Dungeon Crawl Stone Soup version 0.33-a0-511-g5569844878 (webtiles) character file. Game seed: 7503836164694734526 2 radzia the Ducker (level 1, 14/14 HPs) Began as an Octopode Gladiator on Dec 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (80 turns). radzia the Ducker (Octopode Gladiator) Turns: 80, Time: 00:00:11 Health: 14/14 AC: 1 Str: 13 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 10 God: Gold: 6 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Jewellery f - a +6 ring of dexterity Scrolls e - a scroll of identify {unknown} Skills: + Level 2.0 Fighting + Level 3.0 Long Blades + Level 2.0 Throwing + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Unknown explore stop condition 'gates' (radzia.rc:176) Options error: Extraneous enemy hp color values ignored in 'green green brown brown magenta red lightgrey' (radzia.rc:189) Welcome, radzia the Octopode Gladiator. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a scroll labelled NULUSA LOAJIDE. Found a staircase leading out of the dungeon. You enter the shallow water. e - a scroll labelled NULUSA LOAJIDE Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. Found an agate ring. A goblin is nearby! A goblin is nearby! An endoplasm comes into view. Found 6 gold pieces. The helpless goblin fails to defend itself. You slash the goblin! You kill the goblin! You hit the endoplasm but do no damage. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm misses you. You hit the endoplasm. You squeeze the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! You now have 6 gold pieces. Found a robe. f - a +6 ring of dexterity A jackal comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....h# #.....# #.....# #.....# #.....# #.#.....# #.......######## #.....@.......# ... ###..##.......# ... #. ##...[......# ... #. #####........# #.# #. ### #............# #.####. #... #........##### #.##... #...###.....##...# #.##... #...........####.#####.##... #...........# #............ You could see a jackal (asleep). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | radzia the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 80 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic Action || total ---------------------------++------- Melee: Long sword || 4 Tentacles || 1 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 63 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 63 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts