Dungeon Crawl Stone Soup version 0.33-a0-511-g5569844878 (webtiles) character file. Game seed: 3882000561277183835 8456 radzia the Gelid (level 11, -15/62 HPs) Began as an Octopode Ice Elementalist on Dec 3, 2024. Was a Priest of Ashenzari. Demolished by a komodo dragon (20 damage) ... on level 10 of the Dungeon. The game lasted 00:18:32 (12922 turns). radzia the Gelid (Octopode Ice Elementalist) Turns: 12922, Time: 00:18:32 Health: -15/62 AC: 5 Str: 8 XL: 11 Next: 31% Magic: 14/17 EV: 12 Int: 17 God: Ashenzari [***...] Gold: 858 SH: 10 Dex: 17 Spells: 11/18 levels left rFire . . . A - +2 dagger (elec) rCold . . . I - +0 buckler of the Oracular God {Range, Bglg} (curse) rNeg . . . (helmet restricted) rPois . p - amulet of Ashenzari's Portent {Reflect SH+5, Range, Sorc} (curse) rElec . j - ring of Ashenzari's Prison {Will+, Melee, Self} (curse) rCorr . s - ring of the Manifest Paranoia {Will+, Bglg, Sorc} (curse) SInv + u - ring "Prescient Secrets" {AC+4, Self, Elem} (curse) Will +++.. D - ring "Behold Eternity" {Slay+4, Melee, Self} (curse) Stlth +++ F - ring of willpower HPRegen 0.30/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: reflection, clarity @: freezing walls A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Shatter the Chains You were on level 10 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Ossuary and Bailey. You collected 948 gold pieces. You spent 90 gold pieces at shops. Inventory: Hand Weapons r - a +0 short sword t - a +0 whip of flaming A - a +2 dagger of electrocution (weapon) O - the +1 sling of Resayst {flame, rC- Int+6 Dex+4 SInv} (You found it on level 10 of the Dungeon) rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Missiles k - 3 throwing nets Armour I - the cursed +0 buckler of the Oracular God (worn) {Range, Bglg} (You took it off a gnoll sergeant on level 9 of the Dungeon) It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Beguiling: Hexes and Translocations. Jewellery j - the cursed ring of Ashenzari's Prison (left tentacle) {Will+, Melee, Self} (You found it on level 2 of the Dungeon) [ring of willpower] Will+: It increases your willpower. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Introspection: Fighting and Spellcasting. p - the cursed amulet of Ashenzari's Portent (around mantle) {Reflect SH+5, Range, Sorc} (You bought it in a shop on level 3 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Sorcery: Conjurations and Alchemy. s - the cursed ring of the Manifest Paranoia (right tentacle) {Will+, Bglg, Sorc} (You found it on level 4 of the Dungeon) [ring of willpower] Will+: It increases your willpower. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Sorcery: Conjurations and Alchemy. u - the cursed ring "Prescient Secrets" (on tentacle) {AC+4, Self, Elem} (You found it on level 4 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. D - the cursed ring "Behold Eternity" (on tentacle) {Slay+4, Melee, Self} (You found it on level 6 of the Dungeon) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Introspection: Fighting and Spellcasting. E - the ring "Vaenone" {rF+ rC- Will+ MP+5 SInv Fire} (You found it on level 6 of the Dungeon) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. F - a ring of willpower (on tentacle) M - a ring of protection from cold N - an amulet of guardian spirit Talismans d - a blade talisman Wands v - a wand of charming (8) y - a wand of polymorph (3) C - a wand of flame (33) Scrolls b - 2 scrolls of fog e - 2 scrolls of blinking h - 2 scrolls of vulnerability i - 10 scrolls of identify l - 10 scrolls of teleportation q - 2 scrolls of fear x - 3 scrolls of enchant weapon G - a scroll of silence J - a scroll of butterflies Potions a - a potion of magic c - 2 potions of brilliance f - 6 potions of lignification g - 6 potions of curing m - 2 potions of berserk rage n - 3 potions of heal wounds o - 2 potions of haste w - a potion of ambrosia z - 2 potions of invisibility B - 2 potions of mutation H - 2 potions of might K - a potion of attraction Miscellaneous L - a Gell's gravitambourine (inert) Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 5.0 Shields - Level 2.0(4.2) Spellcasting * Level 16.5(17.9) Ice Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 0% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 59% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 34% N/A 1% 3 Metabolic Englaciation Hex/Ice 17% N/A 14% 5 Magic Dart Conj 16% 1d3 21% 1 Shock Conj/Air 16% 1d4 21% 1 Sandblast Erth 8% 2d5 22% 1 Blink Tloc 8% N/A 30% 2 Call Imp Summ 6% N/A 34% 2 Grave Claw Necr 6% 2d7 34% 2 Freezing Cloud Conj/Ice/Air 12% 6-21 45% 5 Mephitic Cloud Conj/Alch/Air 4% N/A 52% 3 Stone Arrow Conj/Erth 8% 3d7 52% 3 Passwall Erth 4% N/A 54% 3 Swiftness Air 4% N/A 54% 3 Airstrike Air 2% 2d(1-17) 91% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 91% 4 Rending Blade Conj/Frge 4% 2d4 91% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 91% 4 Animate Dead Necr 3% N/A 92% 4 Dispel Undead Necr 3% 3d7 92% 4 Martyr's Knell Necr/Summ 3% N/A 92% 4 Alistair's Walking Alem Alch/Frge 4% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Summon Forest Summ/Tloc 2% N/A 99% 5 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Forge Phalanx Beetle Frge 1% N/A 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Summon Hydra Summ 1% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (0/5) D:10 Orc (0/2) D:10 Ossuary (visited) Bailey (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:3 * Annotations: D:7 Jeremiah D:10 exclusion: ugly thing Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. There is an open door here. There is an open door here. f - 6 potions of lignification (gained 2) There is an open door here. There is an open door here. There is an open door here. There is an escape hatch in the floor here. Things that are here: a +0 orcbow; a centaur skeleton Things that are here: a +2 robe of willpower; a +0 dagger; the orc skeleton of Nergalle You see here a +0 rapier. There is an open door here. Ashenzari invites you to partake of a vision and a curse of melee combat and introspection. Your +4 ring of slaying glows black for a moment. Ashenzari will now keep your mind clear. You open the door. A komodo dragon comes into view. Found a scroll of identify. Found a staircase to the Lair. There is an open door here. The helpless komodo dragon fails to defend itself. You puncture the komodo dragon! The komodo dragon is moderately wounded. The komodo dragon bites you!! You barely miss the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon misses you. The komodo dragon bites you! You barely miss the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon bites you!! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the komodo dragon. The komodo dragon bites you!! You die... .# ##...##..##.###.'.......# .# #####...##..####.......# ## ##.##......#######'## #....P...P...##....# #.....P...P..P..#### ##'P..P÷.PP.PPP### ###..P.P.P.P...P..# #.'..PP.P#'##PP.PP### #######.#..P..P#@?#..P.P..# ...##...#...P..#l>#..P....# ...##)###..P.P.####...P...# ...##.# #..P....P.........# ......# #...PP.P..PPP.....# ...#### #....PP.P.P.......# ...# #.................# ...# #....#............# #### ########.....###### You could see a komodo dragon. Vanquished Creatures 2 two-headed ogres Nergalle (D:10) Pikel (D:3) A gargoyle (D:9) A troll (D:10) Prince Ribbit (D:5) 8 yaks Eustachio (D:4) A wyvern (D:9) 2 steam dragons (D:8) 4 vampire mosquitoes (D:10) Menkaure (D:5) A black bear (D:10) 7 orc warriors 3 ogres 4 lemures (D:4) 2 centaurs A phantom (D:5) A gnoll sergeant (D:9) 6 kobold brigands 5 bullfrogs 5 scorpions 3 howler monkeys (D:9) A hound (D:5) A human zombie (Ossuary) 2 jellies 3 gnoll boudas 3 orc priests Terence (D:3) An iguana (D:3) 4 orc wizards 4 mummies (Ossuary) 19 gnolls 6 adders A shadow imp (D:5) A white imp (D:6) 4 ufetubi 3 ribbon worms A dart slug (D:2) 32 orcs 4 bats 10 endoplasms 3 giant cockroaches 8 goblins 4 hobgoblins 3 jackals 20 kobolds 6 quokkas 7 ball pythons 4 frilled lizards 2 goblin zombies (Ossuary) A hobgoblin zombie (Ossuary) A jackal zombie (Ossuary) 2 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 7 rats 2 rat zombies (Ossuary) 236 creatures vanquished. Vanquished Creatures (others) A kobold brigand (Bailey) 1 creature vanquished. Grand Total: 237 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 480 | D:1 | Found a faded altar of an unknown god. 1160 | D:2 | Reached XP level 3. HP: 12/21 MP: 0/6 1231 | D:2 | Found a burning altar of Makhleb. 1446 | D:2 | Reached skill level 5 in Ice Magic 2154 | D:3 | Reached XP level 4. HP: 11/27 MP: 1/7 2285 | D:3 | Learned a level 3 spell: Frozen Ramparts 2289 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2488 | D:3 | Reached skill level 6 in Ice Magic 2545 | D:3 | Reached XP level 5. HP: 25/31 MP: 2/8 2985 | D:3 | Noticed Terence 3000 | D:3 | Killed Terence 3413 | D:3 | Found Keitur's Assorted Antiques. 3519 | D:3 | Bought a tiny zirconium amulet for 90 gold pieces 3776 | D:4 | Reached skill level 7 in Ice Magic 3922 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/9 4410 | D:4 | Noticed Pikel 4646 | D:3 | Killed Pikel 4647 | D:3 | Reached skill level 9 in Ice Magic 4647 | D:3 | Reached XP level 7. HP: 35/41 MP: 3/10 4804 | D:4 | Found a staircase to the Ecumenical Temple. 4813 | Temple | Entered the Ecumenical Temple 4830 | Temple | Became a worshipper of Ashenzari the Shackled 5010 | D:4 | Noticed Eustachio 5040 | D:4 | Killed Eustachio 5041 | D:4 | Reached XP level 8. HP: 46/46 MP: 5/11 5304 | D:4 | Reached skill level 10 in Ice Magic 5715 | D:5 | Entered Level 5 of the Dungeon 6002 | D:5 | Found a sand-covered staircase. 6012 | Ossuary | Entered an ossuary 6414 | D:5 | Reached skill level 11 in Ice Magic 6639 | D:5 | Noticed Prince Ribbit 6643 | D:5 | Killed Prince Ribbit 6644 | D:5 | Reached XP level 9. HP: 35/51 MP: 6/12 6737 | D:5 | Reached skill level 12 in Ice Magic 6894 | D:5 | Noticed Menkaure 7169 | D:5 | Killed Menkaure 7624 | D:6 | Reached * piety under Ashenzari 7708 | D:6 | Identified the ring "Vaenone" {rF+ rC- Will+ MP+5 SInv | Fire} 8308 | D:7 | Noticed Jeremiah 8411 | D:8 | Reached skill level 13 in Ice Magic 8614 | D:8 | HP: 2/51 [something (5)] 9005 | D:8 | Reached ** piety under Ashenzari 9727 | D:9 | Reached skill level 1 in Shields 9732 | D:9 | Reached skill level 14 in Ice Magic 9732 | D:9 | Reached XP level 10. HP: 34/56 MP: 8/14 9827 | D:9 | Found a flagged portal. 9840 | Bailey | Entered a bailey 10188 | Bailey | Found a burning altar of Makhleb. 10316 | D:9 | Found a glowing silver altar of Zin. 10323 | D:9 | Found a hazy altar of Hepliaklqana. 10330 | D:9 | Found a blossoming altar of Fedhas. 10331 | D:9 | Noticed a two-headed ogre 10338 | D:9 | Killed a two-headed ogre 10443 | D:9 | Found a bloodstained altar of Trog. 10451 | D:9 | Found a sparkling altar of Nemelex Xobeh. 10458 | D:9 | Found a basalt altar of Yredelemnul. 10463 | D:9 | Found a glowing golden altar of the Shining One. 10479 | D:9 | Noticed a gargoyle 10516 | D:10 | Entered Level 10 of the Dungeon 10798 | D:9 | Reached skill level 15 in Ice Magic 10830 | D:9 | Killed a gargoyle 11344 | D:10 | Reached skill level 5 in Shields 11418 | D:10 | Found an opulent altar of Gozag. 11464 | D:10 | Noticed Nergalle 11477 | D:10 | Killed Nergalle 11482 | D:10 | Reached XP level 11. HP: 19/61 MP: 2/15 11637 | D:10 | Noticed a purple ugly thing 11763 | D:10 | Identified the +1 sling of Resayst {flame, rC- Int+6 Dex+4 | SInv} 11881 | D:10 | Reached skill level 16 in Ice Magic 12010 | D:10 | Found a roughly hewn altar of Beogh. 12159 | D:10 | Found a staircase to the Orcish Mines. 12393 | D:10 | Noticed a two-headed ogre 12600 | D:10 | HP: 2/61 [two-headed ogre/+0 giant club (6)] 12601 | D:10 | Killed a two-headed ogre 12898 | D:10 | Reached *** piety under Ashenzari 12916 | D:10 | Found a staircase to the Lair. 12922 | D:10 | Demolished by a komodo dragon Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, grunt_decor_resistance D:2: minmay_chambers_of_ones, layout_loops_corners, basic_altar D:3: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_terence D:4: layout_basic, minmay_temple_entry_large_hall, minmay_gold_behind_fungi, st_stairs_9, uniq_eustachio, uniq_pikel D:5: layout_gridville, enter_ossuary_5, uniq_prince_ribbit1, uniq_menkaure D:6: layout_cave_pools, nicolae_wand_duel D:7: layout_basic, overflow_temple_1_default, uniq_jeremiah, uniq_joseph D:8: layout_basic D:9: layout_stronghold, grunt_temple_overflow_octagram, enter_bailey_5 D:10: layout_roguey, lemuel_round_altar, grunt_lair_entry_orc_guard_hut, lightli_church_of_beogh, uniq_nergalle Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Ice Magic | 5 6 7 9 11 14 15 16 | 16.5 Shields | 2 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 21 | 20 | | || 41 Constrict | 5 | 19 | 35 | 12 || 71 Tentacles | 5 | 18 | 40 | 10 || 73 Punch | | 1 | | || 1 Short sword | | 28 | | || 28 Whip | | | 117 | || 117 Dagger | | | 27 | 49 || 76 Cast: Freeze | 53 | 41 | 29 | 83 || 206 Frozen Ramparts | | 19 | 35 | 20 || 74 Ozocubu's Armour | | | 1 | 6 || 7 Invoke: Curse Item | | | 4 | 2 || 6 Evoke: Wand | | | | 3 || 3 Gell's gravitambo | | | | 2 || 2 Use: Potion | | | | 2 || 2 Stab: Sleeping | 4 | 2 | 5 | 1 || 12 Armour: Skin | 20 | 47 | 97 | 88 || 252 Dodge: Dodged | 29 | 52 | 95 | 65 || 241 Block: Other | | 16 | 31 | || 47 Reflection | | | 1 | 10 || 11 Buckler | | | | 78 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12943 | 12475 | 468 | 1804 | 8656 | 13 | 995.6 | Dungeon | 12204 | 11765 | 439 | 1590 | 8354 | 10 | 1220.4 | Temple | 31 | 2 | 29 | 0 | 0 | 1 | 31.0 | Ossuary | 319 | 319 | 0 | 0 | 219 | 1 | 319.0 | Bailey | 388 | 388 | 0 | 214 | 83 | 1 | 388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2248 daAuts D:10: 1654 daAuts D:5: 1424 daAuts D:4: 1394 daAuts D:9: 1390 daAuts D:2: 1377 daAuts D:8: 1147 daAuts D:1: 689 daAuts D:6: 513 daAuts Bailey: 388 daAuts D:7: 366 daAuts Ossuary: 319 daAuts Temple: 31 daAuts