Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 757636749363562882 77 radzia the Slasher (level 4, -4/29 HPs) Began as an Octopode Gladiator on Nov 9, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:22 (1464 turns). radzia the Slasher (Octopode Gladiator) Turns: 1464, Time: 00:01:23 Health: -4/29 AC: 1 Str: 13 XL: 4 Next: 34% Magic: 4/4 EV: 13 Int: 10 God: Gold: 35 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold + . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . l - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-4 -> -28) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Jewellery l - a ring of protection from cold (left tentacle) p - a +6 ring of intelligence Scrolls e - a scroll of enchant armour {unknown} i - a scroll of fog {unknown} j - 2 scrolls of blinking {unknown} n - a scroll of amnesia {unknown} o - a scroll of vulnerability {unknown} r - a scroll of fear {unknown} s - 3 scrolls of identify {unknown} Potions f - a potion of cancellation g - a potion of attraction {unknown} h - a potion of enlightenment {unknown} k - 4 potions of mutation {unknown} m - a potion of heal wounds {unknown} q - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting * Level 4.7 Long Blades - Level 2.0 Throwing + Level 3.4 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 36% 1 Passwall Erth 0% N/A 75% 3 Stone Arrow Conj/Erth 0% 3d7 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! No target in view! There is an escape hatch in the ceiling here. k - 4 sedimented emerald potions (gained 1) You open the large door. Found a hazy altar of Hepliaklqana. Found an escape hatch in the floor. You see here a rat corpse. A water moccasin comes into view. Found a scroll labelled BUSHRA ACUIDUTE. The water moccasin hisses angrily. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin barely misses you. x2 You slash the water moccasin! Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! You aren't carrying any items that you can evoke. You miss the water moccasin. You grab the water moccasin. You squeeze the water moccasin, but do no damage. The water moccasin is heavily wounded. You constrict the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of cancellation. You feel magically purged. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. You barely miss the water moccasin. Your squeeze misses the water moccasin. The water moccasin is almost dead. You constrict the water moccasin. You kill the water moccasin! You die... ######.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.#######.#.# #.......#.## #..#####.@.# ........#.....# ..#####......... #..#.##### #.##.# #.# .# ... # ?.. There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) An adder (D:2) 2 ribbon worms (D:2) 2 dart slugs An orc (D:2) 6 ball pythons 4 endoplasms 3 giant cockroaches (D:1) 3 goblins (D:2) 3 hobgoblins 5 jackals (D:2) 2 kobolds (D:1) 4 quokkas 5 bats 4 frilled lizards 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 362 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 613 | D:1 | Reached skill level 4 in Long Blades 680 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 1176 | D:2 | Reached XP level 4. HP: 22/29 MP: 4/4 1443 | D:3 | Found a hazy altar of Hepliaklqana. 1457 | D:3 | Noticed a water moccasin 1464 | D:3 | Killed a water moccasin 1464 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic D:2: layout_basic, minmay_tetromino_s2 D:3: layout_loops_ring, general_overflow_altar, kennysheep_okawaru_gauntlet, serial_shops, nicolae_shop_peninsula Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.7 Fighting | | 2.0 Throwing | | 2.0 Dodging | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 65 | 19 || 84 Constrict | 17 | 6 || 23 Tentacles | 12 | 4 || 16 Use: Potion | | 1 || 1 Stab: Sleeping | 10 | 2 || 12 Armour: Skin | 27 | 8 || 35 Dodge: Dodged | 36 | 13 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1478 | 1430 | 48 | 0 | 1133 | 3 | 492.7 | Dungeon | 1478 | 1430 | 48 | 0 | 1133 | 3 | 492.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 814 daAuts D:2: 592 daAuts D:3: 71 daAuts