radzia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 24, D) 4 potions of haste (49, 36, D) a +2 robe of cold resistance (unseen) (50, 24, D) a book of Touch (50, 25, D) a wand of roots (5) (50, 36, D) a ring of positive energy (50, 37, D) a book of Debilitation (50, 41, D) a +3 scimitar of flaming (unseen) (50, 42, D) a hell hound corpse (51, 24, D) a +2 pair of gloves of dexterity (unseen) (51, 25, D) a staff of earth (unseen) (51, 36, D) a staff of alchemy (51, 40, D) a +2 scimitar of flaming (51, 41, D) a +2 scimitar of flaming (52, 24, D) a +0 heavy spear (unseen) (52, 25, D) a +0 great sword of holy wrath (unseen) (52, 36, D) a ring of poison resistance (52, 37, D) a staff of cold (unseen) (52, 41, D) a +2 scimitar of flaming (unseen) (53, 24, D) an amulet of reflection (53, 25, D) Xanantimp's Discourse on Pyromania and the Deep Freeze Spells Type Level a - Inner Flame Hexes/Fire 3 b - Permafrost Eruption Ice/Earth 6 c - Hellfire Mortar Fire/Earth 7 (unseen) (53, 36, D) the +1 long sword "Sugarine" {speed, +Blink rC- rN+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. +Blink: It lets you blink. (unseen) (53, 37, D) a +2 rapier of venom (unseen) (54, 25, D) a +2 sling of draining (unseen) (54, 36, D) a +3 vampiric hand axe (unseen) (55, 24, D) a wand of charming (5) (59, 36, D) the Handbook of the Mesa and Dislocation Spells Type Level a - Apportation Translocation 1 b - Passwall Earth 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Manifold Assault Translocation 7 (unseen) (59, 37, D) a wand of charming (4) (60, 21, D) a +0 long sword (60, 36, D) a book of Spatial Translocations (60, 37, D) a ring of fire (61, 0, D) a staff of conjuration (unseen) (61, 8, D) a +3 dagger of protection (unseen) (61, 16, D) a +8 chain mail of ponderousness (unseen) (61, 23, D) a +1 short sword of draining (still there?) a +0 leather armour (still there?) (61, 26, D) a staff of cold (unseen) (61, 36, D) a +2 heavy battleaxe (unseen) (61, 37, D) a wand of roots (7) (61, 39, D) a +0 flail a +0 robe a +0 flail a naga corpse (skeletalised by now) (61, 40, D) a +0 mace a +0 club (62, 0, D) the +2 rapier of Taatied {heavy, rC+ rN+++ Str-4 Dex-4} Str-4: It affects your strength (-4). Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. (62, 1, D) a storm talisman (62, 3, D) an iguana corpse (skeletalised by now) (62, 8, D) a +2 plate armour of poison resistance (62, 9, D) the +8 falchion "Koutyn" {freeze, Will- Int+4 SInv} Int+4: It affects your intelligence (+4). Will-: It decreases your willpower. SInv: It lets you see invisible. (62, 16, D) a ring of protection from cold (62, 20, D) a +0 dagger a +0 robe (62, 26, D) the +9 sling of Tery {flame, rC+ Int+5} Int+5: It affects your intelligence (+5). rC+: It protects you from cold. (unseen) (62, 27, D) a book of Cantrips (62, 37, D) the Disquisition on Planar Pyromania Spells Type Level a - Blink Translocation 2 b - Teleport Other Translocation 3 c - Ignite Poison Fire/Alchemy 4 d - Manifold Assault Translocation 7 (62, 39, D) a +0 long sword a +2 kite shield a +0 glaive (62, 40, D) a ball python corpse (skeletalised by now) (63, 0, D) the +1 short sword of the Jumping Fool {freeze, rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (63, 3, D) a bullfrog corpse (skeletalised by now) (63, 16, D) a wand of quicksilver (4) (63, 17, D) a wand of mindburst (2) (63, 19, D) a +0 long sword of freezing (still there?) a +0 shortbow (still there?) an elf corpse (skeletalised by now) (still there?) (63, 27, D) a book of Dreams (63, 36, D) the +4 spear of Zin's Castigation {heavy, ^Fragile +Blink rElec Int+6} Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. +Blink: It lets you blink. ^Fragile: It will be destroyed if unequipped. (unseen) (63, 37, D) a wand of quicksilver (3) (63, 40, D) a +0 dire flail a water moccasin corpse (skeletalised by now) (64, 16, D) the Cyclopedia of Glaciation and Citrinitas Spells Type Level a - Frozen Ramparts Ice 3 b - Petrify Alchemy/Earth 4 c - Eringya's Noxious Bog Alchemy 6 d - Rimeblight Ice/Necromancy 7 (unseen) (64, 26, D) the +6 scale mail of Tiempifo {Str-4 Int+4} Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). (65, 18, D) a +0 long sword an elf corpse (skeletalised by now) (65, 26, D) a staff of air (unseen) (67, 0, D) the staff of Ynar {rC++ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (69, 0, D) a +1 halberd of protection (69, 36, D) a +1 spectral quarterstaff (unseen) (70, 8, D) a +4 scale mail of fire resistance (unseen) (70, 36, D) a wand of flame (6) (70, 37, D) Buorghuv's Disquisition on the Shadowy Mob Spells Type Level a - Sublimation of Blood Necromancy 2 b - Summon Cactus Giant Summoning 6 (unseen) (70, 39, D) a jackal corpse (skeletalised by now) (70, 40, D) a black mamba corpse (skeletalised by now) (70, 41, D) a jackal corpse (skeletalised by now) (71, 8, D) a +0 great mace of protection (71, 16, D) a staff of earth (unseen) (71, 26, D) a wand of charming (4) (71, 27, D) a +2 dagger of holy wrath (unseen) (71, 29, D) a +0 battleaxe a naga corpse (skeletalised by now) (71, 36, D) a +1 trident of venom (71, 37, D) a wand of flame (12) (71, 39, D) a cane toad corpse (skeletalised by now) (72, 16, D) the +3 ring mail "Ujuqi" {Int+2} Int+2: It affects your intelligence (+2). (72, 17, D) a +0 plate armour of cold resistance (72, 26, D) a +2 plate armour of cold resistance (72, 27, D) the +3 battleaxe of Fualam {heavy, Fly Str+2 Int+4 Stlth+} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Fly: It grants you flight. Stlth+: It makes you more stealthy. (unseen) (72, 36, D) a +3 mace of protection (unseen) (72, 37, D) a staff of conjuration (unseen) (72, 40, D) a bullfrog corpse (skeletalised by now) (73, 3, D) a shapeshifter corpse (skeletalised by now) (73, 16, D) an amulet of faith (73, 19, D) a +0 scimitar a +0 robe (73, 26, D) a wand of charming (4) (73, 27, D) a staff of fire (73, 29, D) a water moccasin corpse (skeletalised by now) (73, 36, D) a +5 longbow of draining (unseen) (73, 37, D) a +1 heavy arbalest (unseen) (73, 40, D) a bullfrog corpse (skeletalised by now)