radzia the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (59, 36, D) a +4 quarterstaff (unseen) (59, 37, D) a staff of cold (unseen) (60, 0, D) a +0 war axe (60, 3, D) a +0 giant club a +0 giant spiked club (60, 36, D) a +1 leather armour of positive energy (unseen) (60, 37, D) a book of Storms (61, 3, D) a +0 troll leather armour a troll corpse (skeletalised by now) (61, 8, D) +1 ice dragon scales (61, 16, D) the staff "Teizok" {rF+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (61, 29, D) a +0 long sword an elf corpse (61, 30, D) a +0 long sword (61, 36, D) a manual of Necromancy (61, 37, D) the +1 chain mail of Jaazouc {rCorr} rCorr: It protects you from acid and corrosion. (unseen) (62, 0, D) a wand of digging (3) (62, 1, D) a staff of air (unseen) (62, 3, D) 4 large rocks a +0 giant club a cyclops corpse (skeletalised by now) (62, 16, D) the +8 orcbow "Datin" {flame, *Slow rElec Int-4 Dex+7} Int-4: It affects your intelligence (-4). Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (unseen) (62, 20, D) a +0 mace a +0 robe a naga corpse a ball python corpse (62, 26, D) a +1 great mace of draining (62, 36, D) a wand of digging (8) (62, 37, D) the scarf "Fuerr" {+Inv, Str+4 Stlth+} Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (unseen) (63, 8, D) a +3 scale mail of positive energy (63, 17, D) the +9 hand axe "Xyekhlija" {antimagic, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (63, 20, D) a +0 war axe a +0 battleaxe a naga corpse a black mamba corpse (63, 26, D) a +2 great sword of electrocution (63, 29, D) a +0 short sword a +0 longbow a +0 leather armour a +0 long sword an elf corpse (63, 30, D) a +0 long sword (still there?) a +0 shortbow of flaming (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (63, 36, D) a staff of air (unseen) (63, 37, D) a ring of protection from fire (64, 0, D) the +11 Singing Sword {sonic wave} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Zonguldrok {reap} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +10 dark maul {heavy} the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). (64, 17, D) a +0 spectral quarterstaff (unseen) (64, 21, D) a black mamba corpse (66, 26, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (67, 0, D) a +0 orcbow a scroll of brand weapon (68, 0, D) a +0 shortbow a +5 heavy orcbow a centaur corpse (skeletalised by now) (69, 0, D) a book of Dangerous Friends (69, 1, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (69, 36, D) the ring of Qagg {Ice ^Contam Fly Will++ Int+3} [ring of ice] Ice: It enhances your ice magic. Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. (70, 37, D) +0 swamp dragon scales (70, 40, D) a death scarab corpse (71, 17, D) a +0 rapier of venom (unseen) (71, 26, D) a +0 rapier (71, 27, D) a +1 rapier of flaming (unseen) (71, 32, D) a +0 scimitar of holy wrath (still there?) a +0 robe (still there?) a wolf corpse (still there?) a spriggan corpse (still there?) (71, 36, D) the +0 leather armour of Serendipity {+Inv Will+} Will+: It increases your willpower. +Inv: It lets you turn invisible. (72, 17, D) a staff of conjuration (72, 19, D) a +0 flail (72, 26, D) a +0 antimagic quarterstaff (72, 27, D) a +5 bardiche of protection (72, 32, D) a wolf corpse (72, 36, D) a +2 morningstar of holy wrath (unseen) (72, 37, D) a staff of death (unseen) (73, 16, D) a +0 flail of holy wrath (unseen) (73, 20, D) an adder corpse (73, 26, D) a +2 mace of holy wrath (unseen) (73, 27, D) a +3 great mace of protection (unseen) (73, 36, D) a staff of alchemy (unseen) (73, 37, D) a staff of cold (unseen)