Dungeon Crawl Stone Soup version 0.33-a0-511-g5569844878 (webtiles) character file. Game seed: 10167112473534199025 5 radzia the Conjurer (level 1, -1/1 HPs) Began as an Octopode Conjurer on Dec 2, 2024. Slain by a kobold ... wielding a +0 whip (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (293 turns). radzia the Conjurer (Octopode Conjurer) Turns: 293, Time: 00:00:35 Health: -1/1 AC: 2 Str: 11 XL: 1 Next: 80% Magic: 0/3 EV: 9 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (weapon currently unavailable) rCold . . . (shield currently unavailable) rNeg . . . (helmet currently unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: snake-form A: constrict, poison resistance, reduced hp, cold-blooded, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Begin Untransformation You were on level 1 of the Dungeon. You were an enormous serpent. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Jewellery d - a ring of fire Talismans e - a serpent talisman (active) Scrolls b - a scroll of poison {unknown} c - a scroll of teleportation {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are an enormous serpent. You have a powerful constriction melee attack. You are resistant to poisons. (rPois) Your maximum health is decreased, since you lack skill for your form. You are cold-blooded and may be slowed by cold attacks. You are incapable of wielding weapons or throwing items. Your armour is entirely melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. You begin transforming. You continue transforming. x3 You turn into an enormous serpent. HP restored. You are an enormous serpent. Your movement speed is average. Your attack delay is about 1.0. Your damage rating with unarmed combat is about 10 (Base [10 + 0 (UC)] x 102% (Str) x 100% (Fight)). Your base attributes are Str 6, Int 20, Dex 10. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A kobold comes into view. It is wielding a +0 whip. There is an open door here. The kobold shouts! The kobold barely misses you. You hit the kobold but do no damage. Your grab misses the kobold. The kobold hits you with a +0 whip. Ouch! That really hurt! You die... #.##.#..... ♣♣.....# #.##.#..... #......####.......... #......##.....##..... #......#..#....)..... #......#............. #......#......##.#'## #......#..##.....#... #..KS..#..########### #####'##..#...#...#.. #.##.[#...'.⌠.#.⌠ #.##..#...#...#.. #.....##'###'#### #####.#...#...#.. ..#...'.⌠.#.. .#...#...#.. .##'###'###' You could see a kobold. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 293 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, kennysheep_flooded_box, wad_woods_river_04 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 10 Armour: Skin || 1 Dodge: Dodged || 1 Form: Serpent || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 293 | 268 | 25 | 0 | 234 | 1 | 293.0 | Dungeon | 293 | 268 | 25 | 0 | 234 | 1 | 293.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 293 daAuts