Dungeon Crawl Stone Soup version 0.33-a0-511-g5569844878 (webtiles) character file. Game seed: 10425270458112448059 67 radzia the Apothecary (level 4, -2/27 HPs) Began as an Octopode Alchemist on Dec 3, 2024. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (752 turns). radzia the Apothecary (Octopode Alchemist) Turns: 752, Time: 00:01:47 Health: -2/27 AC: 1 Str: 7 XL: 4 Next: 16% Magic: 1/7 EV: 12 Int: 19 God: Gold: 17 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Talismans b - a dragon-blood talisman Scrolls d - a scroll of noise {unknown} e - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of haste {unknown} f - a potion of resistance {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 2.9 Stealth - Level 2.1 Spellcasting - Level 1.2 Conjurations * Level 5.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Olgreb's Toxic Radiance Alch 21% N/A 21% 4 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Sticky Flame Fire/Alch 11% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (75% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, poisoned, 75% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll barely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, very poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You tentacle-slap the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll misses you. You tentacle-slap the gnoll. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll hits you with a +0 whip. You die... ##### #...# #...# #.@g# #).+# #...# #....# ...#..# ..###..# ##... ... #..# ...##.. .. #..# ###.... You could see a gnoll. Vanquished Creatures Natasha (D:2) A gnoll (D:2) 4 dart slugs 2 orcs (D:3) 3 bats (D:1) An endoplasm (D:1) 2 giant cockroaches 3 goblins 3 hobgoblins 4 quokkas (D:1) 2 ball pythons (D:1) 4 kobolds 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 159 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 448 | D:1 | Reached skill level 4 in Alchemy 462 | D:1 | Reached XP level 3. HP: 20/21 MP: 3/6 555 | D:1 | You fall into a shaft and drop 1 floor! 611 | D:2 | Found a faded altar of an unknown god. 611 | D:2 | Noticed Natasha 619 | D:2 | Killed Natasha 620 | D:2 | Reached skill level 5 in Alchemy 620 | D:2 | Reached XP level 4. HP: 19/27 MP: 7/7 621 | D:2 | Noticed Sigmund 752 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring D:2: layout_rooms, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_ecumenical_altar_simple_redux, supply_closet_lemuel, uniq_sigmund, uniq_natasha D:3: layout_rooms, nicolae_the_louvre Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 2.9 Spellcasting | | 2.1 Conjurations | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 29 | 4 || 33 Tentacles | 13 | || 13 Constrict | 11 | 2 || 13 Cast: Sting | 27 | 13 || 40 Armour: Skin | 15 | 8 || 23 Dodge: Dodged | 17 | 9 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 751 | 751 | 0 | 31 | 510 | 3 | 250.3 | Dungeon | 751 | 751 | 0 | 31 | 510 | 3 | 250.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 555 daAuts D:3: 102 daAuts D:2: 93 daAuts