Dungeon Sprint DCSS version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 17065786852429371872 50 radzia the Slasher (level 3, -4/18 HPs) Began as a Vine Stalker Gladiator on Nov 12, 2024. Slain by a water elemental (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:27 (89 turns). radzia the Slasher (Vine Stalker Gladiator) Turns: 89, Time: 00:00:28 Health: -4/18 AC: 4 Str: 16 XL: 3 Next: 79% Magic: 0/4 EV: 11 Int: 8 God: Gold: 28 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: no teleportation, guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking k - 4 scrolls of immolation {unknown} m - 4 scrolls of identify o - a scroll of poison {unknown} Potions f - a potion of curing g - a potion of haste h - 2 potions of magic i - a potion of berserk rage l - 6 potions of mutation n - 3 potions of enlightenment Skills: - Level 1.7 Fighting * Level 7.1 Long Blades - Level 1.7 Throwing - Level 2.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You open the door. Found 14 gold pieces and 2 murky coppery potions. Found 14 gold pieces and a potion of mutation. There is an open door here. You now have 14 gold pieces. l - 2 potions of mutation k - 4 scrolls labelled DIJEEREXUSM (gained 1) m - 2 scrolls of identify; l - 3 potions of mutation (gained 1) n - 2 potions of enlightenment l - 4 potions of mutation (gained 1); o - a scroll labelled YBAUNOISEI m - 4 scrolls of identify (gained 2); l - 6 potions of mutation (gained 2) n - 3 potions of enlightenment (gained 1) You now have 28 gold pieces (gained 14). There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental comes into view. A water elemental is nearby! There is an open door to the Ecumenical Temple here. The water elemental misses you. You barely miss the water elemental. The water elemental hits you! You hit the water elemental. You bite the water elemental. You drain its power. You feel invigorated. The water elemental is lightly damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water elemental Aim: a water elemental (lightly damaged, 69% to hit, immune to nets) You throw a throwing net. The throwing net hits the water elemental. The water elemental effortlessly oozes through the net! The water elemental is lightly damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ #..'.....♣♣ ♣.# #..#......♣ ♣.# ####.....♣♣ ♣.# ...#....~.♣♣♣♣.###+#+### ...#...~~..♣♣..#@....... ..)#..~~~~.♣♣♣.'E⌠...... ##'#..~≈≈~~~...#...##### )..#.~~≈~~~....#.⌠.# ...#.~≈~~~.....#...# ...#.~~~.......#+### ####...........# ...............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) An endoplasm (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | radzia the Vine Stalker Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 4 | D | Reached skill level 3 in Long Blades 10 | D | Noticed Jessica 13 | D | Killed Jessica 14 | D | Reached skill level 6 in Long Blades 14 | D | Reached XP level 2. HP: 15/15 MP: 3/3 14 | D | Reached XP level 3. HP: 18/18 MP: 4/4 55 | D | Reached skill level 7 in Long Blades 83 | D | Noticed a water elemental 89 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 6 7 | 7.1 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 2.4 Action || total ---------------------------++------- Melee: Long sword || 15 Bite || 5 Throw: Throwing net || 1 Armour: Leather armour || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 36 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 36 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 91 daAuts