Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 3061601119679588164 5 radzia the Ducker (level 1, -1/14 HPs) Began as an Octopode Gladiator on Nov 9, 2024. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:13 (156 turns). radzia the Ducker (Octopode Gladiator) Turns: 156, Time: 00:00:14 Health: -1/14 AC: 1 Str: 13 XL: 1 Next: 80% Magic: 1/1 EV: 13 Int: 10 God: Gold: 15 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Scrolls e - a scroll of revelation {unknown} Potions f - a potion of magic {unknown} Skills: + Level 2.1 Fighting + Level 3.1 Long Blades + Level 2.1 Throwing + Level 3.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History As you open the door, it creaks loudly! There is an open door here. Found a dagger. You open the door. Found a pair of gloves. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. f - a bubbling golden potion You now have 15 gold pieces. A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. A ribbon worm is nearby! A ribbon worm is nearby! You are caught in a web! You struggle to detach yourself from the web. The web tears apart. You barely miss the ribbon worm. Your grab misses the ribbon worm. The ribbon worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. Your grab misses the ribbon worm. You squeeze the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! Ouch! That really hurt! You die... .....## #......# ......## ##.#.#.# .......####....#.#######... .......'.......#........... .......####[#######.####... ......## #... #....# ..)..## ####.#.##.# #...## #.#.##.# ##+# #.w@##.# #.####.# #. #.. # ### You could see a ribbon worm (catching breath). Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 30 | D:1 | You fall into a shaft and drop 1 floor! 156 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, basic_ecumenical_altar, roderic_serpentine_path, minmay_pentomino_p4 D:2: layout_loops_corners Action || total ---------------------------++------- Melee: Long sword || 7 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Armour: Skin || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 0 | 120 | 2 | 78.5 | Dungeon | 157 | 157 | 0 | 0 | 120 | 2 | 78.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 126 daAuts D:1: 30 daAuts