) a +1 glaive of venom (24, -16, D:13) a +0 morningstar (24, -14, D:13) a +0 short sword a +0 mace (25, -15, D:13) 6 large rocks (26, -15, D:13) a +0 shortbow (49, -27, D:13) a +0 club Level 14 of the Dungeon (0, 0, D:14) a book of Spatial Translocations (2, 5, D:14) 11 gold pieces (5, 0, D:14) a potion of mutation the Ecumenical Temple Level 1 of the Lair of Beasts (6, 14, Lair:1) 4 stones (12, -30, Lair:1) a +0 scale mail (14, 14, Lair:1) a +0 robe a +2 dagger of draining (14, 22, Lair:1) a +0 falchion (25, -21, Lair:1) a +0 scale mail (30, -14, Lair:1) 18 gold pieces (30, -13, Lair:1) 5 gold pieces (31, -14, Lair:1) a scroll of acquirement (32, -14, Lair:1) 14 gold pieces (34, -12, Lair:1) 2 stones (34, 3, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (0, 1, Lair:2) a stone (7, 41, Lair:2) a +0 buckler (17, -7, Lair:2) a +0 quarterstaff (21, 13, Lair:2) a +0 dagger (34, 40, Lair:2) a +0 falchion (41, 10, Lair:2) a +0 leather armour (44, 5, Lair:2) a +0 trident (44, 42, Lair:2) 5 stones (54, 12, Lair:2) the +3 leather armour "Umpuemno" {rElec rF+ Int+2 Dex-3} Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rElec: It insulates you from electricity. Level 3 of the Lair of Beasts (6, 25, Lair:3) a +0 club (18, -16, Lair:3) a +0 pair of gloves (22, -17, Lair:3) a +0 robe (23, -3, Lair:3) a +1 demon whip of venom (28, -27, Lair:3) a +4 battleaxe of flaming a maw talisman (42, 9, Lair:3) the +4 chain mail of Cuizan {rC+ Will- Regen+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. (48, 7, Lair:3) a ring of wizardry (51, -1, Lair:3) a +0 spear (55, -26, Lair:3) an amulet of regeneration (64, -26, Lair:3) a wand of mindburst (4) Level 4 of the Lair of Beasts (16, -14, Lair:4) a +0 dagger (28, 10, Lair:4) 7 stones (31, -13, Lair:4) a +0 long sword (57, -1, Lair:4) a +0 dagger (64, 19, Lair:4) a +0 quarterstaff of speed Level 5 of the Lair of Beasts [Shop] Zastral's Antique Armour Shop a +1 plate armour of cold resistance (1190 gold) the scarf "Acro Neexu" {harm, rC+} (714 gold) rC+: It protects you from cold. a +2 plate armour of fire resistance (1360 gold) a +2 scale mail of cold resistance (714 gold) a +2 leather armour of cold resistance (646 gold) a +0 helmet of intelligence (391 gold) the +1 ring mail of the Teaching Gods {rC++} (1139 gold) rC++: It greatly protects you from cold. the +8 chain mail of Ethics {*Corrode rPois rC+ Int+4} (2227 gold) Int+4: It affects your intelligence (+4). rC+: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. a +2 plate armour of fire resistance (1360 gold) the crystal ball of Wucad Mu {*channel} (3400 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a +2 helmet of intelligence (731 gold) (0, 0, Lair:5) a +0 scale mail (4, 3, Lair:5) a +0 scale mail (16, -8, Lair:5) a +0 club (18, -26, Lair:5) 4 boomerangs (18, -21, Lair:5) a human skeleton (19, -53, Lair:5) 33 gold pieces (19, -21, Lair:5) a human skeleton (20, -53, Lair:5) 17 gold pieces a +0 short sword a +0 robe a +0 buckler a wand of roots (3) (20, 1, Lair:5) 4 stones (42, -21, Lair:5) 10 gold pieces (42, -20, Lair:5) 33 gold pieces a +0 spear (42, -19, Lair:5) 22 gold pieces (43, -22, Lair:5) 50 gold pieces a +0 short sword a +0 robe a +2 dagger of electrocution a +0 robe a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 rapier a +0 robe (43, -20, Lair:5) 14 gold pieces a +0 spear (43, -19, Lair:5) 18 gold pieces a +0 rapier a +0 robe a +0 rapier a +0 robe (44, -21, Lair:5) 10 gold pieces (44, -19, Lair:5) 15 gold pieces (46, -28, Lair:5) 4 gold pieces (46, -27, Lair:5) 8 gold pieces a +0 broad axe (47, -28, Lair:5) 7 gold pieces (47, -26, Lair:5) 5 gold pieces (48, -28, Lair:5) 3 gold pieces (48, -27, Lair:5) 11 gold pieces (48, -26, Lair:5) 9 gold pieces (51, -4, Lair:5) a +0 ring mail