Dungeon Sprint DCSS version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 3664269468657425648 6 radzia the Slasher (level 2, 0/25 HPs) Began as a Kobold Gladiator on Nov 12, 2024. Slain by an air elemental (4 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:26 (74 turns). radzia the Slasher (Kobold Gladiator) Turns: 74, Time: 00:01:27 Health: 0/25 AC: 17 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 0 Int: 9 God: Gold: 0 SH: 28 Dex: 28 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . C - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . x - +5 shadow dragon scales rPois . c - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth r - +6 ring of dexterity HPRegen 0.24/turn s - +6 ring of dexterity MPRegen 0.08/turn %: no teleportation @: berserking, very quick A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) y - a +5 quick blade z - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). A - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. D - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. E - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Missiles d - 3 throwing nets (quivered) e - 2 boomerangs Armour b - a +0 leather armour c - a +0 helmet (worn) x - +5 shadow dragon scales (worn) B - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. C - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery q - a ring of flight r - a +6 ring of dexterity (left hand) s - a +6 ring of dexterity (right hand) t - a +6 ring of intelligence u - a +6 ring of intelligence v - a +6 ring of strength w - a +6 ring of strength Scrolls k - a scroll of blinking Potions f - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 2 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 5 potions of might Skills: - Level 2.1 Fighting * Level 6.7 Long Blades - Level 2.1 Throwing - Level 3.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The deep elf zephyrmancer shouts! The deep elf zephyrmancer mumbles some strange words. The deep elf zephyrmancer blinks! You hit the air elemental. The air elemental is lightly damaged. The air elemental fires a burst of electricity at you. The stunning burst hits you but does no damage. You suddenly lose the ability to move! The air elemental hits you but does no damage. The air elemental hits you! The air elemental fires a burst of electricity at you. The stunning burst hits you. * * * LOW HITPOINT WARNING * * * The air elemental hits you but does no damage. You can move again. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the air elemental! The air elemental is heavily damaged. You block the air elemental's attack. GONNNNG! You block the air elemental's attack. BOUMMMMG! You completely miss the air elemental. The air elemental is heavily damaged. The air elemental hits you. * * * LOW HITPOINT WARNING * * * You block the air elemental's attack. PTOANNNG! The air elemental hits you. * * * LOW HITPOINT WARNING * * * You closely miss the air elemental. The air elemental is heavily damaged. The air elemental fires a burst of electricity at you. The stunning burst hits you! You shrug off the repeated paralysis! * * * LOW HITPOINT WARNING * * * The air elemental hits you. You die... ▓.....▓ ▓.).).▓ ▓.....▓ ▓.eE..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a deep elf zephyrmancer and an air elemental. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | radzia the Kobold Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D | Found a radiant altar of Vehumet. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found an iron altar of Okawaru. 13 | D | Found a glowing golden altar of the Shining One. 14 | D | Found a roughly hewn altar of Beogh. 14 | D | Found a broken altar of Ashenzari. 14 | D | Found a snail-covered altar of Cheibriados. 14 | D | Found a shadowy altar of Dithmenos. 27 | D | Found a white marble altar of Elyvilon. 29 | D | Found a blossoming altar of Fedhas. 30 | D | Found a viscous altar of Jiyva. 30 | D | Found a hazy altar of Hepliaklqana. 30 | D | Found a transporter. 30 | D | Found an opulent altar of Gozag. 47 | D | Found an ancient bone altar of Kikubaaqudgha. 48 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 48 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 48 | D | Found the +10 dark maul {heavy} 48 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 48 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 48 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 49 | D | Found a corrupted altar of Lugonu. 49 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 49 | D | Found the +6 shillelagh "Devastator" {shatter} 49 | D | Found the +11 plutonium sword {^Contam Stlth-} 49 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 49 | D | Found the +9 sword of Zonguldrok {reap} 49 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 49 | D | Found the +9 sword of Power {lifebolt} 49 | D | Found the +7 mace of Variability {chaos, chaos arc} 49 | D | Found the +11 Singing Sword {sonic wave} 49 | D | Found the +8 storm bow {elec, penet} 51 | D | Found a burning altar of Makhleb. 52 | D | Found a sparkling altar of Nemelex Xobeh. 66 | D | Reached skill level 6 in Long Blades 66 | D | Reached XP level 2. HP: 17/17 MP: 2/2 68 | D | Entered arena 2. 68 | D | Noticed an air elemental 68 | D | Noticed a deep elf zephyrmancer 70 | D | Paralysed by an air elemental for 1 turns 74 | D | Slain by an air elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Long Blades | 6 | 6.7 Fighting | | 2.1 Throwing | | 2.1 Dodging | | 3.6 Action || total ---------------------------++------- Melee: Long sword || 4 Use: Potion || 2 Armour: Shadow dragon sca || 9 Block: Kite shield || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 0 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 0 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 72 daAuts