radzia the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a book of Contraptions (61, 8, D) a +1 vampiric falchion (unseen) (61, 9, D) a +0 war axe (61, 10, D) a polar bear corpse (skeletalised by now) (61, 16, D) a +0 falchion of flaming (unseen) (61, 26, D) the Anthology of the Tempest Spells Type Level a - Swiftness Air 3 b - Conjure Ball Lightning Conjuration/Air 6 c - Chain Lightning Conjuration/Air 9 (unseen) (62, 0, D) a +1 robe of willpower (unseen) (62, 1, D) a +1 leather armour of cold resistance (unseen) (62, 16, D) a +0 leather armour of cold resistance (unseen) (62, 17, D) a +2 robe of willpower (unseen) (62, 26, D) a wand of charming (6) (62, 27, D) a ring of poison resistance (62, 29, D) a river rat corpse (63, 8, D) the +6 ring mail of the Desert {^Contam rN+ Int+5} Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (unseen) (63, 10, D) a polar bear corpse (skeletalised by now) (63, 16, D) a +2 robe of positive energy (63, 17, D) a staff of earth (63, 27, D) a book of the Moon (64, 16, D) a staff of air (unseen) (64, 17, D) a +1 leather armour of positive energy (unseen) (64, 26, D) a +1 falchion of holy wrath (unseen) (64, 27, D) a +4 chain mail of poison resistance (unseen) (64, 29, D) a yak corpse (65, 26, D) a +2 leather armour of fire resistance (unseen) (67, 0, D) a +2 flail of protection (68, 0, D) a +6 ring of strength (69, 0, D) a +6 ring of dexterity (69, 36, D) an amulet of guardian spirit (70, 8, D) the +1 whip of Makhleb's Reproof {freeze, rN+ Int+2 Stlth+} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (70, 9, D) +0 fire dragon scales (70, 21, D) a +0 short sword a draconian corpse (skeletalised by now) (70, 36, D) a book of Fire (70, 37, D) a manual of Shields (71, 8, D) a staff of air (71, 16, D) the amulet of Pimoq {Faith *Slow rC+ rCorr SInv} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (71, 17, D) a +0 buckler of reflection (71, 19, D) a +0 mace (71, 20, D) a +0 falchion a draconian corpse (skeletalised by now) (71, 21, D) a +0 flail (71, 29, D) a water moccasin corpse (71, 36, D) a book of Hexes (71, 37, D) a wand of digging (4) (71, 41, D) a +3 trident of venom (unseen) (71, 42, D) a +0 long sword (72, 8, D) a staff of alchemy (unseen) (72, 9, D) a +0 heavy morningstar (unseen) (72, 17, D) a +0 heavy war axe (72, 20, D) a +0 long sword (72, 26, D) an amulet of faith (72, 27, D) a wand of charming (4) (72, 29, D) a +3 hand axe a naga corpse (72, 36, D) a +4 ring of protection (72, 37, D) a ring of magical power (73, 1, D) a +3 ring mail of fire resistance (73, 16, D) Great Wizards, Vol. VII (73, 20, D) a +0 falchion (73, 26, D) a +1 leather armour of willpower (unseen) (73, 29, D) a +0 trident (73, 36, D) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (unseen) (73, 37, D) a staff of cold (unseen) (73, 42, D) a +0 scimitar an elf corpse (74, 30, D) a water moccasin corpse