Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 5661192634525612534 1313 radzia the Chopper (level 8, -1/93 HPs) Began as an Armataur Fighter on Nov 5, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 6 of the Dungeon. The game lasted 00:06:16 (5420 turns). radzia the Chopper (Armataur Fighter) Turns: 5420, Time: 00:06:17 Health: -1/93 AC: 24 Str: 25 XL: 8 Next: 32% Magic: 8/8 EV: 1 Int: 8 God: Gold: 293 SH: 4 Dex: 9 Spells: 7/7 levels left rFire + . . a - +0 war axe rCold + . . c - +0 buckler rNeg . . . b - melded +0 scale mail rPois + j - melded +0 helmet rElec + (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv . (barding currently unavailable) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.35/turn (no ring) MPRegen 0.11/turn %: roll @: lethally poisoned (-1 -> -9), tree-form, resistant, enlightened A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, large, (deformed body), (tough skin 3), (armoured tail), rollpage 2 a: Convert to Beogh You were on level 6 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 293 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles e - a throwing net (quivered) Armour b - a +0 scale mail (melded) c - a +0 buckler (worn) j - a +0 helmet (melded) m - the +2 leather armour of the Tardigrade {+Inv Str+3 Dex+4} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). +Inv: It lets you turn invisible. Jewellery q - a ring of fire Wands k - a wand of warping (4) r - a wand of flame (26) Scrolls d - a scroll of amnesia f - a scroll of brand weapon g - a scroll of summoning {unknown} n - a scroll of fear {unknown} o - 2 scrolls of revelation {unknown} t - a scroll of enchant armour v - a scroll of enchant weapon {unknown} w - a scroll of teleportation {unknown} y - a scroll of fog {unknown} Potions h - 2 potions of curing {unknown} i - 2 potions of enlightenment l - 2 potions of resistance p - 2 potions of lignification s - 2 potions of might u - 2 potions of haste {unknown} x - a potion of mutation {unknown} Skills: - Level 2.6 Fighting * Level 7.8 Axes + Level 6.4 Armour - Level 3.2 Shields You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 45% 1 Searing Ray Conj 0% 2d4 61% 2 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Qazlal Sif Muna Zin Shops: D:3 [ Annotations: D:3 Sigmund D:4 Edmund D:6 2 transporters, Opifex's ghost, novice DrMo Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((Armour fits poorly on your strangely shaped body.)) ((You have extremely tough skin. (AC +3))) ((You have a long armoured tail.)) You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. An orc priest comes into view. It is wielding a +3 hand axe. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You miss the water moccasin. The orc priest shouts! You tail-slap the water moccasin. The water moccasin is heavily wounded. You feel extremely sick. The water moccasin barely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of resistance. You feel protected. You feel very sick. The water moccasin barely misses you. You block the water moccasin's attack. It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +0 scale mail melds into your body. Your roots penetrate the ground. You feel very sick. The orc priest casts a cantrip, but nothing happens. The water moccasin bites you but does no damage. It was a potion of enlightenment. Your roots keep you in place. You feel sick. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .. #.# . ..# #.# #.# ... .># #.#.. #.# ....oo#####.# #../SooS♣.))# .....#####.)# #....# #).# .. #.# #).# .. ##### .##.# #..# .###^..###.#.# #..# .#^..^.^.#.#.# #..# .#ß^ß.ß^ß#.#.# #..# .#..^....#.#.# #..# You could see a water moccasin, 2 orc priests, an adder and 2 orcs. Vanquished Creatures Grinder (D:3) An orc warrior (D:6) An ogre (D:5) A centaur (D:5) 4 scorpions 2 hounds A bombardier beetle (D:5) A centaur zombie (Ossuary) A jelly (D:5) Terence (D:3) Natasha (thrice) (D:3) 2 iguanas 2 orc wizards (D:5) 3 crocodile zombies (Ossuary) 3 mummies (Ossuary) Robin (D:3) 4 adders 4 gnolls (D:6) A white imp (D:3) A dart slug (D:4) 9 orcs 9 endoplasms 6 giant cockroaches 2 gnoll zombies (Ossuary) 11 goblins 7 hobgoblins 5 jackals 5 kobolds 2 quokkas 3 ball pythons 5 bats A frilled lizard (D:3) 4 kobold zombies (Ossuary) 6 rats 113 creatures vanquished. Vanquished Creatures (others) 2 jackals (D:3) 2 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Armataur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 199 | D:1 | Reached skill level 2 in Axes 228 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 902 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 941 | D:2 | Reached skill level 3 in Axes 1372 | D:3 | Found a faded altar of an unknown god. 1645 | D:3 | Noticed Robin 1655 | D:3 | Reached XP level 4. HP: 25/37 MP: 4/4 1659 | D:3 | Killed Robin 1765 | D:3 | Noticed Grinder 1765 | D:3 | Noticed Natasha 1771 | D:3 | Paralysed by Grinder for 2 turns 1775 | D:3 | Killed Grinder 1776 | D:3 | Reached skill level 5 in Axes 1776 | D:3 | Reached XP level 5. HP: 9/42 MP: 5/5 1776 | D:3 | Reached XP level 6. HP: 11/50 MP: 6/6 1777 | D:3 | Killed Natasha 1794 | D:3 | Noticed Natasha 1800 | D:3 | Killed Natasha 2020 | D:3 | Noticed Natasha 2031 | D:3 | Killed Natasha 2328 | D:3 | Noticed Terence 2335 | D:3 | Killed Terence 2365 | D:3 | Found Munor's Antique Armour Boutique. 2422 | D:3 | Noticed Sigmund 2723 | D:4 | Identified the +2 leather armour of the Tardigrade {+Inv | Str+3 Dex+4} 2887 | D:4 | Found a glowing silver altar of Zin. 2891 | D:4 | Noticed Edmund 3132 | D:4 | Found a shimmering blue altar of Sif Muna. 3223 | D:4 | Reached skill level 6 in Axes 3296 | D:5 | Entered Level 5 of the Dungeon 3443 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 3443 | D:5 | Reached XP level 7. HP: 50/56 MP: 7/7 3669 | D:5 | Found a stormy altar of Qazlal. 3921 | D:5 | Reached skill level 5 in Armour 4293 | D:5 | Reached skill level 7 in Axes 4831 | D:6 | Reached XP level 8. HP: 44/62 MP: 8/8 4843 | D:6 | Found a sand-covered staircase. 4951 | Ossuary | Entered an ossuary 5251 | D:6 | Found a transporter. 5256 | D:6 | Identified the +2 great mace of the Living Dead {vamp, Fly | rElec} 5263 | D:6 | Found a transporter. 5264 | D:6 | Noticed Opifex's ghost (novice DrMo) 5420 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a D:2: layout_loops_ring D:3: layout_loops_corners, hellmonk_ecumenical_altar_pennies_from_heaven, serial_shops, nicolae_shop_just_a_little_nook, lemuel_flame_loot_1, uniq_robin, uniq_natasha, uniq_sigmund, uniq_terence, uniq_grinder D:4: layout_loops_ring, kennysheep_little_box, mainiacjoe_overflow_brackets, hangedman_minor_gate_pass, uniq_edmund D:5: layout_loops_corners, nicolae_qazlal_general_emergency D:6: layout_basic, minmay_temple_entry_mini_moons, gammafunk_ghost_smash, mainiacjoe_ossuary_entry_dusty_tomb, hangedman_decor_riveting, chequers_decorated_corner, minmay_misc_feat_iff, minmay_manual_mail Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Axes | 2 3 5 6 7 | 7.8 Armour | 4 5 6 | 6.4 Fighting | | 2.6 Shields | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: War axe | 92 | 140 | 145 || 377 Tailslap | 5 | 15 | 18 || 38 Evoke: Wand | | | 3 || 3 Use: Potion | | 1 | 3 || 4 Scroll | | | 3 || 3 Armour: Scale mail | 80 | 121 | 125 || 326 Skin | | | 1 || 1 Dodge: Dodged | 30 | 40 | 44 || 114 Block: Buckler | 18 | 20 | 28 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5527 | 5248 | 279 | 98 | 4145 | 7 | 789.6 | Dungeon | 5233 | 4954 | 279 | 98 | 3977 | 6 | 872.2 | Ossuary | 293 | 293 | 0 | 0 | 168 | 1 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1564 daAuts D:3: 1388 daAuts D:1: 725 daAuts D:2: 709 daAuts D:4: 545 daAuts D:6: 299 daAuts Ossuary: 293 daAuts