Dungeon Sprint DCSS version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 13280060471115872160 0 radzia the Covered (level 1, -1/14 HPs) Began as a Tengu Fighter on Nov 13, 2024. Slain by a merfolk siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (10 turns). radzia the Covered (Tengu Fighter) Turns: 10, Time: 00:00:08 Health: -1/14 AC: 6 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . b - +0 buckler rNeg . . . a - +0 scale mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation, acrobat @: mighty, mesmerised A: beak, talons 3, acrobatic a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 3.2 Armour + Level 3.0 Shields + Level 2.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Unknown explore stop condition 'gates' (radzia.rc:172) Options error: Extraneous enemy hp color values ignored in 'green green brown brown magenta red lightgrey' (radzia.rc:185) Welcome, radzia the Tengu Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 boulder beetles come into view. Found 243 gold pieces. You close the door. As you open the door, it creaks loudly! 2 scorpions come into view. A scorpion comes into view. x2 Found 243 gold pieces. You close the door. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Found 243 gold pieces. You feel very mighty all of a sudden. The merfolk siren chants its luring song. There is an open door here. You closely miss the merfolk siren. Your kick misses the merfolk siren. Your peck misses the merfolk siren. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ## ##. $## .. .. B#B # #+# #ss###.## #s+.<.+ #.s###.## # #@# #.m.# #..#..# ##. .## ## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | radzia the Tengu Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 2/2 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 7 | D | Noticed a merfolk siren 10 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 1 Use: Potion || 1 Armour: Scale mail || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts