Dungeon Sprint DCSS version 0.33-a0-416-gd82fd1d872 (webtiles) character file. Game seed: 604982034226946131 34 radzia the Trooper (level 3, -9/31 HPs) Began as a Coglin Fighter on Nov 18, 2024. Was a Believer of Makhleb. Mangled by a fire elemental (11 damage) ... summoned by a deep elf pyromancer ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:59 (92 turns). radzia the Trooper (Coglin Fighter) Turns: 92, Time: 00:01:00 Health: -9/31 AC: 26 Str: 18 XL: 3 Next: 31% Magic: 3/3 EV: 4 Int: 7 God: Makhleb [**....] Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . u - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold . . . v - +5 broad axe {Thulani} rNeg . . . s - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will +.... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no teleportation, no spellcasting @: flying, mesmerised, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Unleash Destruction You were in the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe {Ana} p - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). q - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. r - the +10 dark maul {heavy} (You found it in the Dungeon) u - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. v - a +5 broad axe (offhand) {Thulani} w - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. x - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) y - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. z - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. A - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) B - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. C - the +9 sword of Power {lifebolt} (You found it in the Dungeon) D - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) E - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) F - the +8 storm bow {elec, penet} (You found it in the Dungeon) G - the +8 autumn katana {manifold assault} (You found it in the Dungeon) Armour b - a +0 scale mail c - a +0 buckler k - an orb of mayhem l - an orb of guile m - a +3 tower shield n - a +3 kite shield o - a +3 buckler s - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. t - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.3 Fighting * Level 3.8 Axes - Level 3.8 Armour - Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The deep elf archer shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the deep elf zephyrmancer with your +5 broad axe! The deep elf zephyrmancer is heavily wounded. You slash the yak with your +5 broad axe! You hit the deep elf pyromancer with your +5 broad axe. You slash the fire elemental with your +5 broad axe! You are no longer entranced. You destroy the fire elemental! The fire elemental disappears in a puff of smoke! You closely miss the deep elf zephyrmancer with the +16 obsidian axe. You slash the yak with the +16 obsidian axe! A gate to Pandemonium opens briefly! You hit the deep elf pyromancer but do no damage. Visions of slaying the deep elf zephyrmancer flood into your mind. The yak gores you! * * * LOW HITPOINT WARNING * * * The deep elf pyromancer hits you but does no damage. The deep elf zephyrmancer hits you but does no damage. You slash the deep elf zephyrmancer with the +16 obsidian axe! You drain the deep elf zephyrmancer. The deep elf zephyrmancer is severely wounded. You barely miss the yak with the +16 obsidian axe. You hit the deep elf pyromancer with the +16 obsidian axe. You barely miss the deep elf zephyrmancer with your +5 broad axe. You hit the deep elf pyromancer but do no damage. You slash the yak with your +5 broad axe! You kill the yak! Makhleb accepts your kill. You can now unleash Makhleb's destructive might. The yak's shape twists and changes as it dies. Visions of slaying the deep elf pyromancer flood into your mind. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! The deep elf zephyrmancer barely misses you. The fire elemental hits you. The fire elemental burns you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓°?[[.▓.[.:.▓.....▓ ▓○ee..▓.....▓.[.[.▓ ▓.°○..▓.....▓.....▓ ▓.§eE.▓.....▓.....▓ ▓..@.4▓.....▓..©..▓ ▓.§©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles), a deep elf pyromancer (mesmerising), a deep elf zephyrmancer (drained, ally target), a fire elemental (summoned) and a friendly ice devil (summoned). Vanquished Creatures A yak (shapeshifter) (D) An iron imp (D) An adder skeleton (D) A bat skeleton (D) A jackal skeleton (D) A quokka zombie (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | radzia the Coglin Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a transporter. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found an opulent altar of Gozag. 4 | D | Found a corrupted altar of Lugonu. 5 | D | Found a burning altar of Makhleb. 6 | D | Found a stormy altar of Qazlal. 6 | D | Found a sacrificial altar of Ru. 6 | D | Found an iron altar of Okawaru. 6 | D | Found a shimmering blue altar of Sif Muna. 6 | D | Found a sparkling altar of Nemelex Xobeh. 6 | D | Found a bloodstained altar of Trog. 48 | D | Became a worshipper of Makhleb the Destroyer 68 | D | Entered arena 2. 68 | D | Noticed an iron imp 68 | D | Found a transporter. 71 | D | Killed an iron imp 72 | D | Reached skill level 4 in Fighting 72 | D | Reached XP level 2. HP: 25/25 MP: 2/2 72 | D | Reached XP level 3. HP: 30/30 MP: 3/3 77 | D | Entered arena 3. 77 | D | Found the +8 autumn katana {manifold assault} 77 | D | Found a transporter. 80 | D | Reached * piety under Makhleb 87 | D | Entered arena 4. 87 | D | Noticed a deep elf archer 87 | D | Noticed a deep elf pyromancer 87 | D | Noticed a yak 87 | D | Noticed a deep elf zephyrmancer 87 | D | Found a transporter. 90 | D | Noticed a fire elemental 90 | D | Noticed a fire elemental 91 | D | HP: 1/31 [yak (shapeshifter) (9)] 92 | D | Killed a yak 92 | D | Reached ** piety under Makhleb 92 | D | Mangled by a fire elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.3 Axes | 3 | 3.8 Armour | 3 | 3.8 Shields | 3 | 3.1 Action || total ---------------------------++------- Melee: Broad axe || 15 Armour: Plate armour || 17 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 0 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 0 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 95 daAuts