radzia Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 0, D:1) a bat corpse (skeletalised by now) (9, -9, D:1) a bat skeleton (10, 26, D:1) a bat corpse (skeletalised by now) (12, -14, D:1) a +0 dagger 2 stones a kobold skeleton (15, -5, D:1) a +0 mace (15, -4, D:1) a rat skeleton (17, 8, D:1) a +0 leather armour (21, -16, D:1) a +0 sling (22, 1, D:1) a bat skeleton (22, 22, D:1) a jackal skeleton a ball python skeleton (23, 15, D:1) a +0 robe (23, 20, D:1) a hobgoblin skeleton (23, 22, D:1) a jackal skeleton (37, 31, D:1) a rat skeleton (41, 15, D:1) a bat skeleton (47, -8, D:1) a +0 mace (47, 10, D:1) a hobgoblin corpse (skeletalised by now) (53, -1, D:1) 6 stones (57, 13, D:1) a +0 club a goblin skeleton (58, 33, D:1) a bat corpse (skeletalised by now) (59, 12, D:1) a +0 whip 4 stones (59, 13, D:1) a ball python skeleton (62, 36, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 trident (10, -4, D:2) a +0 short sword 4 stones a kobold skeleton (11, 10, D:2) a +0 trident (15, -8, D:2) a +0 dagger a kobold skeleton (35, -21, D:2) 6 stones a quokka corpse (skeletalised by now) (36, -22, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (39, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, 21, D:2) a +0 hand axe (49, -23, D:2) a +0 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 8, D:3) a +0 leather armour (4, 12, D:3) a +0 club