radzia the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 11, D) a river rat corpse (61, 16, D) a +4 sling of electrocution (unseen) (61, 26, D) a ring of protection from fire (61, 29, D) a +0 shortbow a centaur corpse (61, 43, D) a +0 flail (62, 8, D) a staff of cold (62, 9, D) a +1 mace of protection (62, 16, D) a ring of protection from cold (62, 17, D) a +2 robe of positive energy (unseen) (62, 27, D) a ring of see invisible (62, 29, D) a +0 trident a boomerang a merfolk corpse (63, 8, D) the +5 shortbow "Weidiy" {flame, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (63, 11, D) a wolf corpse (63, 16, D) a +4 lajatang of speed (63, 17, D) a +0 vampiric lajatang (unseen) (63, 26, D) an amulet of reflection (63, 27, D) a +2 orcbow of flaming (unseen) (63, 29, D) 3 large rocks a +0 trident 2 boomerangs a merfolk corpse (63, 30, D) a throwing net (64, 16, D) a +4 spectral giant spiked club (unseen) (64, 26, D) a staff of fire (64, 27, D) a staff of alchemy (64, 28, D) a +0 trident (64, 29, D) a +0 trident a boomerang a merfolk corpse (64, 30, D) a +0 orcbow a centaur corpse (67, 0, D) a +0 robe (68, 0, D) a +3 flail of venom (69, 0, D) a scarf of invisibility (69, 36, D) a +3 orcbow of draining (unseen) (70, 8, D) a +4 orcbow (unseen) (70, 10, D) a +0 short sword a +0 leather armour an orc corpse (70, 11, D) a +0 dagger a boomerang a +0 ring mail (70, 36, D) a +1 scimitar of draining (unseen) (70, 37, D) a wand of roots (4) (70, 42, D) a scorpion corpse (70, 43, D) a wolf spider corpse a death drake corpse (71, 8, D) a +2 dagger of venom (71, 10, D) a +0 dagger a +0 robe an orc corpse (71, 16, D) a +2 heavy flail (unseen) (71, 17, D) an amulet of the acrobat (71, 19, D) a +0 short sword a +0 shortbow an elf corpse (71, 26, D) a +3 spectral giant club (unseen) (71, 27, D) the +10 plate armour of a Gauntlet {rN+ Regen+ rCorr Str+4} Str+4: It affects your strength (+4). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (71, 30, D) a +0 quarterstaff a +0 robe a +0 rapier a +0 robe a spriggan corpse a spriggan corpse (72, 8, D) a +1 vampiric war axe (72, 9, D) a staff of earth (unseen) (72, 10, D) a +0 dagger a +0 hand axe (72, 16, D) a +2 falchion of protection (72, 17, D) a +0 short sword (still there?) a +0 leather armour (still there?) a staff of conjuration (still there?) (72, 19, D) a +0 scimitar a +0 leather armour an elf corpse (72, 26, D) a +3 ring mail of cold resistance (72, 27, D) a staff of alchemy (unseen) (72, 30, D) a +2 rapier of venom a +0 robe a +0 buckler (72, 36, D) a +2 robe of cold resistance (unseen) (72, 37, D) the +1 flail of the Ten Lovers {drain, rN+} rN+: It protects you from negative energy. (72, 42, D) a tarantella corpse a scorpion corpse (73, 2, D) a +0 dagger a +0 robe (73, 16, D) an amulet of magic regeneration (73, 17, D) a +0 dagger of electrocution (unseen) (73, 21, D) a +0 short sword a +0 buckler an elf corpse (73, 26, D) a +1 quarterstaff of speed (unseen) (73, 29, D) a +0 spear a spriggan corpse (73, 36, D) a staff of fire (unseen) (73, 37, D) a +1 falchion of distortion (unseen) (74, 2, D) a +0 flail (74, 19, D) a +0 dagger an elf corpse (75, 1, D) the +8 morningstar "Keggoo" {heavy, rPois Will+ Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Will+: It increases your willpower.