Dungeon Crawl Stone Soup version 0.33-a0-453-g39329bb7ae (webtiles) character file. Game seed: 15237698517958619449 0 radzia the Cutter (level 1, 0/11 HPs) Began as a Vine Stalker Gladiator on Nov 21, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (51 turns). radzia the Cutter (Vine Stalker Gladiator) Turns: 51, Time: 00:00:10 Health: 0/11 AC: 4 Str: 16 XL: 1 Next: 10% Magic: 0/2 EV: 11 Int: 8 God: Gold: 5 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of ambrosia {unknown} Skills: + Level 1.7 Fighting * Level 2.7 Short Blades - Level 1.7 Throwing - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Options error: Extraneous enemy hp color values ignored in 'green green brown brown magenta red lightgrey' (radzia.rc:185) Welcome, radzia the Vine Stalker Gladiator. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found a ring mail. f - a bubbling amethyst potion You now have 5 gold pieces. Found a chain mail. No target in view! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The goblin shouts! You hear a shout! The goblin barely misses you. You hit the goblin. You kill the goblin! A gnoll comes into view. It is wielding a +0 spear. Things that are here: a +0 club; a goblin corpse The gnoll hits you with a +0 spear. You closely miss the gnoll. The gnoll hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is moderately wounded. The gnoll barely misses you. A ball python comes into view. The ball python hisses angrily. You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. Your bite misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... .## #.#+# .#####...#### ...# ......##....# ...# ..###.......# ....# ..######....# ... ......##....# ... .####..#..#### #.# .# ##.......####g.# ## #..####.##)@..# #[## #..S.##.# #.# #....### .. ..# #.#.## .# .......#[# # ####... ... ...####.. .## ##. ## You could see a gnoll and a ball python. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Vine Stalker Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 51 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_rooms, minmay_tetromino_s2 Action || total ---------------------------++------- Melee: Rapier || 5 Bite || 1 Armour: Leather armour || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 39 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 39 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts