Dungeon Sprint DCSS version 0.33-a0-416-gd82fd1d872 (webtiles) character file. Game seed: 14679613329763621229 1112 radzia the Fighter (level 8, 64/81 HPs) Began as a Ghoul Fighter on Nov 18, 2024. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:42 (147 turns). radzia the Fighter (Ghoul Fighter) Turns: 147, Time: 00:01:43 Health: 64/81 AC: 30 Str: 34 XL: 8 Next: 33% Magic: 8/8 EV: 1 Int: 7 God: Gold: 0 SH: 27 Dex: 8 Spells: 7/7 levels left rFire . . . A - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold + + . C - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + + + B - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + r - +0 pair of boots of Cihuphof {rC+ rN+} Will ++... (no amulet) Stlth y - +6 ring of strength HPRegen 0.00/turn z - +6 ring of strength MPRegen 0.11/turn %: no teleportation, no spellcasting @: flying, mesmerised, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe A - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. D - a +5 broad axe Armour b - a +0 scale mail c - a +0 buckler j - an orb of mayhem k - an orb of guile l - a +3 tower shield m - a +3 kite shield n - a +3 buckler r - the +0 pair of boots of Cihuphof (worn) {rC+ rN+} (You found it in the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. B - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. C - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery y - a +6 ring of strength (left claw) z - a +6 ring of strength (right claw) Wands w - a wand of mindburst (7) x - a wand of light (7) Scrolls i - 4 scrolls of blinking s - 4 scrolls of amnesia t - 7 scrolls of fog u - 5 scrolls of identify v - 2 scrolls of fear Potions d - 5 potions of might e - 10 potions of curing f - 9 potions of heal wounds g - 5 potions of haste h - 7 potions of magic o - 2 potions of brilliance p - 2 potions of invisibility q - 4 potions of resistance Miscellaneous E - a lightning rod (4/4) Skills: + Level 10.7 Fighting + Level 9.6 Axes + Level 8.1 Armour + Level 8.1 Shields You had 7 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter, Blorkula the orcula, Crazy Yiuf, Jessica, Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History BOUMMMMG! You block the quasit's attack. SHROANNG! You block the quasit's attack. BOUMMMMG! Your sun demon completely misses the quasit. Your sun demon hits the quasit. The quasit is engulfed in flames! The quasit resists. Your Armour skill increases to level 8! You barely miss the quasit. The quasit is almost dead. You hit the white imp. You block the quasit's attack. BOUMMMMG! You block the quasit's attack. PANG! You block the quasit's attack. GONNNNG! Your sun demon hits the white imp! The white imp dies! Your sun demon hits the quasit!! You break out of your daze! The quasit dies! No target in view! No target in view! No target in view! You see here the staff of Strategic Superiority {rF+ Int-3 SInv Fire Air Earth}. You see here a lightning rod (4/4). E - a lightning rod (4/4) There is a transporter here. Welcome to arena 4. You enter the transporter and appear at another place. Sigmund, Jessica, Blorkula the Orcula and Crazy Yiuf come into view. Jessica is wielding a +0 club and wearing a +0 robe of positive energy. Crazy Yiuf is wielding a +3 quarterstaff of chaos. Visions of slaying Crazy Yiuf flood into your mind. Sigmund shouts! Jessica shouts! Crazy Yiuf shouts! Sigmund screams, "Don't try to resist!" Your sun demon closely misses Crazy Yiuf. Found four items. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓ ▓..=//...▓ ▓..@@o...▓ ▓...g....▓ ...3....▓ ▓.▓.3..▓.▓ ▓...@....▓ ▓▓▓▓▓▓▓▓▓▓ You could see Blorkula the Orcula, Sigmund, Crazy Yiuf (mesmerising, ally target), Jessica and 2 friendly sun demons. Vanquished Creatures 2 iron imps (D) A shadow imp (D) 3 creatures vanquished. Vanquished Creatures (collateral kills) A large abomination (D) 3 air elementals (D) A quasit (D) A white imp (D) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | radzia the Ghoul Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a shimmering blue altar of Sif Muna. 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found a transporter. 7 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found a burning altar of Makhleb. 7 | D | Found an opulent altar of Gozag. 54 | D | Reached skill level 5 in Fighting 54 | D | Reached skill level 5 in Axes 54 | D | Reached XP level 2. HP: 30/30 MP: 2/2 61 | D | Entered arena 2. 61 | D | Noticed a large abomination 61 | D | Found a transporter. 67 | D | Reached skill level 6 in Fighting 67 | D | Reached XP level 3. HP: 28/37 MP: 3/3 67 | D | Killed a large abomination 68 | D | Reached skill level 9 in Fighting 68 | D | Reached XP level 4. HP: 38/50 MP: 4/4 68 | D | Reached XP level 5. HP: 44/57 MP: 5/5 68 | D | Reached XP level 6. HP: 49/64 MP: 6/6 68 | D | Reached XP level 7. HP: 54/70 MP: 7/7 73 | D | Entered arena 3. 73 | D | Noticed an air elemental 73 | D | Noticed an air elemental 73 | D | Noticed an air elemental 73 | D | Found a transporter. 75 | D | Paralysed by an air elemental for 1 turns 77 | D | Killed an air elemental 78 | D | Reached skill level 10 in Fighting 80 | D | Killed an air elemental 81 | D | Reached XP level 8. HP: 49/80 MP: 8/8 82 | D | Paralysed by an air elemental for 1 turns 82 | D | Killed an air elemental 88 | D | Got the +0 pair of boots of Cihuphof {rC+ rN+} 136 | D | Entered arena 4. 136 | D | Found a transporter. 146 | D | Entered arena 5. 146 | D | Noticed Sigmund 146 | D | Noticed Jessica 146 | D | Noticed Blorkula the Orcula 146 | D | Noticed Crazy Yiuf 146 | D | Found a transporter. 147 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 5 6 9 10 | 10.7 Axes | 5 6 8 9 | 9.6 Armour | 3 6 7 8 | 8.1 Shields | 3 6 7 8 | 8.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Broad axe | 4 | | 8 || 12 Use: Potion | 3 | | 1 || 4 Armour: Plate armour | 2 | | 22 || 24 Dodge: Dodged | 1 | | || 1 Block: Kite shield | 3 | | 16 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 31 | 0 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 31 | 0 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 130 daAuts