radzia the Dungeon (1, 32, D) a wand of light (6) (1, 34, D) a wand of flame (7) (2, 14, D) a +3 ring mail of poison resistance (2, 15, D) the +1 robe "Oci Mywk" {Harm rF++ Int-5 Stlth+} Int-5: It affects your intelligence (-5). rF++: It greatly protects you from fire. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a staff of earth (2, 16, D) a staff of cold (unseen) (2, 32, D) the +0 hat "Tiophor" {+Blink +Inv Fly rC-} rC-: It makes you vulnerable to cold. +Inv: It lets you turn invisible. Fly: It grants you flight. +Blink: It lets you blink. (2, 34, D) a +5 sling (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +2 helmet of see invisible (3, 16, D) a +1 plate armour of fire resistance (3, 32, D) the staff of the Sugar Beet {rElec rF+ rCorr Summ Tloc Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Summ: It increases the power of your Summonings spells. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (3, 33, D) a staff of earth (3, 34, D) a staff of fire (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +3 sling of draining (unseen) (4, 16, D) Sif Muna's Tome of the Impact and Flame Spells Type Level a - Magic Dart Conjuration 1 b - Hailstorm Conjuration/Ice 3 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Irradiate Conjuration/Alchemy 5 e - Ignition Fire 8 (unseen) (4, 32, D) a wand of charming (4) (4, 33, D) 4 potions of heal wounds (4, 34, D) a staff of fire (unseen) (5, 14, D) the amulet "Humik" {RegenMP+ Str+5} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+5: It affects your strength (+5). RegenMP+: It increases your rate of magic regeneration. (5, 15, D) the staff "Boagic" {rC+ Dex+6 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (5, 16, D) a staff of cold (unseen) (5, 33, D) a ring of wizardry (5, 34, D) a staff of death (unseen) (6, 15, D) a ring of fire (6, 16, D) a +1 ring mail of willpower (6, 32, D) a +4 scale mail of cold resistance (6, 33, D) the +2 war axe of Nubara {heavy, rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. (unseen) (6, 34, D) a wand of light (6) (6, 51, D) a book of the Dragon (6, 52, D) a staff of fire (unseen) (7, 15, D) a +3 heavy quarterstaff (unseen) (7, 16, D) a +3 arbalest (unseen) (7, 18, D) 5 large rocks (7, 33, D) 4 potions of heal wounds (7, 34, D) a +2 robe (7, 50, D) the +7 glaive "Grom" {holy, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (7, 51, D) a ring of poison resistance (7, 52, D) a ring of wizardry (8, 14, D) a +4 whip of draining (8, 15, D) a staff of death (unseen) (8, 16, D) a +4 war axe of flaming (unseen) (8, 33, D) the dreamshard necklace {Acrobat *Dream} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. (unseen) (8, 34, D) the +8 Vampire's Tooth {megavamp} (8, 50, D) the +1 robe of the Moon Troll {+Blink rCorr Str+5} Str+5: It affects your strength (+5). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) (8, 51, D) an amulet of guardian spirit (8, 52, D) a +3 war axe of electrocution (unseen) (9, 14, D) a +0 morningstar of draining (9, 15, D) the +2 lajatang of the Coin {vamp, *Slow Str+3 Dex+4 Stlth+} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (unseen) (9, 16, D) a Treatise on Traps (9, 33, D) a +5 giant spiked club (unseen) (9, 34, D) a ring of positive energy (9, 36, D) the +8 triple sword "Kait Hem" {freeze, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (9, 50, D) a ring of positive energy (9, 51, D) a book of Touch (9, 52, D) a wand of light (5) (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 7, D) a wand of mindburst (7) a wand of iceblast (7) a wand of light (7) (10, 15, D) a staff of fire (unseen) (10, 16, D) a staff of cold (unseen) (10, 32, D) a wand of flame (9) (10, 33, D) the ring "Caalan" {Str+6 Int+2} [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). the ring of Howne {+Blink rF+} [ring of protection from fire] rF+: It protects you from fire. +Blink: It lets you blink. a +6 ring of dexterity (10, 50, D) a staff of fire (unseen) (10, 51, D) a +2 war axe of draining (unseen) (10, 52, D) an amulet of reflection (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 15, D) a +4 ring mail of willpower (11, 16, D) a +2 dagger of flaming (unseen) (11, 18, D) a +0 flail an iron dragon corpse (skeletalised by now) (11, 19, D) a +0 morningstar an iron dragon corpse (skeletalised by now) (11, 21, D) 6 large rocks a stone giant corpse (skeletalised by now) (11, 32, D) the Excursus on Deviated Drafting Spells Type Level a - Apportation Translocation 1 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Spellspark Servitor Conjuration/Forgecraft 7 d - Hellfire Mortar Fire/Earth/Forgecraft 7 (unseen) (11, 35, D) a ring of ice (still there?) a +3 broad axe of freezing (still there?) (11, 50, D) a wand of charming (3) (11, 51, D) a staff of alchemy (unseen) (11, 52, D) a +8 war axe of electrocution (unseen) (12, 15, D) a +4 ring mail of poison resistance (12, 19, D) an iron dragon corpse (skeletalised by now) (12, 21, D) 3 large rocks a +0 flail a stone giant corpse (skeletalised by now) (12, 32, D) a staff of cold (unseen) (12, 33, D) a +2 pair of boots of stealth (12, 50, D) a My Sojourn through Swampland (12, 51, D) a staff of alchemy (unseen) (12, 52, D) a +1 halberd of venom (unseen) (13, 20, D) 5 large rocks (13, 32, D) the +8 flail "Alasiniy" {heavy, rC+} rC+: It protects you from cold. (unseen) (13, 50, D) a +4 ring of protection (13, 51, D) the +3 scimitar of Veogh {pain, rElec rC- Str+5 SInv} Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (13, 52, D) a +4 ring of protection (14, 33, D) the +6 arbalest "Damnation" {damnation} the +0 sling of War {freeze, +Blink rN+ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. +Blink: It lets you blink. (14, 50, D) the staff "Raobeupux" {rF+ rN+ Str+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (14, 51, D) the amulet of Asugul {rElec rC+ Regen+ Str+2 Dex-3} [amulet of regeneration] Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (unseen) (14, 52, D) a +2 helmet of see invisible (19, 0, D) a Necronomicon (19, 1, D) a scroll of brand weapon (19, 32, D) Hupsolio's Excursus on the Terrestrial Mechanist Spells Type Level a - Rending Blade Conjuration/Forgecraft 4 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Lee's Rapid Deconstruction Earth 5 (unseen) (19, 33, D) a staff of air (unseen) (20, 0, D) a +2 falchion of distortion (unseen) (20, 16, D) the +3 mace of the Evil Eye {venom, Str+4} Str+4: It affects your strength (+4). (unseen) (20, 17, D) the +3 spear of Fuyde {protect, Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (unseen) (20, 20, D) a +0 halberd a +0 spear a +0 robe a +6 ring of dexterity (20, 21, D) a +0 club a wand of charming (3) (20, 22, D) a guardian serpent skeleton (20, 32, D) a +0 vampiric lajatang (unseen) (20, 33, D) a +4 lajatang of distortion (unseen) (21, 16, D) a +0 glaive (21, 17, D) the Commentary on Gases Spells Type Level a - Static Discharge Conjuration/Air 2 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Arcjolt Conjuration/Air 5 d - Chain Lightning Conjuration/Air 9 (unseen) (21, 19, D) a +0 halberd (21, 20, D) a +0 long sword (21, 22, D) a black mamba skeleton an anaconda skeleton a guardian serpent skeleton (21, 32, D) the staff "Luufob" {*Slow rF+++ rN+ Str-4 Hexes Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (21, 33, D) a wand of light (6) (21, 34, D) a scroll of brand weapon (22, 0, D) a +1 plate armour of fire resistance (22, 1, D) a +0 robe of fire resistance (22, 16, D) a staff of cold (unseen) (22, 17, D) a wand of flame (9) (22, 20, D) a +0 flail a +0 scimitar a naga skeleton a naga skeleton (22, 21, D) the +8 battleaxe "Kabor" {freeze, rF- Dex+6} (still there?) Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. a +0 robe (still there?) a +3 vampiric morningstar (still there?) a +0 tower shield (still there?) a +0 spear (still there?) a +0 robe (still there?) a naga skeleton (still there?) (22, 32, D) a wand of iceblast (4) (22, 33, D) a wand of polymorph (6) (22, 34, D) the +5 halberd of Vusep {elec, *Noise Int+7 Dex+3} Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). *Noise: It may make a loud noise when swung. the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. the +10 dark maul {heavy} the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (22, 37, D) a rime drake skeleton (23, 0, D) a +0 robe of willpower (23, 16, D) a staff of earth (unseen) (23, 17, D) a staff of cold (unseen) (23, 18, D) a staff of earth (unseen) (23, 21, D) the +3 war axe "Qeto Lus" {heavy, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 glaive a +0 robe a naga skeleton (23, 22, D) an anaconda skeleton (24, 0, D) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. (24, 17, D) a +1 ring mail of fire resistance (24, 21, D) a +2 great sword of protection (unseen) (24, 22, D) a +0 short sword a naga skeleton (24, 23, D) a +0 spear a ring of positive energy a naga corpse (skeletalised by now) (24, 32, D) a +2 great sword of flaming (24, 33, D) a ring of see invisible (24, 34, D) a +0 mace of draining (25, 0, D) a +4 dagger of draining (unseen) (25, 5, D) a +0 great mace (25, 16, D) the +9 halberd of Terra Nullius {venom, Will++} Will++: It greatly increases your willpower. the +8 trident "Qeff" {flame, Will+} Will+: It increases your willpower. (25, 17, D) the +5 arbalest "Etetaawn" {heavy, *Slow rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. *Slow: It may slow you when you take damage. (unseen) (25, 18, D) a +1 short sword of speed (unseen) (25, 32, D) a +1 falchion of protection (25, 33, D) a +1 dire flail of protection (unseen) (25, 35, D) a +0 battleaxe of freezing (still there?) a frost giant skeleton (still there?) (25, 37, D) an ice dragon skeleton (26, 0, D) a +1 dagger of draining (unseen) (26, 1, D) a book of Duality (26, 5, D) a +0 dire flail (26, 16, D) the +0 ring mail "Qitoc" {rC+} rC+: It protects you from cold. (26, 17, D) a wand of flame (6) (26, 33, D) a wand of iceblast (7) (26, 34, D) a staff of conjuration (unseen) (26, 36, D) a +1 battleaxe of freezing the ring "Higius" {Fire rN+ Dex+3} [ring of fire] Fire: It enhances your fire magic. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. a polar bear skeleton (26, 37, D) a polar bear skeleton (27, 0, D) a +3 hand axe of electrocution (unseen) (27, 1, D) the dragon-blood talisman of Kykaog {rElec rC+ rCorr} [dragon-blood talisman] rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (27, 5, D) a +0 great sword of flaming (still there?) a +0 plate armour (still there?) a ring of wizardry (still there?) (27, 6, D) a +2 battleaxe of draining (still there?) a +0 chain mail (still there?) (27, 7, D) a +2 great sword (still there?) a +0 plate armour (still there?) (27, 16, D) a scroll of brand weapon (27, 17, D) a +0 scimitar (27, 32, D) a +3 halberd of flaming (unseen) (27, 33, D) a ring of fire (27, 34, D) a staff of cold (unseen) (27, 37, D) a +1 battleaxe of freezing a frost giant skeleton (28, 0, D) a book of Party Tricks (28, 1, D) a +4 mace of protection (unseen) (28, 5, D) a +2 great sword of draining a +0 plate armour (28, 16, D) a +2 ring mail of fire resistance (28, 17, D) a ring of willpower (28, 32, D) the +0 scale mail "Bafilo" {Str-3 Int+3 Dex+2} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (28, 33, D) the Anthology of Cursed Spelunking Spells Type Level a - Jinxbite Hexes 2 b - Leda's Liquefaction Alchemy/Earth 4 c - Magnavolt Earth/Air 7 d - Hellfire Mortar Fire/Earth/Forgecraft 7 (unseen) (28, 36, D) a polar bear skeleton (28, 37, D) a +0 battleaxe of freezing (still there?) a frost giant skeleton (still there?) (29, 0, D) a staff of earth (unseen) (29, 1, D) a staff of fire (unseen) (29, 5, D) a +3 heavy flail (still there?) a +2 battleaxe of draining (still there?) a +0 plate armour (still there?) (29, 6, D) a +3 great sword of draining (still there?) a +0 plate armour (still there?) (29, 16, D) a +0 war axe (29, 17, D) a +0 halberd (29, 32, D) a +0 scimitar of holy wrath (unseen) (29, 33, D) a +1 scale mail of fire resistance (29, 36, D) a +0 battleaxe of freezing (still there?) a frost giant skeleton (still there?) (34, 28, D) a book of Annihilations (35, 0, D) a staff of cold (unseen) (35, 14, D) a +2 sling of electrocution (unseen) (35, 15, D) the staff "Wulor Sadis" {^Contam rPois Str+3 Dex+6 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (35, 28, D) an amulet of faith (35, 29, D) a staff of air (unseen) (36, 0, D) a +3 scimitar of flaming (unseen) (36, 1, D) the staff of Enut {rElec rC- Hexes Summ Ice Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Hexes: It increases the power of your Hexes spells. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (36, 14, D) a +4 great mace of venom (unseen) (36, 19, D) a komodo dragon corpse (skeletalised by now) (36, 28, D) the ring of Runlib {rPois rC+ rCorr Str-5 Int+2} [ring of protection from cold] Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (36, 29, D) the +6 shortbow "Heamioxa" {heavy, Fly rPois rN+++ Int-3} Int-3: It affects your intelligence (-3). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. the +6 hand axe "Wiuna" {freeze, Will+} Will+: It increases your willpower. the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +3 kite shield (37, 0, D) a +0 robe (37, 1, D) the +7 battleaxe of Dismay {freeze, Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (unseen) (37, 2, D) a +0 scimitar (37, 3, D) a +0 dagger a +0 robe (37, 14, D) an amulet of magic regeneration (37, 15, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (unseen) (37, 18, D) a bullfrog corpse (skeletalised by now) (37, 29, D) a wand of iceblast (5) (37, 32, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (38, 0, D) a +2 mace of protection (unseen) (38, 1, D) the +0 crystal plate armour of the Gate {*Slow rPois SInv Stlth-} rPois: It protects you from poison. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Stlth-: It makes you less stealthy. (38, 3, D) a +2 flail (still there?) a +0 robe (still there?) (38, 4, D) a +0 trident (38, 14, D) the +1 great mace of the Radish {spect, rPois Will+ Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (38, 17, D) a black mamba corpse (skeletalised by now) (38, 18, D) a cane toad corpse (skeletalised by now) (38, 20, D) a komodo dragon corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (38, 28, D) a +5 trident of freezing (38, 29, D) the Grimoire of Combat Magic Spells Type Level a - Searing Ray Conjuration 2 b - Stone Arrow Conjuration/Earth 3 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Conjure Ball Lightning Conjuration/Air 6 (unseen) (38, 32, D) a +4 scimitar of flaming (still there?) +0 fire dragon scales (still there?) a fire dragon corpse (skeletalised by now) (still there?) (38, 33, D) a hell hog corpse (skeletalised by now) (39, 1, D) a +1 plate armour of cold resistance (39, 4, D) a +0 scimitar (39, 20, D) a komodo dragon corpse (skeletalised by now) (39, 21, D) a water moccasin corpse (skeletalised by now) (39, 28, D) a +5 giant spiked club (unseen) (39, 29, D) a wand of charming (4) (39, 33, D) a fire dragon corpse (skeletalised by now) (39, 34, D) a hell hound corpse (skeletalised by now) (40, 0, D) a +4 heavy flail (unseen) (40, 1, D) a +1 mace of draining (unseen) (40, 3, D) a +2 dagger of venom (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (40, 14, D) a +2 plate armour of cold resistance (40, 15, D) a staff of conjuration (unseen) (40, 19, D) a komodo dragon corpse (skeletalised by now) (40, 21, D) a hydra corpse (skeletalised by now) (40, 28, D) a staff of alchemy (unseen) (40, 29, D) +0 fire dragon scales (still there?) the ring of Xom's Righteous Anger {rPois rF+ EV+5 Int+3 Dex-4} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rPois: It protects you from poison. a fire dragon corpse (skeletalised by now) (still there?) (40, 31, D) a +1 great sword of flaming (unseen) (41, 0, D) a +5 war axe of freezing (unseen) (41, 1, D) a staff of conjuration (unseen) (41, 2, D) a +0 scimitar a +0 robe (41, 14, D) a book of Battle (41, 15, D) a staff of fire (unseen) (41, 28, D) a +4 short sword of venom (unseen) (41, 29, D) a +0 scimitar of flaming (still there?) a ring of willpower (still there?) a scroll of fog (still there?) (42, 0, D) a staff of earth (unseen) (42, 1, D) a +6 ring of dexterity (42, 14, D) a staff of cold (unseen) (42, 15, D) Pasaalidou's Discursus on the Parabolic Sky Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Lesser Beckoning Translocation 2 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Magnavolt Earth/Air 7 (unseen) (42, 29, D) a staff of air (unseen) (43, 14, D) a +1 shortbow of draining (unseen) (43, 15, D) a +3 shortbow of flaming (unseen) (43, 28, D) a ring of resist corrosion (43, 29, D) a staff of alchemy (unseen) (44, 28, D) a +6 ring of strength (49, 1, D) the +8 war axe of Ywangyif {venom, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (49, 12, D) a +2 trident of protection (unseen) (49, 36, D) a +1 heavy halberd (unseen) (49, 37, D) the +2 glaive "Alekk" {venom, rElec Int-5 Dex+4 SInv} Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (50, 1, D) the +3 scale mail of Rationality {Harm Int+3 Stlth+} Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (50, 12, D) a scroll of brand weapon (50, 24, D) a ring of poison resistance (50, 25, D) a wand of polymorph (5) (50, 36, D) a +4 ring of slaying (51, 0, D) the Secrets of Marshalled Hexing Spells Type Level a - Jinxbite Hexes 2 b - Summon Ice Beast Ice/Summoning 3 c - Summon Seismosaurus Egg Summoning/Earth 4 d - Summon Horrible Things Summoning 8 (unseen) (51, 1, D) a staff of fire (51, 12, D) a +0 mace of protection (51, 25, D) a +1 heavy scimitar (unseen) (51, 36, D) a staff of alchemy (52, 1, D) a +2 robe (52, 12, D) a +1 scale mail of fire resistance (52, 13, D) 2 scrolls of fog (52, 16, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (52, 17, D) a hydra corpse (skeletalised by now) (52, 24, D) a +0 whip (52, 28, D) a +0 club a naga corpse (skeletalised by now) (52, 29, D) a guardian serpent corpse (skeletalised by now) (52, 30, D) a black mamba corpse (skeletalised by now) (52, 31, D) a +1 flail of protection (still there?) a +0 hand axe (still there?) (52, 37, D) Laer's Vellum of the Lucent Chill Spells Type Level a - Splinterfrost Shell Ice/Forgecraft 7 b - Fulsome Fusillade Conjuration/Alchemy 8 (unseen) (53, 0, D) a book of the Tundra (53, 1, D) the Catalogue of Causimancy Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Flame Wave Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 (unseen) (53, 12, D) a wand of charming (5) (53, 13, D) a book of Spatial Translocations (53, 17, D) a steam dragon corpse (skeletalised by now) (53, 25, D) the +8 orcbow of a volcano {flame, rElec} rElec: It insulates you from electricity. (unseen) (53, 27, D) a +0 battleaxe a +0 robe (53, 28, D) a +0 club a +0 robe (53, 32, D) a +0 whip (still there?) a +1 robe of willpower (still there?) a naga corpse (skeletalised by now) (still there?) (53, 37, D) a +3 dagger of draining (unseen) (54, 0, D) a staff of death (unseen) (54, 1, D) a book of Misfortune (54, 12, D) a wand of charming (2) (54, 13, D) a wand of light (3) (54, 17, D) a wyvern corpse (skeletalised by now) (54, 18, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (54, 24, D) a +0 robe (54, 25, D) a ring of willpower (54, 32, D) a +0 scimitar a wand of iceblast (1) (54, 36, D) a +2 spear of distortion (unseen) (55, 0, D) the +5 lajatang of Frustration {venom, +Blink rPois} rPois: It protects you from poison. +Blink: It lets you blink. (unseen) (55, 1, D) the +7 quarterstaff of Xaylafiu {flame, Fly} Fly: It grants you flight. (unseen) (55, 12, D) a +3 dire flail of protection (unseen) (55, 13, D) a wand of flame (4) (55, 24, D) a wand of iceblast (4) (56, 18, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (59, 37, D) a +2 kite shield of protection (unseen) (60, 36, D) a +0 leather armour of fire resistance (60, 37, D) a ring of see invisible (61, 0, D) a phial of floods (61, 3, D) a +0 short sword (61, 4, D) a +0 long sword an elf corpse (skeletalised by now) (61, 5, D) a +0 dagger an elf corpse (skeletalised by now) (61, 16, D) a +3 flail of venom (unseen) (61, 20, D) a +0 war axe a +0 plate armour a +0 kite shield (61, 26, D) a +2 great sword of freezing (unseen) (62, 0, D) a staff of cold (unseen) (62, 1, D) a +3 scale mail of willpower (62, 3, D) a +0 long sword an elf corpse (skeletalised by now) (62, 8, D) the +5 plate armour "Vamof" {Rampage rElec rCorr Slay-2} Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (62, 9, D) a +2 vampiric trident (unseen) (62, 16, D) a wand of polymorph (6) (62, 17, D) a staff of earth (unseen) (62, 18, D) a +0 arbalest (62, 19, D) a +0 dire flail a +0 plate armour a human corpse (skeletalised by now) (62, 26, D) a staff of air (unseen) (62, 27, D) a +1 great mace of holy wrath (unseen) (62, 36, D) a +6 ring of strength (62, 37, D) a book of Necromancy (63, 8, D) a +2 heavy mace (unseen) (63, 19, D) a +0 morningstar a +0 leather armour (63, 26, D) a +6 chain mail of ponderousness (63, 36, D) a +1 dagger of venom (unseen) (63, 37, D) a staff of air (unseen) (64, 16, D) a staff of fire (unseen) (64, 19, D) a +0 dagger a +0 robe of positive energy (64, 26, D) a staff of fire (64, 27, D) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (65, 19, D) a +0 mace a +0 scale mail (65, 26, D) an amulet of magic regeneration (68, 0, D) a +1 falchion of electrocution (unseen) (69, 0, D) a +2 chain mail of poison resistance (69, 36, D) a +2 dagger of electrocution (unseen) (70, 8, D) a wand of polymorph (4) (70, 9, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). a +6 ring of intelligence an orb of guile an orb of mayhem a +0 kite shield a +0 robe a +0 war axe (70, 11, D) a wolf corpse (skeletalised by now) (70, 36, D) a +2 crystal plate armour (70, 37, D) 4 potions of haste (71, 8, D) a wand of flame (8) (71, 11, D) a +0 short sword a +0 robe (71, 16, D) the +3 dagger of Non Obstante Veredicto {freeze, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (71, 17, D) a +5 long sword of freezing (unseen) (71, 26, D) a +3 leather armour of fire resistance (71, 27, D) the staff of Midsummer {Conj Tloc} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (71, 30, D) an iguana skeleton (71, 31, D) a river rat skeleton (71, 36, D) a staff of earth (72, 8, D) the +0 helmet of Love and Death {rC+} rC+: It protects you from cold. (72, 9, D) a +0 scale mail of willpower (72, 11, D) a +0 rapier a +0 robe a black bear corpse (skeletalised by now) (72, 30, D) an iguana skeleton a bullfrog skeleton (72, 36, D) a +3 quarterstaff of speed (unseen) (72, 37, D) a wand of digging (7) (73, 2, D) a yak corpse (skeletalised by now) (73, 11, D) a black bear corpse (skeletalised by now) (73, 16, D) a book of Lightning (73, 17, D) a book of Frost (73, 26, D) the +4 sling "Xoanuac" {freeze, Will+} Will+: It increases your willpower. (unseen) (73, 27, D) a +2 quick blade of venom (unseen) (73, 36, D) a ring of see invisible (73, 37, D) the +3 sling "Cuokk" {heavy, rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (unseen) (74, 2, D) a river rat corpse (skeletalised by now)