Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 1616912494660156496 78 radzia the Slasher (level 4, 0/29 HPs) Began as an Octopode Gladiator on Nov 9, 2024. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:52 (2274 turns). radzia the Slasher (Octopode Gladiator) Turns: 2274, Time: 00:01:53 Health: 0/29 AC: 1 Str: 13 XL: 4 Next: 36% Magic: 4/4 EV: 13 Int: 10 God: Gold: 101 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 4 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Scrolls i - 2 scrolls of amnesia {unknown} j - a scroll of fog {unknown} k - 3 scrolls of blinking {unknown} n - a scroll of acquirement {unknown} o - a scroll of identify {unknown} q - a scroll of fear {unknown} t - a scroll of noise {unknown} Potions e - a potion of curing {unknown} f - a potion of attraction {unknown} g - a potion of cancellation {unknown} h - a potion of haste {unknown} l - a potion of enlightenment {unknown} m - 4 potions of degeneration {unknown} p - a potion of invisibility {unknown} r - a potion of mutation {unknown} s - a potion of might {unknown} Skills: - Level 2.2 Fighting * Level 4.2 Long Blades - Level 2.2 Throwing - Level 3.1 Dodging + Level 2.6 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Dazzling Flash Hex/Fire 0% N/A 75% 3 Fugue of the Fallen Necr 0% N/A 75% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 75% 3 Anguish Hex/Necr 0% N/A 98% 4 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc misses you. The orc priest shouts! x2 You slash the orc! You kill the orc! The orc priest invokes the aid of Beogh against you. Beogh smites you! You hit the orc but do no damage. Your grab misses the orc. You squeeze the orc. The orc is moderately wounded. The orc barely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit the orc but do no damage. Your grab misses the orc. The orc is moderately wounded. The orc hits you with a +0 club. The orc misses you. You barely miss the orc. You grab the orc. The orc is moderately wounded. You constrict the orc. The orc hits you with a +0 club. You hit the orc. You kill the orc! Something hits you. * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest barely misses you. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" You hit the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" You grab the orc priest. The orc priest is moderately wounded. You constrict the orc priest. Something hits you but does no damage. The orc priest hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * The orc priest casts a cantrip, but nothing happens. You completely miss the orc priest. The orc priest is heavily wounded. You constrict the orc priest. Something hits you. * * * LOW HITPOINT WARNING * * * The orc priest barely misses you. Something hits you. You die... .# ########)###### ####......ol.....# #................# #.......o........# #....######.###### #...o# .# ######...o######.# #o......l.@....... #.#####..........# #.#####.#......... #.#...........##.# #.#.###.#.##### # #o#.# #.#.# #.#.# #.#.# ##### #.#.# #.#.# #..)# # #.#.# #.#.### #...# # . You could see 2 orc priests and a frilled lizard. Vanquished Creatures 2 ufetubi (D:3) 3 dart slugs 2 orcs (D:3) 7 bats 7 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins 3 quokkas 5 ball pythons 4 frilled lizards (D:1) 5 kobolds 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 216 | D:1 | Reached XP level 2. HP: 11/19 MP: 2/2 432 | D:1 | Reached skill level 1 in Stealth 512 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/3 1781 | D:3 | Reached skill level 4 in Long Blades 1833 | D:3 | Reached XP level 4. HP: 29/29 MP: 4/4 1908 | D:3 | Found a runed translucent door. 1909 | D:3 | Noticed Crazy Yiuf 2274 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, hangedman_decor_points, minmay_tall_x D:2: layout_loops_ring, serial_bayou_pond_c, kennysheep_generic_room_4 D:3: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.6 Long Blades | 4 | 4.2 Fighting | | 2.2 Throwing | | 2.2 Dodging | | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 79 | 16 || 95 Constrict | 16 | 5 || 21 Tentacles | 7 | 2 || 9 Stab: Sleeping | 9 | || 9 Armour: Skin | 34 | 18 || 52 Dodge: Dodged | 42 | 14 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2295 | 2243 | 52 | 97 | 1776 | 3 | 765.0 | Dungeon | 2295 | 2243 | 52 | 97 | 1776 | 3 | 765.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 992 daAuts D:2: 878 daAuts D:3: 424 daAuts