Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 14299600791915679826 26 radzia the Trooper (level 3, 20/20 HPs) Began as a Vine Stalker Fighter on Nov 11, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:43 (545 turns). radzia the Trooper (Vine Stalker Fighter) Turns: 545, Time: 00:00:44 Health: 20/20 AC: 6 Str: 20 XL: 3 Next: 8% Magic: 4/4 EV: 8 Int: 8 God: Gold: 64 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) k - a +0 helmet Jewellery f - a ring of willpower Scrolls h - a scroll of revelation {unknown} i - a scroll of summoning {unknown} Potions d - a potion of might e - 2 potions of lignification {unknown} g - a potion of resistance {unknown} j - a potion of mutation {unknown} Skills: + Level 3.0 Fighting + Level 2.1 Axes + Level 2.7 Armour + Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Magic restored. Found a stone staircase leading down. There is a stone staircase leading down here. e - 2 bubbling amethyst potions (gained 1) A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! The goblin hits you but does no damage. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 club. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# ## #.# .. #.# J# #.# .# # #.# ##.###... #.###.$...... #....@...# #####...## ##...... ###### You could see an endoplasm. Vanquished Creatures 3 ball pythons (D:1) 3 endoplasms 2 giant cockroaches (D:2) 2 goblins (D:2) 2 hobgoblins (D:1) A kobold (D:2) 3 bats (D:1) A frilled lizard (D:1) 7 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 103 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 491 | D:2 | Reached XP level 3. HP: 13/20 MP: 2/4 545 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_rooms, dreamdust_princess_corridor, minmay_misc_feat_rows D:2: layout_loops_ring, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.1 Fighting | 3 | 3.0 Shields | 3 | 3.0 Armour | | 2.7 Action || total ---------------------------++------- Melee: War axe || 44 Bite || 9 Armour: Scale mail || 33 Dodge: Dodged || 18 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 564 | 552 | 12 | 0 | 414 | 2 | 282.0 | Dungeon | 564 | 552 | 12 | 0 | 414 | 2 | 282.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 406 daAuts D:2: 157 daAuts